Player Matchup

Chronos
Chronos
 
Chronos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Saint Spood
Guan Yu
Level 29
God Stats
0W - 1L
1,103 SR
Queue Stats
27W - 61L
1,311 Elo+
Party 1
Charybdis
Charybdis
Soul2876
Charybdis
Level 153
God Stats
6W - 9L
1,427 SR
Queue Stats
342W - 350L
1,524 Elo+
Solo
Scylla
Scylla
TTVJESSE29
Scylla
Level 42
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 45L
1,126 Elo+
Party 1
Ymir
Ymir
cergma
Ymir
Level 125
God Stats
1W - 1L
1,572 SR
Queue Stats
46W - 93L
1,305 Elo+
Party 1
Team Averages
Level 86
1,370 SR
1,353 Elo+

VS

Team Averages
Level 123
1,592 SR
1,567 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DanielleVera
Rama
Level 161
God Stats
2W - 0L
1,709 SR
Queue Stats
260W - 146L
1,611 Elo+
Party 2
Zeus
Zeus
OMommyHarder
Zeus
Level 147
God Stats
4W - 1L
1,724 SR
Queue Stats
136W - 63L
1,662 Elo+
Party 2
Chronos
Chronos
Toogoon559
Chronos
Level 46
God Stats
3W - 0L
1,877 SR
Queue Stats
152W - 140L
1,479 Elo+
Solo
Tyr
Tyr
johnellis127
Tyr
Level 114
God Stats
1W - 2L
1,152 SR
Queue Stats
136W - 73L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 4 / 3
9,792
753
18,172
12,362
5,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Saint Spood
Guan Yu
14
0 / 3 / 2
7,568
582
0
12,521
7,580
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Soul2876
Charybdis
17
1 / 1 / 5
9,135
703
12,521
7,924
3,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TTVJESSE29
Scylla
14
0 / 7 / 4
7,970
613
7,245
15,296
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
cergma
Ymir
15
4 / 6 / 2
9,240
711
7,270
15,915
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 2 / 12
10,038
772
5,780
16,319
9,591
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 2 / 8
10,683
822
12,594
11,094
5,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 6
9,909
762
16,924
8,213
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Toogoon559
Chronos
18
1 / 0 / 15
9,999
769
9,686
11,983
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

18
3 / 1 / 11
10,326
794
8,217
15,107
17,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
19
21
Deaths
8
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
3
1.13
W
Sylvanus
 
Sylvanus
2
2
12
4
W
8
2
8
6
W
5
3
6
2.67
L
Guan Yu
Saint Spood
Guan Yu
0
3
2
0.33
L
Charybdis
Soul2876
Charybdis
1
1
5
3.5
L
Scylla
TTVJESSE29
Scylla
0
7
4
0.29
W
Chronos
Toogoon559
Chronos
1
0
15
8.5
L
Ymir
cergma
Ymir
4
6
2
0.83
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
53,201
64,018
Taken
62,716
32,529
Mitigated
41,674
20,152
Healing
36,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
18,172
2,644
275
1,926
12,362
5,858
0
6,344
5,671
39,842
0
W
Sylvanus
 
Sylvanus
5,780
1,888
12,371
7,466
16,319
9,591
556
8,945
7,374
13,735
0
W
12,594
9,165
1,671
1,697
11,094
5,125
3,799
5,705
5,389
0
34,526
W
16,924
1,962
1,247
1,638
8,213
3,284
165
5,549
2,664
25,595
0
L
Guan Yu
Saint Spood
Guan Yu
0
0
4,045
4,174
12,521
7,580
0
4,816
7,564
0
568
L
Charybdis
Soul2876
Charybdis
12,521
5,444
831
600
7,924
3,720
0
3,384
4,488
0
33,141
L
Scylla
TTVJESSE29
Scylla
7,245
763
227
3,069
15,296
6,612
0
10,089
5,063
14,840
0
W
Chronos
Toogoon559
Chronos
9,686
1,132
2,113
2,156
11,983
6,266
1,229
5,237
6,746
24,509
0
L
Ymir
cergma
Ymir
7,270
456
2,036
2,969
15,915
8,759
0
8,481
7,173
10,646
0
W
8,217
719
2,070
3,976
15,107
17,408
167
7,251
7,856
863
13,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
50,955
133
Minions Killed
137
0
Camps Cleared
0
1,084,952
Distance Traveled
1,152,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,792
753
52
4
0
236,310
0
W
Sylvanus
10,038
772
26
2
0
217,014
0
W
Rama
10,683
822
42
3
0
221,958
0
W
Zeus
9,909
762
19
1
0
197,135
0
L
Guan Yu
7,568
582
2
0
0
221,999
0
L
Charybdis
9,135
703
56
4
0
222,921
0
L
Scylla
7,970
613
18
1
0
214,243
1
W
Chronos
9,999
769
33
3
0
233,357
0
L
Ymir
9,240
711
5
0
0
189,479
0
W
Tyr
10,326
794
17
1
0
282,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role