Player Matchup

Bake Kujira
Bake Kujira
IrishGold2402
Bake Kujira
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 188L
1,512 Elo+
Party 3
Chaac
Chaac
JesusTheDrunk11
Chaac
Level 119
God Stats
3W - 0L
1,555 SR
Queue Stats
55W - 57L
1,488 Elo+
Party 3
Jing Wei
Jing Wei
Kafairy
Jing Wei
Level 143
God Stats
1W - 3L
1,078 SR
Queue Stats
85W - 79L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
RubberGadget
Kuzenbo
Level 29
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 17L
1,457 Elo+
Party 3
Ao Kuang
Ao Kuang
TheKangarooKing
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 116L
1,559 Elo+
Party 3
Team Averages
Level 96
1,476 SR
1,512 Elo+

VS

Team Averages
Level 79
1,467 SR
1,508 Elo+
Cabrakan
Cabrakan
Bellnorh
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,710 Elo+
Party 2
Zeus
Zeus
DarkMagician_BR
Zeus
Level 140
God Stats
2W - 4L
1,398 SR
Queue Stats
142W - 156L
1,494 Elo+
Party 2
Izanami
Izanami
Eriku Aseru
Izanami
Level 27
God Stats
1W - 1L
1,795 SR
Queue Stats
121W - 126L
1,419 Elo+
Party 1
Discordia
Discordia
Polarnghthawk13
Discordia
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,487 Elo+
Party 1
Sol
Sol
TimbusGimbus24
Sol
Level 108
God Stats
0W - 5L
1,144 SR
Queue Stats
126W - 139L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
IrishGold2402
Bake Kujira
17
3 / 5 / 15
10,197
600
7,464
19,032
22,962
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 2 / 10
12,139
714
23,576
24,512
30,277
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Kafairy
Jing Wei
19
2 / 6 / 12
11,320
666
10,711
15,368
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
RubberGadget
Kuzenbo
18
1 / 3 / 12
10,352
609
6,664
12,634
21,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
20
13 / 2 / 9
13,184
776
24,426
22,524
21,955
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bellnorh
Cabrakan
17
2 / 7 / 7
11,077
652
5,961
19,370
34,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
8 / 3 / 9
12,215
719
35,714
16,127
8,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Eriku Aseru
Izanami
15
1 / 8 / 7
9,658
568
12,173
15,607
7,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Polarnghthawk13
Discordia
20
4 / 3 / 7
11,490
676
16,831
14,295
8,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 6
10,584
623
12,847
12,574
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
27
Kills
17
18
Deaths
27
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bellnorh
Cabrakan
2
7
7
0.79
L
8
3
9
4.17
L
Izanami
Eriku Aseru
Izanami
1
8
7
0.56
W
Bake Kujira
IrishGold2402
Bake Kujira
3
5
15
2.1
W
8
2
10
6.5
W
Jing Wei
Kafairy
Jing Wei
2
6
12
1.33
L
Discordia
Polarnghthawk13
Discordia
4
3
7
2.5
W
Kuzenbo
RubberGadget
Kuzenbo
1
3
12
2.33
W
Ao Kuang
13
2
9
8.75
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,841
Damage
83,526
94,070
Taken
77,973
104,447
Mitigated
66,246
37,746
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bellnorh
Cabrakan
5,961
306
904
2,069
19,370
34,185
0
9,180
9,980
11,965
512
L
35,714
1,497
1,605
5,034
16,127
8,967
0
8,368
7,166
58,030
0
L
Izanami
Eriku Aseru
Izanami
12,173
6,759
1,118
1,396
15,607
7,922
0
8,478
6,916
0
31,428
W
Bake Kujira
IrishGold2402
Bake Kujira
7,464
3,480
4,042
4,514
19,032
22,962
67
12,009
7,023
21,754
0
W
23,576
1,835
1,902
10,618
24,512
30,277
0
19,400
5,112
0
46,138
W
Jing Wei
Kafairy
Jing Wei
10,711
8,094
835
1,809
15,368
7,715
728
13,476
1,892
0
42,318
L
Discordia
Polarnghthawk13
Discordia
16,831
246
1,168
3,203
14,295
8,384
0
6,550
7,488
44,619
0
W
Kuzenbo
RubberGadget
Kuzenbo
6,664
3,450
481
383
12,634
21,538
30
10,652
1,982
18,059
0
W
Ao Kuang
24,426
5,889
2,959
10,203
22,524
21,955
105
15,304
7,220
34,340
0
L
12,847
4,855
759
818
12,574
6,788
0
4,595
7,869
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
55,024
204
Minions Killed
221
0
Camps Cleared
0
1,560,896
Distance Traveled
1,421,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,077
652
15
1
0
243,467
0
L
Zeus
12,215
719
49
3
0
322,426
0
L
Izanami
9,658
568
54
3
0
252,348
0
W
Bake Kujira
10,197
600
22
1
0
301,503
0
W
Chaac
12,139
714
38
2
0
349,314
0
W
Jing Wei
11,320
666
93
5
0
257,019
0
L
Discordia
11,490
676
43
3
0
343,130
0
W
Kuzenbo
10,352
609
19
1
0
315,688
0
W
Ao Kuang
13,184
776
32
2
0
337,372
0
L
Sol
10,584
623
60
4
0
260,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role