Player Matchup

Kumbhakarna
Kumbhakarna
GloiganJenkins4
Kumbhakarna
Level 157
God Stats
2W - 8L
1,210 SR
Queue Stats
525W - 546L
1,504 Elo+
Party 2
Nike
Nike
Johny5zalive449
Nike
Level 129
God Stats
5W - 4L
1,595 SR
Queue Stats
371W - 381L
1,414 Elo+
Party 2
Horus
Horus
RednckGrrl
Horus
Level 129
God Stats
13W - 10L
1,610 SR
Queue Stats
654W - 669L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
ReposefulTrack4
The Morrigan
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 81L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Shamrock
Hou Yi
Level 158
God Stats
5W - 9L
1,430 SR
Queue Stats
502W - 516L
1,454 Elo+
Party 2
Team Averages
Level 144
1,426 SR
1,449 Elo+

VS

Team Averages
Level 118
1,591 SR
1,397 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ErnestoIslas
Cerberus
Level 156
God Stats
5W - 1L
1,756 SR
Queue Stats
600W - 603L
1,529 Elo+
Solo
Kukulkan
Kukulkan
SlamABusch
Kukulkan
Level 129
God Stats
2W - 0L
1,699 SR
Queue Stats
73W - 89L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
aBustedNut15T
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
yeetdhab
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 86L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GloiganJenkins4
Kumbhakarna
15
1 / 8 / 3
8,648
618
4,262
18,944
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 7 / 4
8,187
585
12,987
25,577
18,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
14
1 / 6 / 3
8,156
583
6,264
18,729
18,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ReposefulTrack4
The Morrigan
16
2 / 5 / 4
8,947
639
14,341
12,050
5,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Shamrock
Hou Yi
15
3 / 6 / 3
9,089
649
11,894
13,921
6,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 2 / 22
10,955
783
10,671
15,956
11,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
ErnestoIslas
Cerberus
18
12 / 2 / 20
11,898
850
14,714
17,430
16,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SlamABusch
Kukulkan
19
13 / 1 / 16
12,001
857
31,419
8,590
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
15
1 / 3 / 21
9,465
676
6,117
21,540
16,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
yeetdhab
Sun Wukong
17
3 / 3 / 24
10,366
740
19,870
21,003
22,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
8
Kills
32
32
Deaths
11
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
22
7
W
Cerberus
ErnestoIslas
Cerberus
12
2
20
11
L
Kumbhakarna
GloiganJenkins4
Kumbhakarna
1
8
3
0.31
L
1
7
4
0.43
L
Horus
1
6
3
0.42
L
The Morrigan
ReposefulTrack4
The Morrigan
2
5
4
0.8
L
Hou Yi
Shamrock
Hou Yi
3
6
3
0.75
W
Kukulkan
SlamABusch
Kukulkan
13
1
16
21
W
Guan Yu
1
3
21
3.83
W
Sun Wukong
yeetdhab
Sun Wukong
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,748
Damage
82,791
89,221
Taken
84,519
69,826
Mitigated
73,076
21,675
Healing
36,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,671
852
4,422
5,735
15,956
11,955
911
2,161
13,656
26,465
0
W
Cerberus
ErnestoIslas
Cerberus
14,714
507
2,869
6,761
17,430
16,108
969
3,828
13,366
32,747
0
L
Kumbhakarna
GloiganJenkins4
Kumbhakarna
4,262
296
250
955
18,944
20,470
0
12,967
5,977
10,937
0
L
12,987
803
1,728
2,986
25,577
18,488
0
16,123
9,454
0
21,478
L
Horus
6,264
3,391
7,250
6,442
18,729
18,644
0
10,866
7,863
0
8,471
L
The Morrigan
ReposefulTrack4
The Morrigan
14,341
1,677
267
283
12,050
5,549
0
9,021
3,029
41,023
0
L
Hou Yi
Shamrock
Hou Yi
11,894
6,321
440
1,074
13,921
6,675
0
7,827
6,094
0
23,452
W
Kukulkan
SlamABusch
Kukulkan
31,419
2,953
0
1,401
8,590
5,933
1,878
551
8,039
62,589
0
W
Guan Yu
6,117
1,531
5,307
7,650
21,540
16,706
1,045
6,975
14,473
0
13,571
W
Sun Wukong
yeetdhab
Sun Wukong
19,870
2,719
0
2,131
21,003
22,374
1,044
4,396
16,382
0
42,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
54,685
112
Minions Killed
161
0
Camps Cleared
0
1,116,519
Distance Traveled
1,295,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,955
783
15
1
0
319,888
0
W
Cerberus
11,898
850
45
3
0
256,028
0
L
Kumbhakarna
8,648
618
16
1
0
206,127
0
L
Nike
8,187
585
13
1
0
214,917
0
L
Horus
8,156
583
11
1
0
240,830
0
L
The Morrigan
8,947
639
46
3
0
235,322
0
L
Hou Yi
9,089
649
26
2
0
219,323
0
W
Kukulkan
12,001
857
57
4
0
237,255
0
W
Guan Yu
9,465
676
9
1
0
234,276
0
W
Sun Wukong
10,366
740
35
3
0
247,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role