Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Deucelly
Arachne
Level 129
God Stats
6W - 3L
1,674 SR
Queue Stats
355W - 390L
1,449 Elo+
Solo
Sobek
Sobek
Marathonninja
Sobek
Level 145
God Stats
3W - 1L
1,668 SR
Queue Stats
153W - 152L
1,474 Elo+
Solo
Discordia
Discordia
SimplyAimazing
Discordia
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 266L
1,474 Elo+
Solo
Artemis
Artemis
skwezeup
Artemis
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
86W - 98L
1,408 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,461 Elo+

VS

Team Averages
Level 120
1,470 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
AblazedNova
Kumbhakarna
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 1
Raijin
Raijin
Book1311
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 166L
1,493 Elo+
Solo
Mulan
Mulan
Reclaimeddasein
Mulan
Level 100
God Stats
1W - 3L
1,374 SR
Queue Stats
191W - 352L
1,339 Elo+
Solo
Freya
Freya
Sshlapp
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chinx23
Cu Chulainn
Level 139
God Stats
10W - 13L
1,477 SR
Queue Stats
542W - 530L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 3 / 18
9,399
940
13,123
10,162
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Deucelly
Arachne
15
5 / 3 / 23
9,152
915
13,563
12,429
8,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 22
9,566
957
6,860
9,607
10,867
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Discordia
SimplyAimazing
Discordia
15
3 / 1 / 15
8,976
898
12,887
4,093
1,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
skwezeup
Artemis
17
12 / 1 / 17
10,428
1,043
21,200
8,134
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AblazedNova
Kumbhakarna
13
0 / 6 / 4
6,771
677
2,422
18,789
10,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Book1311
Raijin
13
1 / 5 / 2
7,043
704
4,070
9,936
4,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
6,575
658
5,635
13,346
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Sshlapp
Freya
13
2 / 6 / 3
7,578
758
5,471
12,809
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
chinx23
Cu Chulainn
14
2 / 6 / 1
7,712
771
9,568
17,563
17,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
16
30
Kills
5
9
Deaths
30
95
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
3
18
5.33
L
Kumbhakarna
AblazedNova
Kumbhakarna
0
6
4
0.33
L
Raijin
Book1311
Raijin
1
5
2
0.4
W
Arachne
Deucelly
Arachne
5
3
23
5.5
W
3
1
22
14
L
0
7
1
0.07
W
Discordia
SimplyAimazing
Discordia
3
1
15
10.5
L
Freya
Sshlapp
Freya
2
6
3
0.58
L
Cu Chulainn
chinx23
Cu Chulainn
2
6
1
0.42
W
Artemis
skwezeup
Artemis
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,633
Damage
27,166
44,425
Taken
72,443
29,126
Mitigated
46,001
22,103
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,123
2,002
2,201
1,346
10,162
4,318
1,394
2,727
7,435
0
25,824
L
Kumbhakarna
AblazedNova
Kumbhakarna
2,422
156
358
3,725
18,789
10,678
0
4,919
13,870
5,435
0
L
Raijin
Book1311
Raijin
4,070
424
971
1,674
9,936
4,098
0
2,625
7,311
19,994
0
W
Arachne
Deucelly
Arachne
13,563
9,224
2,092
4,036
12,429
8,225
1,897
2,283
10,146
0
20,096
W
6,860
294
1,680
3,965
9,607
10,867
476
2,834
6,773
14,646
0
L
5,635
703
61
1,165
13,346
7,831
0
3,129
10,217
0
16,526
W
Discordia
SimplyAimazing
Discordia
12,887
919
503
853
4,093
1,751
912
560
3,533
22,689
0
L
Freya
Sshlapp
Freya
5,471
1,390
544
3,203
12,809
5,765
0
3,212
9,597
15,675
0
L
Cu Chulainn
chinx23
Cu Chulainn
9,568
1,031
868
2,193
17,563
17,629
0
5,857
11,701
0
20,525
W
Artemis
skwezeup
Artemis
21,200
11,557
1,965
3,462
8,134
3,965
4,161
3,559
4,575
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
35,679
111
Minions Killed
108
0
Camps Cleared
0
980,819
Distance Traveled
766,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,399
940
25
3
0
199,673
0
L
Kumbhakarna
6,771
677
1
0
0
165,215
0
L
Raijin
7,043
704
39
4
0
147,757
0
W
Arachne
9,152
915
14
1
0
201,974
0
W
Sobek
9,566
957
22
2
0
211,292
0
L
Mulan
6,575
658
23
2
0
165,494
0
W
Discordia
8,976
898
18
2
0
202,102
0
L
Freya
7,578
758
27
3
0
129,284
0
L
Cu Chulainn
7,712
771
18
2
0
158,393
0
W
Artemis
10,428
1,043
32
3
0
165,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role