Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ApopaF
Hera
Level 149
God Stats
2W - 1L
1,368 SR
Queue Stats
151W - 141L
1,608 Elo+
Solo
Osiris
Osiris
HonorableSen405
Osiris
Level 178
God Stats
3W - 5L
1,473 SR
Queue Stats
440W - 480L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wumbo2605
Tsukuyomi
Level 47
God Stats
2W - 0L
1,696 SR
Queue Stats
181W - 262L
1,306 Elo+
Solo
Sol
Sol
ward25
Sol
Level 150
God Stats
6W - 1L
1,595 SR
Queue Stats
440W - 385L
1,516 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,474 Elo+

VS

Team Averages
Level 118
1,516 SR
1,455 Elo+
Hercules
Hercules
BbyThicknes
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,442 Elo+
Solo
Ymir
Ymir
DarkAgentOne
Ymir
Level 173
God Stats
3W - 5L
1,467 SR
Queue Stats
462W - 452L
1,528 Elo+
Solo
Hou Yi
Hou Yi
GomuTask
Hou Yi
Level 166
God Stats
1W - 3L
1,610 SR
Queue Stats
79W - 104L
1,483 Elo+
Solo
Kali
Kali
RMarcos95
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
rhenato23
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
8 / 3 / 14
10,641
967
14,709
9,317
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
ApopaF
Hera
17
7 / 3 / 10
10,140
922
13,343
8,997
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 12
8,631
785
4,886
8,585
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Wumbo2605
Tsukuyomi
12
0 / 4 / 10
7,932
721
1,539
9,852
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sol
ward25
Sol
18
8 / 2 / 14
10,593
963
15,803
10,786
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BbyThicknes
Hercules
10
0 / 3 / 5
6,994
636
811
11,084
8,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 4
9,084
826
5,805
11,795
14,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
GomuTask
Hou Yi
17
3 / 4 / 7
9,461
860
11,512
9,839
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
14
2 / 8 / 4
8,710
792
6,374
14,623
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
rhenato23
Ratatoskr
15
3 / 5 / 4
8,699
791
5,305
8,423
3,807
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
23
Kills
12
14
Deaths
23
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
3
14
5
W
Hera
ApopaF
Hera
7
3
10
4
L
Hercules
BbyThicknes
Hercules
0
3
5
0.83
L
4
3
4
2
L
Hou Yi
GomuTask
Hou Yi
3
4
7
1.63
W
0
2
12
3
L
Kali
2
8
4
0.5
W
Tsukuyomi
Wumbo2605
Tsukuyomi
0
4
10
1.25
L
Ratatoskr
rhenato23
Ratatoskr
3
5
4
1
W
Sol
ward25
Sol
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
29,807
47,537
Taken
55,764
31,225
Mitigated
40,362
14,506
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,709
7,354
2,003
2,295
9,317
4,677
2,271
1,115
8,202
0
34,425
W
Hera
ApopaF
Hera
13,343
3,281
0
1,086
8,997
4,507
1,420
1,302
7,695
30,920
0
L
Hercules
BbyThicknes
Hercules
811
208
389
3,600
11,084
8,552
224
5,036
5,857
0
3,695
L
5,805
803
1,453
2,068
11,795
14,506
116
5,910
5,760
17,041
0
L
Hou Yi
GomuTask
Hou Yi
11,512
4,691
0
33
9,839
5,078
822
4,398
5,124
0
34,298
W
4,886
607
568
1,102
8,585
11,413
958
841
7,744
0
9,932
L
Kali
6,374
1,692
75
1,982
14,623
8,419
0
7,633
6,806
0
14,188
W
Tsukuyomi
Wumbo2605
Tsukuyomi
1,539
181
150
726
9,852
6,084
83
1,234
8,618
0
8,083
L
Ratatoskr
rhenato23
Ratatoskr
5,305
1,380
959
1,121
8,423
3,807
0
6,169
2,254
0
12,754
W
Sol
ward25
Sol
15,803
6,003
1,065
5,511
10,786
4,544
3,736
1,313
9,473
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
42,948
131
Minions Killed
112
0
Camps Cleared
0
1,005,512
Distance Traveled
774,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,641
967
46
4
0
212,099
0
W
Hera
10,140
922
37
3
0
206,421
0
L
Hercules
6,994
636
8
1
0
91,679
0
L
Ymir
9,084
826
24
2
0
193,747
0
L
Hou Yi
9,461
860
56
5
0
172,703
0
W
Osiris
8,631
785
15
1
0
172,041
0
L
Kali
8,710
792
12
1
0
152,214
0
W
Tsukuyomi
7,932
721
3
0
0
222,954
0
L
Ratatoskr
8,699
791
12
1
0
164,291
0
W
Sol
10,593
963
30
3
0
191,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role