Player Matchup

Ymir
Ymir
AgentStoner42O
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
BIGBoyTina78
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
D3ATHS SYTH3
Hachiman
Level 29
God Stats
1W - 3L
1,508 SR
Queue Stats
4W - 13L
1,706 Elo+
Party 1
Chaac
Chaac
Roxaus
Chaac
Level 62
God Stats
9W - 9L
1,461 SR
Queue Stats
35W - 40L
1,492 Elo+
Party 1
Thor
Thor
xxxihatemonksxxx
Thor
Level 38
God Stats
2W - 3L
1,475 SR
Queue Stats
96W - 105L
1,500 Elo+
Solo
Team Averages
Level 29
1,489 SR
1,540 Elo+

VS

Team Averages
Level 56
1,478 SR
1,403 Elo+
Anubis
Anubis
Aquious18
Anubis
Level 18
God Stats
11W - 21L
1,409 SR
Queue Stats
16W - 30L
1,340 Elo+
Party 2
Bake Kujira
Bake Kujira
Chernodaddy
Bake Kujira
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 55L
1,449 Elo+
Party 3
Ganesha
Ganesha
LagrimitaA
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 3
Izanami
Izanami
LordNorym13
Izanami
Level 67
God Stats
6W - 8L
1,424 SR
Queue Stats
45W - 45L
1,391 Elo+
Party 2
Arachne
Arachne
Mikelarri
Arachne
Level 59
God Stats
4W - 3L
1,555 SR
Queue Stats
99W - 109L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,643
464
1,963
8,236
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,081
508
2,219
6,799
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
D3ATHS SYTH3
Hachiman
8
1 / 3 / 0
4,557
456
4,167
6,382
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Roxaus
Chaac
11
0 / 1 / 0
5,223
522
4,918
8,394
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 1
5,740
574
3,310
7,022
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquious18
Anubis
12
4 / 0 / 1
6,927
693
3,875
3,495
1,468
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bake Kujira
Chernodaddy
Bake Kujira
11
1 / 0 / 0
6,667
667
4,701
7,523
7,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
LagrimitaA
Ganesha
7
0 / 0 / 5
5,260
526
3,119
6,045
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LordNorym13
Izanami
8
3 / 1 / 1
5,446
545
4,609
4,801
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mikelarri
Arachne
9
3 / 1 / 1
5,708
571
4,089
6,852
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Anubis
Aquious18
Anubis
4
0
1
4.5
L
0
5
0
0
W
Bake Kujira
Chernodaddy
Bake Kujira
1
0
0
1
L
Hachiman
D3ATHS SYTH3
Hachiman
1
3
0
0.33
W
Ganesha
LagrimitaA
Ganesha
0
0
5
2.5
W
Izanami
LordNorym13
Izanami
3
1
1
3.5
W
Arachne
Mikelarri
Arachne
3
1
1
3.5
L
Chaac
Roxaus
Chaac
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,577
Damage
20,393
36,833
Taken
28,716
16,234
Mitigated
17,973
6,034
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,963
774
0
929
8,236
5,588
84
1,844
6,392
10,415
0
W
Anubis
Aquious18
Anubis
3,875
179
0
2,566
3,495
1,468
0
1,352
1,947
50,330
0
L
2,219
218
0
0
6,799
1,720
0
4,024
2,775
30,097
0
W
Bake Kujira
Chernodaddy
Bake Kujira
4,701
3,435
0
1,031
7,523
7,628
0
250
7,235
51,327
0
L
Hachiman
D3ATHS SYTH3
Hachiman
4,167
2,594
0
1,485
6,382
1,675
192
1,054
5,328
0
22,426
W
Ganesha
LagrimitaA
Ganesha
3,119
757
0
1,042
6,045
4,174
0
1,047
4,998
10,579
0
W
Izanami
LordNorym13
Izanami
4,609
3,478
189
1,787
4,801
1,651
131
916
3,885
0
33,364
W
Arachne
Mikelarri
Arachne
4,089
2,635
0
4,217
6,852
3,052
0
345
6,469
0
43,321
L
Chaac
Roxaus
Chaac
4,918
697
0
2,882
8,394
4,673
0
4,701
3,693
0
41,133
L
3,310
767
0
738
7,022
2,578
0
72
6,950
0
46,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
30,008
261
Minions Killed
315
0
Camps Cleared
0
978,506
Distance Traveled
996,417
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,643
464
17
2
0
192,276
0
W
Anubis
6,927
693
92
9
0
205,925
2
L
Janus
5,081
508
65
7
0
184,608
0
W
Bake Kujira
6,667
667
102
10
0
193,692
0
L
Hachiman
4,557
456
30
3
0
180,353
0
W
Ganesha
5,260
526
4
0
0
214,969
1
W
Izanami
5,446
545
64
6
0
161,120
3
W
Arachne
5,708
571
53
5
0
220,711
0
L
Chaac
5,223
522
60
6
0
196,556
0
L
Thor
5,740
574
89
9
0
224,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role