Player Matchup

Ra
Ra
MR_HARDY315
Ra
Level 105
God Stats
1W - 1L
1,160 SR
Queue Stats
53W - 75L
1,335 Elo+
Solo
Thanatos
Thanatos
PulseGordo
Thanatos
Level 148
God Stats
2W - 9L
1,115 SR
Queue Stats
363W - 383L
1,482 Elo+
Solo
Fenrir
Fenrir
steve_xyis1
Fenrir
Level 67
God Stats
19W - 17L
1,542 SR
Queue Stats
621W - 607L
1,446 Elo+
Solo
Xing Tian
Xing Tian
worn_pluto0o
Xing Tian
Level 107
God Stats
5W - 0L
1,790 SR
Queue Stats
230W - 229L
1,466 Elo+
Solo
Sol
Sol
xXCurioXx
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 63L
1,380 Elo+
Solo
Team Averages
Level 111
1,422 SR
1,422 Elo+

VS

Team Averages
Level 70
1,464 SR
1,477 Elo+
Kali
Kali
 
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FizzyAardvark98
Amaterasu
Level 121
God Stats
1W - 2L
1,529 SR
Queue Stats
332W - 323L
1,449 Elo+
Solo
Hou Yi
Hou Yi
WoodDinosaur725
Hou Yi
Level 71
God Stats
0W - 2L
1,237 SR
Queue Stats
33W - 41L
1,432 Elo+
Solo
Chang'e
Chang'e
doomedegale65
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo
Cabrakan
Cabrakan
sNovaLaws
Cabrakan
Level 31
God Stats
2W - 2L
1,554 SR
Queue Stats
78W - 91L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,293
1,033
11,941
8,254
4,217
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PulseGordo
Thanatos
14
5 / 3 / 9
8,615
957
7,853
9,322
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
13
4 / 3 / 10
8,249
917
9,041
12,971
12,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
worn_pluto0o
Xing Tian
14
2 / 2 / 11
8,813
979
3,990
12,143
12,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 12
8,614
957
10,721
6,892
3,001
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 3 / 3
6,267
696
3,025
5,888
2,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
FizzyAardvark98
Amaterasu
10
1 / 4 / 2
6,071
675
4,220
9,779
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 1
7,945
883
7,593
10,164
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
13
1 / 4 / 2
6,527
725
5,406
9,384
3,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
sNovaLaws
Cabrakan
14
3 / 6 / 2
7,916
880
3,614
13,138
14,117
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
21
Kills
8
11
Deaths
21
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
3
0.5
L
Amaterasu
FizzyAardvark98
Amaterasu
1
4
2
0.5
W
6
2
6
4.5
W
Thanatos
PulseGordo
Thanatos
5
3
9
3.17
L
3
4
1
0.88
L
Chang'e
1
4
2
0.5
L
Cabrakan
sNovaLaws
Cabrakan
3
6
2
0.67
W
Fenrir
4
3
10
3
W
Xing Tian
worn_pluto0o
Xing Tian
2
2
11
3.75
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
23,858
49,582
Taken
48,353
36,448
Mitigated
31,580
25,423
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,025
1,379
828
1,142
5,888
2,362
0
2,716
3,120
0
7,699
L
Amaterasu
FizzyAardvark98
Amaterasu
4,220
2,047
780
1,938
9,779
7,448
0
5,396
4,316
0
5,699
W
11,941
1,602
6,713
3,935
8,254
4,217
954
1,750
6,504
29,271
0
W
Thanatos
PulseGordo
Thanatos
7,853
656
907
4,385
9,322
4,526
2,341
735
8,587
0
15,526
L
7,593
2,753
0
1,430
10,164
3,709
0
4,050
6,048
0
19,992
L
Chang'e
5,406
697
2,395
1,864
9,384
3,944
0
5,766
3,618
12,776
0
L
Cabrakan
sNovaLaws
Cabrakan
3,614
324
593
1,788
13,138
14,117
0
8,370
4,599
10,758
0
W
Fenrir
9,041
1,879
889
2,190
12,971
12,108
177
3,473
9,498
0
11,973
W
Xing Tian
worn_pluto0o
Xing Tian
3,990
237
2,713
2,476
12,143
12,596
290
1,920
10,223
6,207
0
W
10,721
2,587
278
937
6,892
3,001
4,181
1,142
5,750
24,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
34,726
103
Minions Killed
71
0
Camps Cleared
0
912,577
Distance Traveled
718,255
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,267
696
8
1
0
107,016
0
L
Amaterasu
6,071
675
2
0
0
134,075
0
W
Ra
9,293
1,033
42
5
0
191,737
0
W
Thanatos
8,615
957
18
2
0
190,804
4
L
Hou Yi
7,945
883
31
3
0
166,833
0
L
Chang'e
6,527
725
18
2
0
168,059
0
L
Cabrakan
7,916
880
12
1
0
142,272
0
W
Fenrir
8,249
917
3
0
0
194,161
0
W
Xing Tian
8,813
979
5
1
0
179,620
0
W
Sol
8,614
957
35
4
0
156,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role