Player Matchup

Arachne
Arachne
BAYLEYCO02
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,296 Elo+
Party 1
Medusa
Medusa
Hodgenheimer
Medusa
Level 17
God Stats
1W - 7L
1,295 SR
Queue Stats
9W - 21L
1,290 Elo+
Party 1
Janus
Janus
ShadowTigerzz
Janus
Level 38
God Stats
3W - 3L
1,423 SR
Queue Stats
12W - 24L
1,296 Elo+
Party 1
Team Averages
Level 26
1,406 SR
1,294 Elo+

VS

Team Averages
Level 78
1,484 SR
1,365 Elo+
Nu Wa
Nu Wa
BlackRainbowHUN
Nu Wa
Level 59
God Stats
65W - 59L
1,505 SR
Queue Stats
159W - 168L
1,368 Elo+
Solo
Ne Zha
Ne Zha
Gaeljk
Ne Zha
Level 106
God Stats
30W - 27L
1,488 SR
Queue Stats
150W - 163L
1,364 Elo+
Solo
Neith
Neith
bulldogbarton
Neith
Level 69
God Stats
282W - 290L
1,459 SR
Queue Stats
282W - 292L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAYLEYCO02
Arachne
7
0 / 6 / 4
6,803
680
5,482
10,825
4,238
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
11
2 / 1 / 1
6,985
699
5,283
7,900
2,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 2
7,656
766
5,677
7,457
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
7,672
767
4,305
6,705
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Gaeljk
Ne Zha
11
6 / 2 / 3
8,397
840
11,817
9,901
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 4
9,057
906
6,780
5,442
2,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BAYLEYCO02
Arachne
0
6
4
0.33
W
0
2
6
1.5
W
Ne Zha
Gaeljk
Ne Zha
6
2
3
3.75
L
Medusa
2
1
1
2.5
L
2
5
2
0.6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
22,902
26,182
Taken
22,048
8,824
Mitigated
8,218
3,690
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BAYLEYCO02
Arachne
5,482
4,276
0
504
10,825
4,238
0
1,187
9,638
0
15,626
W
4,305
1,105
28
216
6,705
2,281
746
1,812
4,893
29,928
0
W
Ne Zha
Gaeljk
Ne Zha
11,817
4,990
0
1,774
9,901
3,850
381
2,920
6,981
0
32,757
L
Medusa
5,283
1,975
0
2,241
7,900
2,465
0
1,868
6,032
0
25,210
L
5,677
46
0
945
7,457
2,121
0
1,854
5,603
26,094
0
W
6,780
2,534
188
1,835
5,442
2,087
1,157
1,369
4,073
0
32,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
25,126
85
Minions Killed
139
0
Camps Cleared
0
533,855
Distance Traveled
525,532
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,803
680
11
1
0
196,799
0
W
Nu Wa
7,672
767
47
5
0
159,072
2
W
Ne Zha
8,397
840
32
3
0
191,223
0
L
Medusa
6,985
699
30
3
0
165,343
9
L
Janus
7,656
766
44
4
0
171,713
0
W
Neith
9,057
906
60
6
0
175,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role