Player Matchup

Cthulhu
Cthulhu
DannyNat201825
Cthulhu
Level 66
God Stats
3W - 2L
1,584 SR
Queue Stats
17W - 26L
1,376 Elo+
Solo
Sylvanus
Sylvanus
GhostPro0351
Sylvanus
Level 118
God Stats
0W - 2L
1,247 SR
Queue Stats
31W - 36L
1,414 Elo+
Solo
Scylla
Scylla
SimplyDad
Scylla
Level 104
God Stats
3W - 4L
1,445 SR
Queue Stats
283W - 306L
1,381 Elo+
Party 1
Bacchus
Bacchus
lumi420bridget69
Bacchus
Level 49
God Stats
2W - 1L
1,728 SR
Queue Stats
160W - 196L
1,410 Elo+
Party 1
Bastet
Bastet
nutbugget5
Bastet
Level 67
God Stats
4W - 5L
1,682 SR
Queue Stats
263W - 284L
1,412 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,398 Elo+

VS

Team Averages
Level 114
1,623 SR
1,406 Elo+
Hera
Hera
I_trained_yoda
Hera
Level 132
God Stats
13W - 4L
1,733 SR
Queue Stats
434W - 451L
1,384 Elo+
Solo
Izanami
Izanami
Sureshotcod4fan
Izanami
Level 109
God Stats
2W - 0L
1,791 SR
Queue Stats
118W - 104L
1,502 Elo+
Solo
Maman Brigitte
Maman Brigitte
Toravi1414
Maman Brigitte
Level 76
God Stats
2W - 1L
1,426 SR
Queue Stats
68W - 91L
1,411 Elo+
Solo
Bacchus
Bacchus
TurtleJuice2632
Bacchus
Level 129
God Stats
7W - 3L
1,587 SR
Queue Stats
348W - 374L
1,352 Elo+
Solo
Horus
Horus
stephenzhu
Horus
Level 123
God Stats
4W - 2L
1,578 SR
Queue Stats
817W - 868L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
9,245
616
15,726
17,762
17,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
GhostPro0351
Sylvanus
15
1 / 4 / 6
8,646
576
6,861
16,810
12,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SimplyDad
Scylla
18
4 / 2 / 6
10,690
713
19,809
12,592
6,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 4
8,774
585
3,210
16,832
24,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
nutbugget5
Bastet
16
2 / 3 / 5
8,993
600
12,496
12,919
6,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
12,145
810
25,675
9,378
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 5
11,473
765
22,293
12,071
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Toravi1414
Maman Brigitte
16
2 / 3 / 8
9,906
660
9,388
11,938
5,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 13
10,667
711
10,187
29,541
28,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
0 / 4 / 9
9,683
646
2,667
21,670
12,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
11
Kills
17
17
Deaths
13
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Sylvanus
GhostPro0351
Sylvanus
1
4
6
1
W
4
1
9
8.5
L
Scylla
SimplyDad
Scylla
4
2
6
3.5
W
8
2
5
5.25
W
Maman Brigitte
Toravi1414
Maman Brigitte
2
3
8
2
W
3
3
13
3.17
L
1
3
4
1
L
Bastet
nutbugget5
Bastet
2
3
5
1.5
W
Horus
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
70,210
76,915
Taken
84,598
66,760
Mitigated
55,203
26,115
Healing
45,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,726
428
981
1,119
17,762
17,626
0
9,039
8,723
35,990
0
L
Sylvanus
GhostPro0351
Sylvanus
6,861
1,302
8,753
4,423
16,810
12,024
0
11,753
5,057
12,579
0
W
25,675
4,706
2,741
1,762
9,378
4,134
640
4,122
5,256
59,224
0
L
Scylla
SimplyDad
Scylla
19,809
1,712
3,032
1,508
12,592
6,801
207
7,476
5,116
49,017
0
W
22,293
14,423
473
2,575
12,071
5,294
4,836
8,103
3,968
0
48,009
W
Maman Brigitte
Toravi1414
Maman Brigitte
9,388
325
1,157
1,732
11,938
5,327
348
7,795
4,143
17,895
0
W
10,187
1,173
2,404
12,499
29,541
28,267
792
13,045
16,496
21,092
0
L
3,210
360
650
2,337
16,832
24,078
87
8,838
7,994
7,980
245
L
Bastet
nutbugget5
Bastet
12,496
2,669
1,217
2,095
12,919
6,231
0
8,144
4,775
0
18,831
W
Horus
2,667
1,127
11,835
8,214
21,670
12,181
879
12,296
9,374
0
5,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
53,874
131
Minions Killed
192
0
Camps Cleared
0
1,257,647
Distance Traveled
1,369,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,245
616
23
2
0
252,978
0
L
Sylvanus
8,646
576
10
1
0
195,295
0
W
Hera
12,145
810
88
6
0
274,144
0
L
Scylla
10,690
713
77
5
0
242,997
0
W
Izanami
11,473
765
57
4
0
239,267
0
W
Maman Brigitte
9,906
660
17
1
0
278,467
0
W
Bacchus
10,667
711
26
2
0
299,636
0
L
Bacchus
8,774
585
10
1
0
256,725
0
L
Bastet
8,993
600
11
1
0
309,652
0
W
Horus
9,683
646
4
0
0
277,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role