Player Matchup

Bacchus
Bacchus
Ace Of Blades V
Bacchus
Level 101
God Stats
27W - 29L
1,493 SR
Queue Stats
245W - 220L
1,514 Elo+
Solo
King Arthur
King Arthur
Feirefiz
King Arthur
Level 105
God Stats
17W - 24L
1,453 SR
Queue Stats
214W - 211L
1,551 Elo+
Solo
Chronos
Chronos
Hisky94
Chronos
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,257 Elo+
Solo
Cernunnos
Cernunnos
Tůring
Cernunnos
Level 143
God Stats
16W - 30L
1,433 SR
Queue Stats
50W - 73L
1,421 Elo+
Solo
Scylla
Scylla
drizzz12
Scylla
Level 68
God Stats
6W - 7L
1,606 SR
Queue Stats
20W - 41L
1,440 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,437 Elo+

VS

Team Averages
Level 116
1,518 SR
1,501 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChiraqMex
Olorun
Level 129
God Stats
3W - 6L
1,374 SR
Queue Stats
341W - 354L
1,504 Elo+
Solo
Skadi
Skadi
Elararis
Skadi
Level 65
God Stats
3W - 4L
1,371 SR
Queue Stats
7W - 12L
1,456 Elo+
Solo
Bake Kujira
Bake Kujira
Voorrtexx
Bake Kujira
Level 125
God Stats
1W - 0L
1,845 SR
Queue Stats
25W - 21L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,720
944
2,595
4,783
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Feirefiz
King Arthur
8
1 / 2 / 0
4,592
918
2,137
3,908
2,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chronos
Hisky94
Chronos
9
0 / 0 / 1
4,340
868
2,238
3,536
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Tůring
Cernunnos
7
0 / 0 / 0
3,924
785
0
0
0
Scylla
drizzz12
Scylla
10
0 / 0 / 1
4,645
929
3,291
2,670
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 1
4,880
976
2,510
2,774
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
 
Hun Batz
9
0 / 0 / 2
4,465
893
2,467
2,599
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ChiraqMex
Olorun
10
0 / 0 / 3
4,802
960
2,641
2,420
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Elararis
Skadi
9
1 / 0 / 2
4,513
903
3,018
2,794
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bake Kujira
Voorrtexx
Bake Kujira
8
0 / 1 / 3
4,265
853
2,288
5,676
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
3
3
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Hun Batz
 
Hun Batz
0
0
2
1
L
0
1
0
0
W
Olorun
ChiraqMex
Olorun
0
0
3
1.5
W
Skadi
Elararis
Skadi
1
0
2
2
L
King Arthur
Feirefiz
King Arthur
1
2
0
0.5
L
Chronos
Hisky94
Chronos
0
0
1
0.5
L
Cernunnos
Tůring
Cernunnos
0
0
0
0
W
Bake Kujira
Voorrtexx
Bake Kujira
0
1
3
1.5
L
Scylla
drizzz12
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
12,924
14,897
Taken
16,263
9,488
Mitigated
7,727
3,835
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,510
265
0
838
2,774
1,182
77
946
1,828
0
12,881
W
Hun Batz
 
Hun Batz
2,467
533
0
298
2,599
1,229
0
1,048
1,551
0
11,789
L
2,595
161
0
1,499
4,783
4,919
0
1,253
3,419
10,973
0
W
Olorun
ChiraqMex
Olorun
2,641
1,297
143
819
2,420
1,011
51
1,589
831
15,250
0
W
Skadi
Elararis
Skadi
3,018
1,038
0
1,271
2,794
1,050
264
1,882
912
0
8,551
L
King Arthur
Feirefiz
King Arthur
2,137
186
0
520
3,908
2,482
0
993
2,841
0
6,041
L
Chronos
Hisky94
Chronos
2,238
770
0
1,089
3,536
1,120
0
739
2,691
7,292
0
L
Cernunnos
Tůring
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Bake Kujira
Voorrtexx
Bake Kujira
2,288
852
0
822
5,676
3,255
593
2,659
3,017
8,646
0
L
Scylla
drizzz12
Scylla
3,291
435
0
727
2,670
967
0
1,618
1,017
14,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,221
Gold Earned
22,925
75
Minions Killed
98
0
Camps Cleared
0
387,059
Distance Traveled
537,230
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,880
976
32
6
0
119,710
3
W
Hun Batz
4,465
893
14
3
0
112,320
0
L
Bacchus
4,720
944
21
4
0
111,964
0
W
Olorun
4,802
960
31
6
0
103,471
0
W
Skadi
4,513
903
16
3
0
92,055
0
L
King Arthur
4,592
918
12
2
0
59,267
2
L
Chronos
4,340
868
13
3
0
106,592
0
L
Cernunnos
3,924
785
0
0
0
0
0
W
Bake Kujira
4,265
853
5
1
0
109,674
0
L
Scylla
4,645
929
29
6
0
109,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role