Player Matchup

Horus
Horus
MM T Gun
Horus
Level 67
God Stats
14W - 11L
1,451 SR
Queue Stats
156W - 163L
1,387 Elo+
Solo
Thanatos
Thanatos
Mayeux11
Thanatos
Level 43
God Stats
5W - 7L
1,324 SR
Queue Stats
11W - 13L
1,311 Elo+
Solo
Ares
Ares
SWRDEAD7110
Ares
Level 82
God Stats
8W - 9L
1,503 SR
Queue Stats
69W - 76L
1,399 Elo+
Solo
Raijin
Raijin
TaquitoSupremo
Raijin
Level 66
God Stats
17W - 12L
1,491 SR
Queue Stats
171W - 186L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yahir_123
Ah Muzen Cab
Level 78
God Stats
17W - 16L
1,461 SR
Queue Stats
124W - 141L
1,455 Elo+
Party 1
Team Averages
Level 67
1,446 SR
1,400 Elo+

VS

Team Averages
Level 49
1,573 SR
1,353 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Knight_Runner45
Surtr
Level 46
God Stats
14W - 17L
1,399 SR
Queue Stats
134W - 162L
1,348 Elo+
Party 2
Poseidon
Poseidon
NDMNY4DRVGS
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,341 Elo+
Party 3
Artemis
Artemis
baked_monkey90
Artemis
Level 6
God Stats
2W - 2L
1,539 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 2
Ra
Ra
grim_reaper14710
Ra
Level 64
God Stats
5W - 1L
1,926 SR
Queue Stats
168W - 199L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MM T Gun
Horus
14
3 / 5 / 4
9,266
515
9,735
17,016
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Mayeux11
Thanatos
15
8 / 5 / 10
9,920
551
10,628
18,307
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 8
7,975
443
8,737
13,221
15,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 0
8,614
479
6,209
7,850
2,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
yahir_123
Ah Muzen Cab
16
12 / 2 / 6
10,222
568
13,625
16,555
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
9 / 3 / 1
9,159
509
9,672
10,630
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 8 / 4
9,356
520
20,861
22,783
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
NDMNY4DRVGS
Poseidon
16
3 / 4 / 4
9,741
541
7,133
10,800
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 1
7,296
405
3,272
11,336
3,770
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 8 / 1
7,738
430
7,060
14,253
5,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
28
Kills
16
16
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
3
1
3.17
L
3
8
4
0.63
W
Horus
MM T Gun
Horus
3
5
4
1
W
Thanatos
Mayeux11
Thanatos
8
5
10
2.6
L
Poseidon
NDMNY4DRVGS
Poseidon
3
4
4
1.25
W
2
3
8
2
W
3
1
0
3
L
0
7
1
0.07
L
1
8
1
0.19
W
Ah Muzen Cab
yahir_123
Ah Muzen Cab
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
47,998
72,949
Taken
69,802
46,735
Mitigated
29,235
22,843
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,672
7,061
0
1,941
10,630
4,644
0
2,629
7,912
0
29,059
L
20,861
12,538
0
6,976
22,783
11,913
1,060
2,083
20,088
1,033
72,599
W
Horus
MM T Gun
Horus
9,735
4,325
0
4,811
17,016
12,941
1,106
2,475
14,541
0
62,832
W
Thanatos
Mayeux11
Thanatos
10,628
3,376
0
10,541
18,307
7,659
1
1,230
17,077
0
59,600
L
Poseidon
NDMNY4DRVGS
Poseidon
7,133
856
0
2,385
10,800
3,901
874
4,568
6,144
73,739
0
W
8,737
936
116
730
13,221
15,112
363
4,096
9,125
29,161
0
W
6,209
165
0
2,679
7,850
2,305
0
3,627
4,223
53,412
0
L
3,272
2,133
0
804
11,336
3,770
315
2,885
8,451
0
24,200
L
7,060
619
102
3,907
14,253
5,007
284
2,781
11,376
62,271
0
W
Ah Muzen Cab
yahir_123
Ah Muzen Cab
13,625
5,291
0
3,966
16,555
8,718
350
3,203
13,292
0
71,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
43,290
385
Minions Killed
389
0
Camps Cleared
0
1,642,102
Distance Traveled
1,574,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,159
509
34
2
0
323,056
0
L
Surtr
9,356
520
106
6
0
306,296
0
W
Horus
9,266
515
80
4
0
316,840
0
W
Thanatos
9,920
551
75
4
0
429,924
0
L
Poseidon
9,741
541
122
7
0
369,013
0
W
Ares
7,975
443
34
2
0
344,073
0
W
Raijin
8,614
479
86
5
0
206,046
0
L
Artemis
7,296
405
46
3
0
288,451
0
L
Ra
7,738
430
81
5
0
287,325
0
W
Ah Muzen Cab
10,222
568
110
6
0
345,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role