Player Matchup

Hou Yi
Hou Yi
DoctorDark
Hou Yi
Level 108
God Stats
2W - 2L
1,565 SR
Queue Stats
229W - 153L
1,560 Elo+
Solo
Ganesha
Ganesha
Rokatorr
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Chiron
Chiron
Saaaf-
Chiron
Level 120
God Stats
4W - 6L
1,469 SR
Queue Stats
349W - 347L
1,447 Elo+
Solo
Mulan
Mulan
eqestorog
Mulan
Level 170
God Stats
4W - 1L
1,910 SR
Queue Stats
96W - 80L
1,551 Elo+
Solo
Ix Chel
Ix Chel
loknay
Ix Chel
Level 109
God Stats
2W - 1L
1,768 SR
Queue Stats
355W - 347L
1,506 Elo+
Solo
Team Averages
Level 105
1,642 SR
1,513 Elo+

VS

Team Averages
Level 107
1,559 SR
1,508 Elo+
Horus
Horus
Blályjen
Horus
Level 58
God Stats
1W - 1L
1,272 SR
Queue Stats
112W - 112L
1,486 Elo+
Solo
Zeus
Zeus
Itz_Connor17
Zeus
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
37W - 36L
1,502 Elo+
Solo
Cerberus
Cerberus
chexurda
Cerberus
Level 125
God Stats
3W - 0L
1,839 SR
Queue Stats
200W - 179L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
mikie2909
Ao Kuang
Level 124
God Stats
2W - 1L
1,482 SR
Queue Stats
284W - 290L
1,423 Elo+
Solo
Merlin
Merlin
xRouqz
Merlin
Level 106
God Stats
1W - 0L
1,913 SR
Queue Stats
81W - 38L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DoctorDark
Hou Yi
14
4 / 6 / 6
8,366
761
13,008
14,932
7,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Rokatorr
Ganesha
13
0 / 6 / 12
7,937
722
6,485
22,557
23,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Saaaf-
Chiron
16
3 / 3 / 8
8,724
793
11,955
14,257
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
eqestorog
Mulan
14
4 / 6 / 4
8,742
795
14,390
15,622
18,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
loknay
Ix Chel
14
3 / 5 / 7
8,034
730
12,795
17,526
8,113
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blályjen
Horus
16
3 / 2 / 14
9,939
904
7,364
19,222
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 1 / 9
11,486
1,044
21,364
8,856
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
chexurda
Cerberus
15
1 / 5 / 22
9,127
830
15,240
22,502
28,572
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
mikie2909
Ao Kuang
15
2 / 5 / 18
9,147
832
10,237
13,987
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
xRouqz
Merlin
17
7 / 1 / 14
10,837
985
25,693
9,655
5,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
14
Kills
26
26
Deaths
14
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Horus
Blályjen
Horus
3
2
14
5
L
Hou Yi
DoctorDark
Hou Yi
4
6
6
1.17
W
13
1
9
17.5
L
Ganesha
Rokatorr
Ganesha
0
6
12
1
L
Chiron
Saaaf-
Chiron
3
3
8
2.33
W
Cerberus
chexurda
Cerberus
1
5
22
2.4
L
Mulan
eqestorog
Mulan
4
6
4
1
L
Ix Chel
loknay
Ix Chel
3
5
7
1.3
W
Ao Kuang
mikie2909
Ao Kuang
2
5
18
2.2
W
Merlin
xRouqz
Merlin
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,633
Damage
79,898
84,894
Taken
74,222
64,047
Mitigated
68,231
29,734
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blályjen
Horus
7,364
3,269
7,338
9,134
19,222
19,906
929
5,627
13,595
0
9,624
L
Hou Yi
DoctorDark
Hou Yi
13,008
6,200
670
2,224
14,932
7,884
0
12,636
2,065
0
28,329
W
21,364
2,974
265
1,778
8,856
4,486
2,025
1,133
7,723
40,661
0
L
Ganesha
Rokatorr
Ganesha
6,485
937
864
4,091
22,557
23,124
0
19,140
2,772
10,034
0
L
Chiron
Saaaf-
Chiron
11,955
2,808
776
2,884
14,257
6,502
0
12,433
1,554
0
22,900
W
Cerberus
chexurda
Cerberus
15,240
758
504
6,320
22,502
28,572
503
7,515
14,987
21,171
483
L
Mulan
eqestorog
Mulan
14,390
1,181
330
1,389
15,622
18,424
0
10,658
4,626
0
22,761
L
Ix Chel
loknay
Ix Chel
12,795
1,725
8,728
7,778
17,526
8,113
0
15,419
1,826
19,921
0
W
Ao Kuang
mikie2909
Ao Kuang
10,237
2,667
438
3,555
13,987
9,743
1,926
3,337
10,650
13,733
0
W
Merlin
xRouqz
Merlin
25,693
2,375
1,109
1,939
9,655
5,524
2,190
1,668
7,987
55,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
50,536
96
Minions Killed
142
0
Camps Cleared
0
931,807
Distance Traveled
1,042,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,939
904
3
0
0
236,360
0
L
Hou Yi
8,366
761
35
3
0
186,265
0
W
Zeus
11,486
1,044
51
5
0
181,129
0
L
Ganesha
7,937
722
0
0
0
181,842
0
L
Chiron
8,724
793
35
3
0
199,626
0
W
Cerberus
9,127
830
29
3
0
196,906
0
L
Mulan
8,742
795
12
1
0
177,465
0
L
Ix Chel
8,034
730
14
1
0
186,609
0
W
Ao Kuang
9,147
832
0
0
0
204,769
0
W
Merlin
10,837
985
59
5
0
223,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role