Player Matchup

Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeusX1986
Hachiman
Level 67
God Stats
5W - 3L
1,678 SR
Queue Stats
198W - 192L
1,462 Elo+
Party 1
Neith
Neith
Naphada
Neith
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
72W - 76L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
ReD PoPPeR82
Baba Yaga
Level 157
God Stats
22W - 16L
1,538 SR
Queue Stats
843W - 846L
1,543 Elo+
Party 1
Ganesha
Ganesha
Sef_Nie_Ksycy
Ganesha
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 59L
1,443 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,479 Elo+

VS

Team Averages
Level 51
1,536 SR
1,496 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Felladir
Cliodhna
Level 28
God Stats
2W - 1L
1,681 SR
Queue Stats
122W - 114L
1,491 Elo+
Party 2
Tiamat
Tiamat
Furrys
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GoodVibeTribe
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 9
9,009
901
12,521
13,046
14,780
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DeusX1986
Hachiman
14
3 / 3 / 4
8,220
822
7,030
8,006
3,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Naphada
Neith
16
7 / 1 / 6
9,599
960
10,812
6,908
2,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ReD PoPPeR82
Baba Yaga
14
2 / 2 / 8
8,787
879
10,120
8,207
4,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
14
0 / 2 / 12
8,193
819
3,482
9,744
8,372
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 2 / 5
7,332
733
6,697
6,980
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
12
1 / 5 / 5
7,189
719
6,690
9,591
3,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Felladir
Cliodhna
14
3 / 3 / 4
7,846
785
7,259
8,813
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Furrys
Tiamat
13
3 / 5 / 3
7,815
782
8,621
9,957
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
16
1 / 2 / 7
8,543
854
7,849
11,718
14,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
17
Kills
8
10
Deaths
17
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
9
4.75
L
Xbalanque
 
Xbalanque
0
2
5
1.25
L
He Bo
 
He Bo
1
5
5
0.7
W
Hachiman
DeusX1986
Hachiman
3
3
4
1.67
L
Cliodhna
Felladir
Cliodhna
3
3
4
1.67
L
Tiamat
Furrys
Tiamat
3
5
3
0.9
L
Kuzenbo
1
2
7
2.25
W
Neith
Naphada
Neith
7
1
6
10
W
Baba Yaga
ReD PoPPeR82
Baba Yaga
2
2
8
3
W
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
37,116
45,911
Taken
47,059
33,740
Mitigated
33,383
18,946
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,521
1,062
2,561
4,460
13,046
14,780
160
5,315
7,731
0
21,166
L
Xbalanque
 
Xbalanque
6,697
3,403
940
1,113
6,980
3,315
0
1,830
5,150
0
18,427
L
He Bo
 
He Bo
6,690
530
906
482
9,591
3,972
0
2,234
7,357
12,336
0
W
Hachiman
DeusX1986
Hachiman
7,030
3,111
1,092
1,300
8,006
3,188
1,547
4,205
3,801
0
12,921
L
Cliodhna
Felladir
Cliodhna
7,259
769
937
1,581
8,813
4,177
0
2,075
6,738
0
10,999
L
Tiamat
Furrys
Tiamat
8,621
306
1,163
1,562
9,957
7,369
0
3,846
6,111
15,885
0
L
Kuzenbo
7,849
2,768
1,774
2,109
11,718
14,550
60
3,617
8,101
19,911
0
W
Neith
Naphada
Neith
10,812
4,057
255
1,977
6,908
2,889
1,583
3,732
3,176
0
28,263
W
Baba Yaga
ReD PoPPeR82
Baba Yaga
10,120
239
2,714
2,684
8,207
4,511
1,015
5,062
3,145
32,442
0
W
Ganesha
3,482
64
1,003
900
9,744
8,372
291
4,846
4,898
7,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
38,725
152
Minions Killed
90
0
Camps Cleared
0
1,069,901
Distance Traveled
1,063,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,009
901
22
2
0
230,140
0
L
Xbalanque
7,332
733
33
3
0
201,562
0
L
He Bo
7,189
719
16
2
0
199,650
0
W
Hachiman
8,220
822
21
2
0
208,460
0
L
Cliodhna
7,846
785
5
1
0
217,559
0
L
Tiamat
7,815
782
16
2
0
209,503
0
L
Kuzenbo
8,543
854
20
2
0
234,961
0
W
Neith
9,599
960
58
6
0
193,485
0
W
Baba Yaga
8,787
879
51
5
0
220,094
0
W
Ganesha
8,193
819
0
0
0
217,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role