Player Matchup

Ullr
Ullr
 
Ullr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Coolstepbro
Jormungandr
Level 103
God Stats
2W - 2L
1,431 SR
Queue Stats
65W - 59L
1,460 Elo+
Solo
Sol
Sol
Kronnos_Rap
Sol
Level 121
God Stats
2W - 2L
1,399 SR
Queue Stats
174W - 153L
1,518 Elo+
Solo
Serqet
Serqet
YaBoiFugu
Serqet
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 217L
1,534 Elo+
Party 1
Bake Kujira
Bake Kujira
unaliveurselfbro
Bake Kujira
Level 40
God Stats
26W - 14L
1,158 SR
Queue Stats
179W - 165L
1,467 Elo+
Party 1
Team Averages
Level 99
1,398 SR
1,496 Elo+

VS

Team Averages
Level 110
1,477 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
Helbrecht7
Cu Chulainn
Level 102
God Stats
37W - 30L
1,543 SR
Queue Stats
583W - 535L
1,505 Elo+
Solo
Ravana
Ravana
Meep1
Ravana
Level 36
God Stats
0W - 2L
1,213 SR
Queue Stats
11W - 13L
1,478 Elo+
Solo
Ra
Ra
Oscarin0108
Ra
Level 135
God Stats
56W - 50L
1,555 SR
Queue Stats
458W - 478L
1,491 Elo+
Solo
Rama
Rama
lilshugalips
Rama
Level 156
God Stats
4W - 5L
1,585 SR
Queue Stats
791W - 787L
1,510 Elo+
Solo
Bacchus
Bacchus
wh1ther0se
Bacchus
Level 123
God Stats
2W - 3L
1,492 SR
Queue Stats
32W - 22L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 1
7,915
565
5,590
11,947
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Coolstepbro
Jormungandr
12
1 / 1 / 6
8,105
579
5,773
10,026
8,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 1
7,683
549
8,373
7,536
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
YaBoiFugu
Serqet
14
3 / 2 / 4
8,105
579
5,799
10,567
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
unaliveurselfbro
Bake Kujira
14
3 / 2 / 0
8,538
610
9,176
14,649
17,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Helbrecht7
Cu Chulainn
13
2 / 3 / 1
8,181
584
10,568
16,287
14,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Meep1
Ravana
13
3 / 2 / 2
7,655
547
7,245
7,597
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 2
8,003
572
9,061
8,973
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
5,568
398
2,782
7,528
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
wh1ther0se
Bacchus
7
0 / 1 / 1
5,367
383
2,935
8,042
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
1
1.75
W
Jormungandr
Coolstepbro
Jormungandr
1
1
6
4
L
Cu Chulainn
Helbrecht7
Cu Chulainn
2
3
1
0.83
W
3
1
1
3.5
L
Ravana
Meep1
Ravana
3
2
2
2
L
2
4
2
0.75
W
Serqet
YaBoiFugu
Serqet
3
2
4
2.5
L
1
4
1
0.38
W
Bake Kujira
unaliveurselfbro
Bake Kujira
3
2
0
1.5
L
Bacchus
wh1ther0se
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
32,591
54,725
Taken
48,427
36,913
Mitigated
28,898
13,084
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,590
2,492
0
3,838
11,947
4,794
1,183
5,222
6,649
0
62,227
W
Jormungandr
Coolstepbro
Jormungandr
5,773
2,147
0
2,540
10,026
8,348
255
3,140
6,886
32,152
0
L
Cu Chulainn
Helbrecht7
Cu Chulainn
10,568
1,987
0
3,200
16,287
14,168
387
8,262
7,833
107
65,047
W
8,373
4,153
0
3,378
7,536
2,302
3,044
2,624
4,912
56,964
4,769
L
Ravana
Meep1
Ravana
7,245
2,254
0
3,096
7,597
3,467
0
1,365
5,969
0
54,777
L
9,061
1,192
467
2,855
8,973
3,588
203
2,993
5,980
63,766
0
W
Serqet
YaBoiFugu
Serqet
5,799
2,041
0
626
10,567
4,352
0
971
9,596
0
62,915
L
2,782
2,413
0
1,573
7,528
2,424
0
4,740
2,684
0
24,533
W
Bake Kujira
unaliveurselfbro
Bake Kujira
9,176
5,808
0
2,702
14,649
17,117
0
70
14,579
68,854
612
L
Bacchus
wh1ther0se
Bacchus
2,935
350
0
1,453
8,042
5,251
0
5,296
2,608
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
34,774
423
Minions Killed
366
0
Camps Cleared
0
1,385,639
Distance Traveled
1,109,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,915
565
99
7
0
267,072
2
W
Jormungandr
8,105
579
45
3
0
270,061
2
L
Cu Chulainn
8,181
584
110
8
0
218,753
2
W
Sol
7,683
549
94
7
0
243,845
1
L
Ravana
7,655
547
82
6
0
290,004
1
L
Ra
8,003
572
105
8
0
238,032
0
W
Serqet
8,105
579
91
7
0
337,350
0
L
Rama
5,568
398
49
4
0
168,540
0
W
Bake Kujira
8,538
610
94
7
0
267,311
0
L
Bacchus
5,367
383
20
1
0
193,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role