Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Madhadda
Lancelot
Level 151
God Stats
5W - 3L
1,558 SR
Queue Stats
510W - 269L
1,675 Elo+
Solo
Janus
Janus
Skullogre
Janus
Level 124
God Stats
3W - 1L
1,796 SR
Queue Stats
484W - 496L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
amaredeimus
Ah Puch
Level 121
God Stats
13W - 12L
1,558 SR
Queue Stats
549W - 546L
1,462 Elo+
Party 1
He Bo
He Bo
wetflap72
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,503 Elo+
Solo
Team Averages
Level 136
1,582 SR
1,510 Elo+

VS

Team Averages
Level 142
1,462 SR
1,523 Elo+
Rama
Rama
Chopfree99
Rama
Level 155
God Stats
9W - 12L
1,539 SR
Queue Stats
567W - 562L
1,511 Elo+
Solo
Guan Yu
Guan Yu
FCR3WNIT
Guan Yu
Level 149
God Stats
7W - 5L
1,637 SR
Queue Stats
684W - 703L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
MrWolfey2920
Sun Wukong
Level 121
God Stats
1W - 6L
1,198 SR
Queue Stats
202W - 213L
1,528 Elo+
Solo
Anubis
Anubis
Ronzey
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
TRILLA99
Baba Yaga
Level 127
God Stats
5W - 5L
1,435 SR
Queue Stats
696W - 661L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 8
6,586
941
2,830
4,516
3,081
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lancelot
Madhadda
Lancelot
14
3 / 3 / 6
7,606
1,087
7,317
9,614
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Skullogre
Janus
12
4 / 1 / 4
7,446
1,064
5,587
4,955
1,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
amaredeimus
Ah Puch
12
3 / 2 / 6
7,017
1,002
6,940
5,244
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
wetflap72
He Bo
13
2 / 2 / 8
7,260
1,037
6,259
5,310
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
6,731
962
6,103
7,830
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
FCR3WNIT
Guan Yu
12
1 / 2 / 3
6,129
876
4,335
8,119
8,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
MrWolfey2920
Sun Wukong
1
0 / 0 / 0
1,732
247
0
0
0
Anubis
Ronzey
Anubis
12
3 / 4 / 3
6,964
995
6,597
9,197
5,286
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
TRILLA99
Baba Yaga
13
2 / 3 / 3
6,775
968
6,923
7,026
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
12
Kills
9
9
Deaths
12
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
1
8
4
L
3
3
4
1.67
L
Guan Yu
FCR3WNIT
Guan Yu
1
2
3
1.25
W
Lancelot
Madhadda
Lancelot
3
3
6
2
L
Sun Wukong
MrWolfey2920
Sun Wukong
0
0
0
0
L
Anubis
Ronzey
Anubis
3
4
3
1.13
W
Janus
Skullogre
Janus
4
1
4
6
L
Baba Yaga
TRILLA99
Baba Yaga
2
3
3
1.17
W
Ah Puch
amaredeimus
Ah Puch
3
2
6
3
W
He Bo
wetflap72
He Bo
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
23,958
29,639
Taken
32,172
13,231
Mitigated
20,023
9,440
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,830
378
1,737
1,515
4,516
3,081
53
2,140
2,376
6,403
0
L
6,103
5,182
501
432
7,830
2,715
0
4,802
3,028
0
10,186
L
Guan Yu
FCR3WNIT
Guan Yu
4,335
147
3,081
3,489
8,119
8,599
0
5,439
2,680
0
9,052
W
Lancelot
Madhadda
Lancelot
7,317
891
1,121
2,160
9,614
5,213
0
3,258
6,356
0
14,412
L
Sun Wukong
MrWolfey2920
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Ronzey
Anubis
6,597
424
511
1,805
9,197
5,286
0
6,028
3,169
14,706
0
W
Janus
Skullogre
Janus
5,587
611
250
701
4,955
1,770
59
1,886
3,069
16,222
0
L
Baba Yaga
TRILLA99
Baba Yaga
6,923
206
183
1,331
7,026
3,423
0
5,347
1,679
16,361
0
W
Ah Puch
amaredeimus
Ah Puch
6,940
214
0
940
5,244
1,660
0
3,092
2,152
10,880
0
W
He Bo
wetflap72
He Bo
6,259
166
41
975
5,310
1,507
792
3,144
2,166
11,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
28,331
71
Minions Killed
65
0
Camps Cleared
0
657,275
Distance Traveled
504,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,586
941
9
1
0
91,296
0
L
Rama
6,731
962
6
1
0
113,489
0
L
Guan Yu
6,129
876
10
1
0
143,350
0
W
Lancelot
7,606
1,087
16
2
0
158,415
0
L
Sun Wukong
1,732
247
0
0
0
0
0
L
Anubis
6,964
995
22
3
0
118,000
0
W
Janus
7,446
1,064
26
4
0
139,867
0
L
Baba Yaga
6,775
968
27
4
0
130,102
0
W
Ah Puch
7,017
1,002
6
1
0
125,650
0
W
He Bo
7,260
1,037
14
2
0
142,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role