Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EltomtenThe2nd
Ra
Level 114
God Stats
1W - 2L
1,358 SR
Queue Stats
74W - 64L
1,472 Elo+
Solo
Hades
Hades
Mars66
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MaybeDefinite
Cthulhu
Level 103
God Stats
11W - 1L
1,798 SR
Queue Stats
625W - 174L
1,831 Elo+
Solo
Team Averages
Level 106
1,531 SR
1,552 Elo+

VS

Team Averages
Level 104
1,495 SR
1,480 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Tornise
Thanatos
Level 28
God Stats
0W - 1L
1,573 SR
Queue Stats
28W - 37L
1,423 Elo+
Solo
Cabrakan
Cabrakan
the-tiger_0005
Cabrakan
Level 135
God Stats
9W - 11L
1,401 SR
Queue Stats
431W - 407L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
3 / 0 / 8
10,034
836
6,043
11,447
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
15
2 / 3 / 6
9,251
771
5,919
14,669
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 11
10,901
908
8,653
8,022
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Mars66
Hades
14
5 / 5 / 5
9,161
763
8,281
12,997
8,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
15
1 / 1 / 12
9,575
798
13,529
13,157
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 3 / 6
8,855
738
14,367
12,269
6,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
17
1 / 0 / 6
8,369
697
15,552
3,330
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
11
1 / 2 / 3
7,357
613
3,502
7,009
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Tornise
Thanatos
13
4 / 6 / 3
7,917
660
4,740
10,394
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
12
0 / 4 / 4
7,740
645
2,524
12,026
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
15
Kills
8
9
Deaths
15
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
8
7
W
Apollo
 
Apollo
2
3
6
1.67
L
Heimdallr
 
Heimdallr
2
3
6
1.67
L
Kukulkan
 
Kukulkan
1
0
6
4
L
Chang'e
 
Chang'e
1
2
3
1.25
W
4
0
11
9.5
W
Hades
Mars66
Hades
5
5
5
1.5
W
Cthulhu
1
1
12
7
L
Thanatos
Tornise
Thanatos
4
6
3
0.92
L
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,425
Damage
40,685
60,292
Taken
45,028
39,176
Mitigated
30,363
30,832
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,043
1,418
3,032
2,335
11,447
5,651
2,479
3,410
8,037
0
20,894
W
Apollo
 
Apollo
5,919
1,924
1,368
2,696
14,669
7,426
1,949
6,227
8,442
0
30,176
L
Heimdallr
 
Heimdallr
14,367
4,392
0
2,942
12,269
6,105
156
7,279
4,578
0
31,444
L
Kukulkan
 
Kukulkan
15,552
0
981
1,021
3,330
1,529
129
2,198
1,010
39,751
0
L
Chang'e
 
Chang'e
3,502
177
2,228
2,592
7,009
3,913
0
4,031
2,740
7,737
0
W
8,653
514
8,500
3,747
8,022
4,442
1,363
2,895
5,127
26,149
0
W
Hades
Mars66
Hades
8,281
415
1,106
1,666
12,997
8,981
2,003
5,589
7,408
14,678
0
W
Cthulhu
13,529
150
2,792
3,590
13,157
12,676
248
3,457
9,700
21,969
204
L
Thanatos
Tornise
Thanatos
4,740
303
605
2,043
10,394
4,147
61
8,374
1,746
0
7,352
L
Cabrakan
2,524
436
1,178
2,657
12,026
14,669
26
6,717
4,695
3,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
40,238
155
Minions Killed
115
0
Camps Cleared
0
1,350,119
Distance Traveled
979,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,034
836
27
2
0
268,149
0
W
Apollo
9,251
771
37
3
0
270,892
0
L
Heimdallr
8,855
738
53
4
0
207,197
0
L
Kukulkan
8,369
697
47
4
0
241,239
0
L
Chang'e
7,357
613
7
1
0
164,919
0
W
Ra
10,901
908
51
4
0
280,172
0
W
Hades
9,161
763
10
1
0
226,178
0
W
Cthulhu
9,575
798
30
3
0
304,728
0
L
Thanatos
7,917
660
4
0
0
204,402
0
L
Cabrakan
7,740
645
4
0
0
162,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role