Player Matchup

Sol
Sol
AGENTdaSNIPEman
Sol
Level 159
God Stats
1W - 2L
1,236 SR
Queue Stats
751W - 733L
1,517 Elo+
Solo
Fenrir
Fenrir
A_MadOwn
Fenrir
Level 101
God Stats
834W - 796L
1,516 SR
Queue Stats
1,013W - 1,039L
1,457 Elo+
Solo
Thanatos
Thanatos
KShortz
Thanatos
Level 101
God Stats
4W - 1L
1,404 SR
Queue Stats
8W - 13L
1,335 Elo+
Solo
Bake Kujira
Bake Kujira
KingKong13905
Bake Kujira
Level 141
God Stats
20W - 14L
1,302 SR
Queue Stats
387W - 372L
1,436 Elo+
Solo
Atlas
Atlas
TuskedPaprika6
Atlas
Level 142
God Stats
24W - 10L
1,635 SR
Queue Stats
221W - 188L
1,496 Elo+
Solo
Team Averages
Level 129
1,419 SR
1,448 Elo+

VS

Team Averages
Level 125
1,568 SR
1,493 Elo+
Baron Samedi
Baron Samedi
Draven_Deveraux
Baron Samedi
Level 125
God Stats
5W - 4L
1,618 SR
Queue Stats
39W - 38L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
OMUTZ
Bake Kujira
Level 155
God Stats
20W - 14L
1,726 SR
Queue Stats
148W - 128L
1,513 Elo+
Solo
Rama
Rama
Th3MeatMountain
Rama
Level 159
God Stats
3W - 3L
1,609 SR
Queue Stats
125W - 143L
1,483 Elo+
Solo
Hades
Hades
bl1tZie_
Hades
Level 46
God Stats
14W - 31L
1,387 SR
Queue Stats
169W - 219L
1,414 Elo+
Solo
Atlas
Atlas
xTakac
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
11,199
1,244
24,204
8,384
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
A_MadOwn
Fenrir
14
1 / 0 / 8
8,731
970
1,788
7,500
6,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
KShortz
Thanatos
15
3 / 3 / 9
9,787
1,087
9,428
10,121
5,416
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
KingKong13905
Bake Kujira
14
3 / 5 / 8
10,145
1,127
11,519
16,504
18,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 12
9,895
1,099
11,688
15,536
14,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

300

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Draven_Deveraux
Baron Samedi
14
3 / 4 / 4
9,600
1,067
11,054
15,400
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
OMUTZ
Bake Kujira
14
2 / 5 / 5
9,214
1,024
14,229
20,887
28,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 4
9,535
1,059
12,429
7,563
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
bl1tZie_
Hades
13
0 / 3 / 2
7,891
877
4,454
6,785
2,921
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
xTakac
Atlas
14
0 / 2 / 6
8,378
931
4,884
10,837
9,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
15
Kills
8
8
Deaths
15
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Fenrir
A_MadOwn
Fenrir
1
0
8
5
L
Baron Samedi
Draven_Deveraux
Baron Samedi
3
4
4
1.25
W
Thanatos
KShortz
Thanatos
3
3
9
2.5
W
Bake Kujira
KingKong13905
Bake Kujira
3
5
8
1.4
L
Bake Kujira
OMUTZ
Bake Kujira
2
5
5
0.9
L
3
1
4
5
W
0
0
12
6
L
Hades
bl1tZie_
Hades
0
3
2
0.33
L
Atlas
xTakac
Atlas
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,627
Damage
47,050
58,045
Taken
61,472
49,872
Mitigated
53,151
18,887
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,204
11,894
0
3,652
8,384
4,623
0
6,608
1,690
44,988
3,012
W
Fenrir
A_MadOwn
Fenrir
1,788
626
330
3,462
7,500
6,542
0
3,345
4,055
0
6,024
L
Baron Samedi
Draven_Deveraux
Baron Samedi
11,054
715
1,935
2,789
15,400
9,299
0
11,452
3,948
22,606
0
W
Thanatos
KShortz
Thanatos
9,428
3,335
324
3,629
10,121
5,416
0
7,087
2,886
0
21,424
W
Bake Kujira
KingKong13905
Bake Kujira
11,519
5,346
0
681
16,504
18,619
0
8,587
6,085
28,713
0
L
Bake Kujira
OMUTZ
Bake Kujira
14,229
7,278
265
1,957
20,887
28,274
0
14,464
6,423
28,957
0
L
12,429
10,248
0
968
7,563
3,602
0
6,290
1,273
0
25,278
W
11,688
4,316
2,060
4,749
15,536
14,672
0
8,085
7,223
23,615
470
L
Hades
bl1tZie_
Hades
4,454
123
247
1,739
6,785
2,921
0
5,540
1,245
14,977
0
L
Atlas
xTakac
Atlas
4,884
1,290
0
0
10,837
9,055
0
7,981
2,856
16,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
44,618
144
Minions Killed
147
9
Camps Cleared
3
889,372
Distance Traveled
761,914
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,199
1,244
64
7
2
170,640
0
W
Fenrir
8,731
970
8
1
1
210,691
0
L
Baron Samedi
9,600
1,067
28
3
1
165,247
0
W
Thanatos
9,787
1,087
33
4
3
178,231
0
W
Bake Kujira
10,145
1,127
31
3
3
157,326
4
L
Bake Kujira
9,214
1,024
27
3
0
191,678
0
L
Rama
9,535
1,059
38
4
2
159,607
0
W
Atlas
9,895
1,099
8
1
0
172,484
0
L
Hades
7,891
877
28
3
0
84,350
0
L
Atlas
8,378
931
26
3
0
161,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role