Player Matchup

Anhur
Anhur
Prxset
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 96L
1,534 Elo+
Solo
He Bo
He Bo
andreatix
He Bo
Level 138
God Stats
1W - 9L
1,262 SR
Queue Stats
96W - 132L
1,503 Elo+
Party 2
Serqet
Serqet
karuroHNS
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,558 Elo+
Party 2
Bake Kujira
Bake Kujira
nagawale24
Bake Kujira
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 169L
1,511 Elo+
Party 2
Chaac
Chaac
rodobibo
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 142L
1,470 Elo+
Party 2
Team Averages
Level 144
1,452 SR
1,515 Elo+

VS

Team Averages
Level 132
1,515 SR
1,536 Elo+
Geb
Geb
GoosyGator
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 384L
1,567 Elo+
Solo
Medusa
Medusa
IcyStorm15
Medusa
Level 140
God Stats
8W - 12L
1,525 SR
Queue Stats
212W - 180L
1,572 Elo+
Party 1
Hera
Hera
SENSF4N
Hera
Level 128
God Stats
4W - 2L
1,876 SR
Queue Stats
127W - 120L
1,555 Elo+
Party 1
Thanatos
Thanatos
Trap_Mansion
Thanatos
Level 177
God Stats
0W - 5L
1,068 SR
Queue Stats
203W - 208L
1,436 Elo+
Solo
Mulan
Mulan
awesomedude2015
Mulan
Level 125
God Stats
12W - 14L
1,608 SR
Queue Stats
172W - 166L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Prxset
Anhur
8
1 / 0 / 3
5,669
630
3,069
5,676
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
andreatix
He Bo
10
3 / 0 / 0
5,773
641
3,475
4,023
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
karuroHNS
Serqet
10
2 / 2 / 2
5,731
637
1,869
7,354
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
nagawale24
Bake Kujira
10
1 / 2 / 1
6,080
676
5,400
9,763
9,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
rodobibo
Chaac
10
1 / 0 / 1
5,613
624
2,153
5,858
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,876
542
3,176
6,162
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
IcyStorm15
Medusa
9
1 / 2 / 0
4,947
550
3,242
5,911
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
SENSF4N
Hera
8
1 / 2 / 0
5,032
559
4,307
3,839
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Trap_Mansion
Thanatos
4
1 / 1 / 0
3,969
441
883
3,130
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,641
627
7,603
9,163
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Medusa
IcyStorm15
Medusa
1
2
0
0.5
W
Anhur
Prxset
Anhur
1
0
3
2.5
L
Hera
SENSF4N
Hera
1
2
0
0.5
L
Thanatos
Trap_Mansion
Thanatos
1
1
0
1
W
He Bo
andreatix
He Bo
3
0
0
3
L
1
2
1
0.75
W
Serqet
karuroHNS
Serqet
2
2
2
1.5
W
Bake Kujira
nagawale24
Bake Kujira
1
2
1
0.75
W
Chaac
rodobibo
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,966
Damage
19,211
32,674
Taken
28,205
20,903
Mitigated
13,889
8,751
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,176
619
0
2,745
6,162
2,611
0
1,126
4,880
28,711
304
L
Medusa
IcyStorm15
Medusa
3,242
1,326
0
1,731
5,911
1,943
0
1,141
4,770
0
34,088
W
Anhur
Prxset
Anhur
3,069
1,200
1,018
1,205
5,676
3,656
0
3,028
2,648
0
21,563
L
Hera
SENSF4N
Hera
4,307
1,225
0
604
3,839
1,163
0
949
2,890
27,851
0
L
Thanatos
Trap_Mansion
Thanatos
883
395
0
1,143
3,130
867
0
845
2,285
0
6,909
W
He Bo
andreatix
He Bo
3,475
184
0
1,500
4,023
1,302
0
1,592
2,431
31,858
0
L
7,603
1,195
0
4,488
9,163
7,305
0
4,814
4,270
0
41,106
W
Serqet
karuroHNS
Serqet
1,869
0
0
750
7,354
3,021
0
1,457
5,853
0
38,693
W
Bake Kujira
nagawale24
Bake Kujira
5,400
3,489
0
2,260
9,763
9,822
0
497
8,440
42,126
0
W
Chaac
rodobibo
Chaac
2,153
234
0
2,018
5,858
3,102
203
785
5,073
0
38,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
24,465
306
Minions Killed
240
0
Camps Cleared
0
949,008
Distance Traveled
855,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,876
542
55
6
0
224,240
1
L
Medusa
4,947
550
45
5
0
181,293
3
W
Anhur
5,669
630
22
2
0
181,463
2
L
Hera
5,032
559
65
7
0
182,127
1
L
Thanatos
3,969
441
8
1
0
100,957
0
W
He Bo
5,773
641
66
7
0
189,720
0
L
Mulan
5,641
627
67
7
0
166,985
0
W
Serqet
5,731
637
65
7
0
206,552
0
W
Bake Kujira
6,080
676
82
9
0
186,614
2
W
Chaac
5,613
624
71
8
0
184,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role