Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
FILHO_DE_EXU
Geb
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,494 MMR
Party 1
Anubis
Anubis
Gold II
Kiiapo
Anubis
Gold II
Level 147
God Stats
20W - 9L
1,872 SR
Queue Stats
109W - 110L
1,535 MMR
Solo
Hachiman
Hachiman
Gold III
Maulum
Hachiman
Gold III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,514 MMR
Solo
Nemesis
Nemesis
Gold IV
aBasicxz
Nemesis
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 124L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,574 SR
1,516 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,649 SR
1,529 MMR
Mulan
Mulan
Platinum V
BadOmen43
Mulan
Platinum V
Level 104
God Stats
9W - 6L
1,765 SR
Queue Stats
61W - 60L
1,628 MMR
Party 2
Serqet
Serqet
Gold I
MaximusGates330
Serqet
Gold I
Level 201
God Stats
17W - 20L
1,522 SR
Queue Stats
133W - 132L
1,545 MMR
Solo
Charon
Charon
Gold I
Mystical-Sun-Tzu
Charon
Gold I
Level 158
God Stats
48W - 37L
1,555 SR
Queue Stats
406W - 416L
1,547 MMR
Solo
Cupid
Cupid
Platinum V
Prof_Girth_PhD
Cupid
Platinum V
Level 158
God Stats
5W - 1L
1,681 SR
Queue Stats
305W - 300L
1,536 MMR
Solo
Hel
Hel
Gold III
Rеapеr
Hel
Gold III
Level 67
God Stats
1W - 0L
1,723 SR
Queue Stats
71W - 75L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 3
6,793
566
8,888
9,466
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
5,778
482
3,446
8,484
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Kiiapo
Anubis
12
5 / 3 / 1
7,446
621
9,326
10,483
5,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Maulum
Hachiman
1
0 / 0 / 0
3,906
326
0
175
55
Nemesis
aBasicxz
Nemesis
13
2 / 1 / 1
6,947
579
6,361
9,247
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliThanatosMaman BrigitteJanus

VS

Bans
Ao KuangAthenaUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadOmen43
Mulan
12
1 / 2 / 1
7,663
639
5,115
9,516
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 3
8,035
670
7,568
11,278
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 5
7,725
644
4,454
11,935
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,789
649
4,115
7,642
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
7,452
621
6,466
7,613
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
3
0.7
W
Mulan
BadOmen43
Mulan
1
2
1
0.75
L
0
1
1
0.5
L
Anubis
Kiiapo
Anubis
5
3
1
1.83
L
Hachiman
Maulum
Hachiman
0
0
0
0
W
4
1
3
5.5
W
2
3
5
1.5
W
1
1
0
1
W
2
2
1
1.25
L
Nemesis
aBasicxz
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
27,718
37,855
Taken
47,984
17,839
Mitigated
24,911
9,013
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,888
2,769
245
1,718
9,466
2,578
0
1,214
7,941
44,009
0
W
Mulan
BadOmen43
Mulan
5,115
1,284
0
2,884
9,516
7,136
90
3,965
5,301
0
51,496
L
3,446
400
0
2,211
8,484
6,511
0
202
7,656
30,892
0
L
Anubis
Kiiapo
Anubis
9,326
416
0
3,520
10,483
5,127
0
7,215
3,268
46,099
0
L
Hachiman
Maulum
Hachiman
0
0
0
0
175
55
0
175
0
0
0
W
7,568
1,781
0
1,575
11,278
4,354
0
4,090
7,040
0
65,136
W
4,454
743
0
2,215
11,935
8,613
784
4,689
7,103
22,213
0
W
4,115
2,494
200
4,283
7,642
2,539
614
4,590
2,881
0
67,371
W
6,466
290
1,811
3,795
7,613
2,269
749
3,528
3,999
57,226
0
L
Nemesis
aBasicxz
Nemesis
6,361
2,598
0
1,319
9,247
3,568
0
2,114
6,881
0
66,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
38,664
273
Minions Killed
427
0
Camps Cleared
0
1,051,374
Distance Traveled
1,264,141
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,793
566
68
6
0
240,680
0
W
Mulan
7,663
639
80
7
0
215,133
1
L
Geb
5,778
482
35
3
0
241,902
0
L
Anubis
7,446
621
76
6
0
243,483
0
L
Hachiman
3,906
326
0
0
0
126
0
W
Serqet
8,035
670
98
8
0
286,566
0
W
Charon
7,725
644
24
2
0
255,158
2
W
Cupid
7,789
649
109
9
0
229,212
4
W
Hel
7,452
621
116
10
0
278,072
0
L
Nemesis
6,947
579
94
8
0
325,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role