Player Matchup

Serqet
Serqet
FelixArgyle3
Serqet
Level 46
God Stats
19W - 17L
1,500 SR
Queue Stats
107W - 96L
1,413 Elo+
Party 1
Bake Kujira
Bake Kujira
Raven_Darkness_7
Bake Kujira
Level 122
God Stats
6W - 2L
1,835 SR
Queue Stats
420W - 416L
1,436 Elo+
Solo
Ix Chel
Ix Chel
TheKontezu
Ix Chel
Level 76
God Stats
6W - 7L
1,427 SR
Queue Stats
135W - 122L
1,409 Elo+
Solo
Ah Puch
Ah Puch
depot135
Ah Puch
Level 79
God Stats
3W - 0L
1,748 SR
Queue Stats
118W - 104L
1,418 Elo+
Party 1
Anhur
Anhur
y1ppeek1y4y
Anhur
Level 109
God Stats
20W - 8L
1,615 SR
Queue Stats
247W - 223L
1,479 Elo+
Solo
Team Averages
Level 86
1,625 SR
1,431 Elo+

VS

Team Averages
Level 99
1,463 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DarkBaal01
Hun Batz
Level 65
God Stats
1W - 1L
1,726 SR
Queue Stats
182W - 192L
1,456 Elo+
Solo
Freya
Freya
TOXIC Shad2
Freya
Level 48
God Stats
0W - 1L
1,451 SR
Queue Stats
17W - 23L
1,334 Elo+
Solo
Maui
Maui
thedeadbomb
Maui
Level 68
God Stats
3W - 9L
1,139 SR
Queue Stats
41W - 49L
1,347 Elo+
Solo
Bake Kujira
Bake Kujira
βẫẫĐßǿǿỴ
Bake Kujira
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 252L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 1 / 7
8,344
491
3,349
15,573
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Raven_Darkness_7
Bake Kujira
15
5 / 5 / 5
10,378
610
13,912
18,201
20,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
TheKontezu
Ix Chel
15
4 / 4 / 6
8,723
513
9,158
13,362
5,698
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
depot135
Ah Puch
17
7 / 0 / 5
10,452
615
18,752
9,435
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 4
10,742
632
12,893
12,697
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 1
7,539
443
8,252
12,443
4,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
DarkBaal01
Hun Batz
12
2 / 6 / 3
7,788
458
8,780
17,283
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 0
7,461
439
5,310
16,553
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,827
402
3,316
14,239
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
15
6 / 4 / 1
9,733
573
16,645
21,059
21,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
10
10
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
Hun Batz
DarkBaal01
Hun Batz
2
6
3
0.58
W
Serqet
0
1
7
3.5
W
Bake Kujira
Raven_Darkness_7
Bake Kujira
5
5
5
1.5
L
0
7
0
0
W
Ix Chel
TheKontezu
Ix Chel
4
4
6
1.75
W
Ah Puch
depot135
Ah Puch
7
0
5
9.5
L
1
2
1
0.75
W
8
0
4
10
L
Bake Kujira
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,064
Damage
42,303
69,268
Taken
81,577
43,198
Mitigated
48,476
20,497
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,252
3,273
0
4,484
12,443
4,506
0
5,033
7,410
0
62,172
L
Hun Batz
DarkBaal01
Hun Batz
8,780
2,276
0
4,491
17,283
6,395
0
7,917
9,290
0
51,534
W
Serqet
3,349
1,016
0
3,625
15,573
6,779
128
4,374
11,002
0
62,118
W
Bake Kujira
Raven_Darkness_7
Bake Kujira
13,912
9,177
0
3,297
18,201
20,940
0
8,881
8,500
77,201
0
L
5,310
1,302
0
3,653
16,553
5,443
464
10,497
5,954
47,247
0
W
Ix Chel
TheKontezu
Ix Chel
9,158
1,559
1,273
2,642
13,362
5,698
83
3,099
10,165
53,284
0
W
Ah Puch
depot135
Ah Puch
18,752
1,028
0
3,568
9,435
4,276
88
4,533
4,595
75,560
0
L
3,316
201
44
4,633
14,239
10,843
0
7,391
6,848
17,765
0
W
12,893
7,887
0
6,092
12,697
5,505
2,343
2,089
10,544
0
95,239
L
Bake Kujira
16,645
8,068
0
6,078
21,059
21,289
1,687
10,984
9,484
73,877
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
39,348
553
Minions Killed
411
0
Camps Cleared
0
1,642,018
Distance Traveled
1,573,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,539
443
100
6
0
308,828
0
L
Hun Batz
7,788
458
64
4
0
350,187
6
W
Serqet
8,344
491
75
4
0
389,604
0
W
Bake Kujira
10,378
610
120
7
0
324,318
0
L
Freya
7,461
439
108
6
0
280,207
0
W
Ix Chel
8,723
513
71
4
0
272,807
0
W
Ah Puch
10,452
615
128
8
0
331,138
0
L
Maui
6,827
402
25
1
0
318,259
2
W
Anhur
10,742
632
159
9
0
324,151
4
L
Bake Kujira
9,733
573
114
7
0
316,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role