Player Matchup

Chiron
Chiron
Silver II
BgInfamous
Chiron
Silver II
Level 128
God Stats
0W - 1L
1,680 SR
Queue Stats
36W - 50L
978 MMR
Solo
Hun Batz
Hun Batz
Silver II
BigJay711
Hun Batz
Silver II
Level 86
God Stats
6W - 10L
1,500 SR
Queue Stats
96W - 106L
1,007 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Mfmarii
Baron Samedi
Silver II
Level 136
God Stats
8W - 5L
1,611 SR
Queue Stats
181W - 200L
1,081 MMR
Solo
Chang'e
Chang'e
Silver II
ZEUSI0
Chang'e
Silver II
Level 129
God Stats
15W - 11L
1,613 SR
Queue Stats
144W - 157L
1,019 MMR
Party 1
Bellona
Bellona
Silver III
btcffkk
Bellona
Silver III
Level 108
God Stats
0W - 1L
1,461 SR
Queue Stats
166W - 178L
893 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,573 SR
996 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,495 SR
997 MMR
Scylla
Scylla
Silver III
GreenBuffMe
Scylla
Silver III
Level 102
God Stats
2W - 2L
1,303 SR
Queue Stats
603W - 625L
929 MMR
Solo
Danzaburou
Danzaburou
Silver III
Lvl 100 Andy
Danzaburou
Silver III
Level 181
God Stats
5W - 8L
1,470 SR
Queue Stats
106W - 127L
937 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
TONYBAWLSAMA
Kumbhakarna
Silver IV
Level 88
God Stats
2W - 1L
1,511 SR
Queue Stats
17W - 26L
1,033 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Triggerdman
Sun Wukong
Silver II
Level 121
God Stats
7W - 2L
1,651 SR
Queue Stats
385W - 414L
1,006 MMR
Solo
Horus
Horus
Silver III
attiud1adjustr
Horus
Silver III
Level 81
God Stats
17W - 11L
1,541 SR
Queue Stats
71W - 85L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BgInfamous
Chiron
18
5 / 4 / 1
11,435
520
14,272
21,175
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
BigJay711
Hun Batz
14
2 / 4 / 3
9,474
431
8,336
19,143
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Mfmarii
Baron Samedi
15
5 / 8 / 7
10,177
463
17,630
19,710
9,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
ZEUSI0
Chang'e
16
6 / 5 / 3
11,044
502
18,620
25,813
14,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
btcffkk
Bellona
15
4 / 2 / 9
10,387
472
14,082
27,002
39,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangAchillesChernobogSkadi

VS

Bans
JanusMercuryKukulkanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 3 / 11
10,577
481
15,954
14,225
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Lvl 100 Andy
Danzaburou
17
4 / 2 / 5
11,548
525
19,010
18,164
9,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
TONYBAWLSAMA
Kumbhakarna
15
3 / 7 / 9
10,353
471
11,113
28,227
34,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Triggerdman
Sun Wukong
18
8 / 7 / 3
11,661
530
16,931
26,280
17,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 3 / 6
11,240
511
19,868
24,079
23,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
22
Kills
23
23
Deaths
22
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
BgInfamous
Chiron
5
4
1
1.38
L
Hun Batz
BigJay711
Hun Batz
2
4
3
0.88
W
Scylla
3
3
11
2.83
W
Danzaburou
Lvl 100 Andy
Danzaburou
4
2
5
3.25
L
Baron Samedi
Mfmarii
Baron Samedi
5
8
7
1.06
W
Kumbhakarna
TONYBAWLSAMA
Kumbhakarna
3
7
9
1.07
W
Sun Wukong
Triggerdman
Sun Wukong
8
7
3
1.36
L
Chang'e
ZEUSI0
Chang'e
6
5
3
1.5
W
5
3
6
2.67
L
Bellona
btcffkk
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
82,876
112,843
Taken
110,975
80,189
Mitigated
90,472
40,163
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BgInfamous
Chiron
14,272
8,347
264
9,799
21,175
9,210
3,204
4,007
17,069
0
101,597
L
Hun Batz
BigJay711
Hun Batz
8,336
1,891
0
1,384
19,143
7,343
0
3,260
15,585
0
60,334
W
Scylla
15,954
1,613
0
1,400
14,225
6,393
723
7,006
7,219
83,562
0
W
Danzaburou
Lvl 100 Andy
Danzaburou
19,010
9,758
0
6,373
18,164
9,092
1,945
3,388
14,776
0
98,126
L
Baron Samedi
Mfmarii
Baron Samedi
17,630
849
2,326
5,224
19,710
9,726
0
8,764
10,772
68,473
0
W
Kumbhakarna
TONYBAWLSAMA
Kumbhakarna
11,113
1,904
407
2,024
28,227
34,748
113
9,672
18,555
21,549
0
W
Sun Wukong
Triggerdman
Sun Wukong
16,931
3,776
0
10,407
26,280
17,184
393
7,537
18,743
0
105,562
L
Chang'e
ZEUSI0
Chang'e
18,620
531
2,480
13,527
25,813
14,047
292
3,552
21,250
80,696
0
W
19,868
6,820
1,885
8,190
24,079
23,055
238
10,421
13,658
0
79,609
L
Bellona
btcffkk
Bellona
14,082
2,253
0
5,159
27,002
39,863
0
8,469
18,139
0
48,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
55,379
460
Minions Killed
479
0
Camps Cleared
0
1,950,972
Distance Traveled
2,130,057
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,435
520
139
6
0
370,874
5
L
Hun Batz
9,474
431
79
4
0
389,989
0
W
Scylla
10,577
481
105
5
0
420,321
1
W
Danzaburou
11,548
525
129
6
0
402,999
2
L
Baron Samedi
10,177
463
94
4
0
338,390
6
W
Kumbhakarna
10,353
471
15
1
0
415,038
0
W
Sun Wukong
11,661
530
120
5
0
439,717
0
L
Chang'e
11,044
502
98
4
0
431,455
0
W
Horus
11,240
511
110
5
0
451,982
2
L
Bellona
10,387
472
50
2
0
420,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role