Player Matchup

Bastet
Bastet
 
Bastet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Anxitea
Medusa
Level 125
God Stats
2W - 3L
1,434 SR
Queue Stats
23W - 24L
1,440 Elo+
Party 3
Bake Kujira
Bake Kujira
GIueSticc
Bake Kujira
Level 159
God Stats
6W - 3L
1,903 SR
Queue Stats
59W - 58L
1,462 Elo+
Party 3
Hercules
Hercules
GoodRittens
Hercules
Level 62
God Stats
11W - 9L
1,519 SR
Queue Stats
70W - 77L
1,494 Elo+
Party 2
Hades
Hades
TuNeSqUaD6256
Hades
Level 94
God Stats
97W - 90L
1,599 SR
Queue Stats
154W - 157L
1,562 Elo+
Party 2
Team Averages
Level 97
1,591 SR
1,491 Elo+

VS

Team Averages
Level 102
1,489 SR
1,474 Elo+
Hachiman
Hachiman
Alexcuau
Hachiman
Level 126
God Stats
31W - 28L
1,541 SR
Queue Stats
902W - 856L
1,482 Elo+
Solo
Bake Kujira
Bake Kujira
Das Big Jugg
Bake Kujira
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 101L
1,418 Elo+
Solo
Nemesis
Nemesis
HimmothyHims
Nemesis
Level 85
God Stats
15W - 6L
1,579 SR
Queue Stats
344W - 307L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
mycoucheisbetter
Zhong Kui
Level 44
God Stats
3W - 1L
1,640 SR
Queue Stats
241W - 238L
1,476 Elo+
Party 1
Maui
Maui
putridpariah08
Maui
Level 128
God Stats
4W - 8L
1,184 SR
Queue Stats
51W - 63L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 4 / 2
7,443
496
5,522
14,461
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Anxitea
Medusa
12
3 / 1 / 4
7,446
496
9,340
10,183
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
GIueSticc
Bake Kujira
11
2 / 3 / 5
6,807
454
6,425
11,208
9,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
GoodRittens
Hercules
12
4 / 4 / 2
8,128
542
9,695
19,856
16,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
6,748
450
4,601
8,234
3,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexcuau
Hachiman
13
2 / 1 / 1
7,987
532
8,305
6,660
2,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Das Big Jugg
Bake Kujira
15
5 / 6 / 2
9,568
638
12,643
13,266
12,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
HimmothyHims
Nemesis
15
3 / 1 / 4
8,574
572
8,629
12,799
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
13
3 / 3 / 1
7,888
526
9,834
10,511
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 4 / 5
7,507
500
4,135
13,416
11,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
14
14
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
2
1
W
Hachiman
Alexcuau
Hachiman
2
1
1
2.5
L
Medusa
Anxitea
Medusa
3
1
4
5
W
Bake Kujira
Das Big Jugg
Bake Kujira
5
6
2
1
L
Bake Kujira
GIueSticc
Bake Kujira
2
3
5
1.5
L
Hercules
GoodRittens
Hercules
4
4
2
1.25
W
Nemesis
HimmothyHims
Nemesis
3
1
4
5
L
2
2
3
1.75
W
Zhong Kui
3
3
1
1.17
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
43,546
63,942
Taken
56,652
38,879
Mitigated
41,129
22,304
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,522
1,937
0
3,684
14,461
5,581
0
6,528
7,933
0
41,049
W
Hachiman
Alexcuau
Hachiman
8,305
3,894
0
3,182
6,660
2,529
360
1,090
5,570
0
68,470
L
Medusa
Anxitea
Medusa
9,340
4,083
0
2,550
10,183
4,009
536
4,057
6,126
0
45,592
W
Bake Kujira
Das Big Jugg
Bake Kujira
12,643
6,701
0
370
13,266
12,195
458
542
12,724
76,446
0
L
Bake Kujira
GIueSticc
Bake Kujira
6,425
4,075
0
1,534
11,208
9,301
399
3,320
7,888
34,774
0
L
Hercules
GoodRittens
Hercules
9,695
4,520
0
8,984
19,856
16,403
0
9,107
10,749
0
50,465
W
Nemesis
HimmothyHims
Nemesis
8,629
3,185
0
3,883
12,799
6,539
0
1,618
11,181
0
83,559
L
4,601
176
1,105
4,447
8,234
3,585
0
3,600
4,634
35,004
0
W
Zhong Kui
9,834
409
0
2,301
10,511
8,247
297
3,184
7,327
54,424
0
W
4,135
920
0
1,756
13,416
11,619
0
4,592
8,824
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
41,524
303
Minions Killed
443
0
Camps Cleared
0
1,461,759
Distance Traveled
1,426,383
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,443
496
57
4
0
323,925
0
W
Hachiman
7,987
532
123
8
0
253,624
0
L
Medusa
7,446
496
76
5
0
285,292
2
W
Bake Kujira
9,568
638
118
8
0
260,300
0
L
Bake Kujira
6,807
454
39
3
0
305,429
6
L
Hercules
8,128
542
68
5
0
308,374
0
W
Nemesis
8,574
572
112
7
0
351,572
0
L
Hades
6,748
450
63
4
0
238,739
0
W
Zhong Kui
7,888
526
74
5
0
262,494
0
W
Maui
7,507
500
16
1
0
298,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role