Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Azteroth93
King Arthur
Level 68
God Stats
2W - 6L
1,124 SR
Queue Stats
303W - 331L
1,436 Elo+
Party 1
Ymir
Ymir
JuanMoreTime0
Ymir
Level 108
God Stats
1W - 3L
1,120 SR
Queue Stats
151W - 176L
1,438 Elo+
Solo
Shiva
Shiva
Mozorov
Shiva
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 235L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
ROLADODO
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,481 Elo+
Solo
Team Averages
Level 99
1,349 SR
1,458 Elo+

VS

Team Averages
Level 114
1,467 SR
1,426 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ReLaXx-98
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 163L
1,258 Elo+
Solo
Amaterasu
Amaterasu
Talalez
Amaterasu
Level 49
God Stats
1W - 2L
1,517 SR
Queue Stats
105W - 124L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Wybrand
Heimdallr
Level 143
God Stats
5W - 12L
1,317 SR
Queue Stats
345W - 355L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 0 / 5
9,009
1,001
7,250
7,080
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Azteroth93
King Arthur
12
2 / 2 / 6
6,890
766
6,680
10,749
12,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 0 / 9
8,008
890
5,606
10,271
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Mozorov
Shiva
10
0 / 2 / 9
6,346
705
3,359
8,841
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
ROLADODO
Ratatoskr
13
3 / 2 / 5
7,130
792
4,511
8,849
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 3 / 5
7,851
872
7,703
8,884
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
 
Discordia
15
1 / 2 / 5
7,579
842
16,430
5,182
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
ReLaXx-98
Fafnir
6
0 / 1 / 0
5,505
612
3
1,864
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Talalez
Amaterasu
10
0 / 4 / 2
6,156
684
4,295
9,435
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Wybrand
Heimdallr
15
4 / 1 / 2
7,884
876
11,967
5,339
3,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
11
Kills
6
6
Deaths
11
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
5
7.5
L
Charon
 
Charon
1
3
5
1.17
L
Discordia
 
Discordia
1
2
5
1.75
W
King Arthur
Azteroth93
King Arthur
2
2
6
2.5
W
1
0
9
5.5
W
Shiva
Mozorov
Shiva
0
2
9
2.25
W
Ratatoskr
ROLADODO
Ratatoskr
3
2
5
2.75
L
Fafnir
ReLaXx-98
Fafnir
0
1
0
0
L
Amaterasu
Talalez
Amaterasu
0
4
2
0.25
L
Heimdallr
Wybrand
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
40,398
45,790
Taken
30,704
39,166
Mitigated
25,388
14,992
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,250
1,512
1,570
1,870
7,080
3,676
294
3,528
3,511
34,505
0
L
Charon
 
Charon
7,703
728
346
1,424
8,884
8,976
0
3,612
4,928
18,487
0
L
Discordia
 
Discordia
16,430
945
1,896
964
5,182
2,448
0
2,662
2,434
29,008
0
W
King Arthur
Azteroth93
King Arthur
6,680
1,079
1,331
810
10,749
12,855
0
4,713
5,963
0
12,964
W
5,606
1,039
313
2,385
10,271
8,602
0
6,736
3,453
7,546
0
W
Shiva
Mozorov
Shiva
3,359
650
1,967
1,811
8,841
8,763
0
5,320
3,401
0
4,133
W
Ratatoskr
ROLADODO
Ratatoskr
4,511
628
1,386
1,549
8,849
5,270
0
3,839
4,891
0
8,863
L
Fafnir
ReLaXx-98
Fafnir
3
0
0
183
1,864
2,009
0
531
1,294
1,090
0
L
Amaterasu
Talalez
Amaterasu
4,295
997
95
1,455
9,435
8,881
0
4,027
5,129
0
6,590
L
Heimdallr
Wybrand
Heimdallr
11,967
4,153
325
1,333
5,339
3,074
0
2,024
3,178
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
34,975
102
Minions Killed
92
0
Camps Cleared
0
1,041,048
Distance Traveled
715,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,009
1,001
65
7
0
210,370
0
L
Charon
7,851
872
16
2
0
194,606
0
L
Discordia
7,579
842
27
3
0
186,989
0
W
King Arthur
6,890
766
13
1
0
231,851
0
W
Ymir
8,008
890
7
1
0
183,049
0
W
Shiva
6,346
705
6
1
0
201,638
0
W
Ratatoskr
7,130
792
11
1
0
214,140
0
L
Fafnir
5,505
612
0
0
0
29,519
0
L
Amaterasu
6,156
684
7
1
0
157,237
0
L
Heimdallr
7,884
876
42
5
0
146,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role