Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DONWRECKS
Cliodhna
Level 43
God Stats
3W - 12L
1,194 SR
Queue Stats
72W - 84L
1,426 Elo+
Party 1
Cerberus
Cerberus
JT04R
Cerberus
Level 46
God Stats
16W - 11L
1,500 SR
Queue Stats
68W - 78L
1,613 Elo+
Party 1
Vulcan
Vulcan
Jred7399TTV
Vulcan
Level 64
God Stats
9W - 6L
1,581 SR
Queue Stats
159W - 168L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
oi3runo
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 99L
1,421 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,472 Elo+

VS

Team Averages
Level 54
1,488 SR
1,464 Elo+
Charon
Charon
ChugginBeers69
Charon
Level 15
God Stats
3W - 4L
1,570 SR
Queue Stats
43W - 29L
1,515 Elo+
Party 2
Da Ji
Da Ji
DougTheFragger
Da Ji
Level 64
God Stats
0W - 5L
1,325 SR
Queue Stats
73W - 77L
1,394 Elo+
Solo
Ra
Ra
MasterSilverr
Ra
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
80W - 58L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
Senshi-iteza
Sun Wukong
Level 115
God Stats
53W - 39L
1,560 SR
Queue Stats
338W - 344L
1,432 Elo+
Party 3
Anhur
Anhur
Twoworlds3
Anhur
Level 48
God Stats
0W - 1L
1,293 SR
Queue Stats
89W - 84L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 1 / 0
5,718
572
4,334
7,715
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
DONWRECKS
Cliodhna
9
0 / 0 / 1
5,498
550
3,840
5,617
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JT04R
Cerberus
9
0 / 0 / 1
5,491
549
1,221
6,308
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
10
2 / 0 / 0
5,655
566
3,934
3,461
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
oi3runo
Sun Wukong
11
3 / 0 / 0
6,553
655
7,284
8,256
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,898
590
3,878
7,405
4,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,211
521
3,213
9,912
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,406
541
1,518
3,690
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Senshi-iteza
Sun Wukong
10
0 / 2 / 0
5,673
567
5,151
11,209
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
1 / 0 / 0
5,048
505
2,219
4,476
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
L
0
1
0
0
W
Cliodhna
DONWRECKS
Cliodhna
0
0
1
0.5
L
0
3
1
0.17
W
Cerberus
JT04R
Cerberus
0
0
1
0.5
W
Vulcan
2
0
0
2
L
0
1
0
0
L
Sun Wukong
Senshi-iteza
Sun Wukong
0
2
0
0
L
Anhur
1
0
0
1
W
Sun Wukong
oi3runo
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
15,979
31,357
Taken
36,692
15,093
Mitigated
18,311
10,361
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,334
2,729
0
3,196
7,715
2,449
514
1,083
6,632
0
37,449
L
3,878
939
88
2,146
7,405
4,628
0
2,326
5,079
23,410
0
W
Cliodhna
DONWRECKS
Cliodhna
3,840
250
0
2,939
5,617
1,786
0
435
5,182
0
33,532
L
3,213
816
0
704
9,912
3,597
0
1,085
8,827
0
35,390
W
Cerberus
JT04R
Cerberus
1,221
0
285
2,268
6,308
3,109
45
2,188
4,120
18,565
0
W
Vulcan
3,934
1,808
0
495
3,461
1,242
0
1,632
1,771
40,549
0
L
1,518
107
305
1,412
3,690
1,260
0
1,664
2,026
48,923
0
L
Sun Wukong
Senshi-iteza
Sun Wukong
5,151
1,836
0
2,757
11,209
7,557
0
0
11,209
0
41,368
L
Anhur
2,219
858
0
2,187
4,476
1,269
434
80
4,396
0
27,614
W
Sun Wukong
oi3runo
Sun Wukong
7,284
2,524
0
1,178
8,256
6,507
0
0
8,256
0
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
27,236
277
Minions Killed
290
0
Camps Cleared
0
1,017,085
Distance Traveled
1,006,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,718
572
67
7
0
161,601
3
L
Charon
5,898
590
33
3
0
195,866
1
W
Cliodhna
5,498
550
61
6
0
229,640
0
L
Da Ji
5,211
521
54
5
0
220,770
0
W
Cerberus
5,491
549
31
3
0
196,070
1
W
Vulcan
5,655
566
57
6
0
216,263
0
L
Ra
5,406
541
91
9
0
220,973
3
L
Sun Wukong
5,673
567
73
7
0
187,510
0
L
Anhur
5,048
505
39
4
0
181,235
0
W
Sun Wukong
6,553
655
61
6
0
213,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role