Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
F6 Loopy
Ah Muzen Cab
Level 128
God Stats
5W - 6L
1,449 SR
Queue Stats
631W - 595L
1,466 Elo+
Party 2
Hachiman
Hachiman
F6Unknown
Hachiman
Level 115
God Stats
4W - 2L
1,546 SR
Queue Stats
219W - 206L
1,475 Elo+
Party 2
Poseidon
Poseidon
Misfortunℯ
Poseidon
Level 149
God Stats
62W - 49L
1,594 SR
Queue Stats
263W - 238L
1,563 Elo+
Party 3
Ares
Ares
Not Pyrz
Ares
Level 120
God Stats
18W - 8L
1,487 SR
Queue Stats
720W - 649L
1,439 Elo+
Party 2
Team Averages
Level 132
1,515 SR
1,488 Elo+

VS

Team Averages
Level 100
1,504 SR
1,510 Elo+
Thanatos
Thanatos
Micaela69
Thanatos
Level 66
God Stats
14W - 11L
1,572 SR
Queue Stats
97W - 105L
1,496 Elo+
Party 1
Achilles
Achilles
Mrkickdoors
Achilles
Level 135
God Stats
9W - 8L
1,239 SR
Queue Stats
186W - 173L
1,442 Elo+
Solo
Bake Kujira
Bake Kujira
MusculosoPE
Bake Kujira
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,500 Elo+
Party 1
Artemis
Artemis
RatonGalactico
Artemis
Level 106
God Stats
6W - 4L
1,616 SR
Queue Stats
180W - 146L
1,621 Elo+
Party 1
Janus
Janus
RetzerBoyy
Janus
Level 151
God Stats
40W - 44L
1,595 SR
Queue Stats
1,108W - 987L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 0
5,969
663
1,836
5,151
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
F6 Loopy
Ah Muzen Cab
9
0 / 1 / 0
5,139
571
632
4,927
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
F6Unknown
Hachiman
8
1 / 2 / 4
5,056
562
5,450
5,804
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Misfortunℯ
Poseidon
9
1 / 2 / 2
5,250
583
3,315
6,674
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
8
2 / 1 / 1
5,116
568
3,350
6,783
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Micaela69
Thanatos
8
2 / 0 / 1
4,856
540
3,705
5,465
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Mrkickdoors
Achilles
3
0 / 2 / 0
3,502
389
859
3,258
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
MusculosoPE
Bake Kujira
7
0 / 2 / 3
4,581
509
2,154
7,551
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
3 / 2 / 1
4,961
551
5,120
5,893
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
11
2 / 1 / 3
6,016
668
4,444
3,363
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Ah Muzen Cab
F6 Loopy
Ah Muzen Cab
0
1
0
0
W
Hachiman
F6Unknown
Hachiman
1
2
4
1.5
L
Thanatos
Micaela69
Thanatos
2
0
1
2.5
W
Poseidon
Misfortunℯ
Poseidon
1
2
2
1
L
Achilles
Mrkickdoors
Achilles
0
2
0
0
L
Bake Kujira
MusculosoPE
Bake Kujira
0
2
3
0.75
W
Ares
2
1
1
2.5
L
3
2
1
1.75
L
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,583
Damage
16,282
29,339
Taken
25,530
13,795
Mitigated
13,457
4,932
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,836
372
0
1,084
5,151
3,043
0
317
4,788
0
35,690
W
Ah Muzen Cab
F6 Loopy
Ah Muzen Cab
632
228
0
250
4,927
1,712
0
1,755
3,069
0
39,058
W
Hachiman
F6Unknown
Hachiman
5,450
3,150
0
1,319
5,804
1,941
0
1,080
4,708
0
28,182
L
Thanatos
Micaela69
Thanatos
3,705
1,064
0
4,017
5,465
1,856
0
1,005
4,460
0
23,863
W
Poseidon
Misfortunℯ
Poseidon
3,315
684
0
750
6,674
1,722
0
683
5,989
44,575
0
L
Achilles
Mrkickdoors
Achilles
859
243
0
565
3,258
1,935
0
0
3,258
0
7,173
L
Bake Kujira
MusculosoPE
Bake Kujira
2,154
1,619
0
1,795
7,551
6,238
0
2,821
4,730
19,092
0
W
Ares
3,350
826
0
1,529
6,783
5,377
0
2,546
4,187
14,217
0
L
5,120
2,240
0
1,533
5,893
2,271
164
2,155
3,738
0
27,153
L
Janus
4,444
434
0
1,020
3,363
1,157
0
684
2,679
46,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
23,916
292
Minions Killed
208
0
Camps Cleared
0
901,652
Distance Traveled
826,392
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,969
663
74
8
0
179,664
1
W
Ah Muzen Cab
5,139
571
77
9
0
165,744
1
W
Hachiman
5,056
562
52
6
0
167,775
0
L
Thanatos
4,856
540
48
5
0
231,789
0
W
Poseidon
5,250
583
70
8
0
205,557
0
L
Achilles
3,502
389
8
1
0
50,027
0
L
Bake Kujira
4,581
509
27
3
0
180,350
0
W
Ares
5,116
568
19
2
0
182,912
2
L
Artemis
4,961
551
41
5
0
184,401
2
L
Janus
6,016
668
84
9
0
179,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role