Player Matchup

Bacchus
Bacchus
ETNAD7ZV
Bacchus
Level 129
God Stats
2W - 6L
1,464 SR
Queue Stats
132W - 136L
1,501 Elo+
Solo
Nu Wa
Nu Wa
JoeySparks
Nu Wa
Level 133
God Stats
13W - 12L
1,570 SR
Queue Stats
264W - 253L
1,540 Elo+
Party 2
Medusa
Medusa
LINK1733
Medusa
Level 88
God Stats
15W - 6L
1,967 SR
Queue Stats
94W - 86L
1,472 Elo+
Party 2
Neith
Neith
Naximon
Neith
Level 129
God Stats
2W - 3L
1,593 SR
Queue Stats
152W - 149L
1,477 Elo+
Party 2
Bake Kujira
Bake Kujira
Willifur
Bake Kujira
Level 148
God Stats
5W - 6L
1,479 SR
Queue Stats
137W - 128L
1,477 Elo+
Party 2
Team Averages
Level 125
1,615 SR
1,493 Elo+

VS

Team Averages
Level 149
1,629 SR
1,489 Elo+
Sol
Sol
Kaihohonu
Sol
Level 149
God Stats
4W - 1L
1,491 SR
Queue Stats
18W - 11L
1,506 Elo+
Party 1
Bake Kujira
Bake Kujira
ShogunClutch
Bake Kujira
Level 117
God Stats
12W - 6L
1,730 SR
Queue Stats
167W - 146L
1,501 Elo+
Solo
Anubis
Anubis
Ukrim
Anubis
Level 155
God Stats
2W - 0L
1,716 SR
Queue Stats
16W - 14L
1,488 Elo+
Party 1
Charon
Charon
shadownet90
Charon
Level 158
God Stats
3W - 1L
1,619 SR
Queue Stats
41W - 34L
1,464 Elo+
Solo
Rama
Rama
spunoffsee
Rama
Level 168
God Stats
7W - 3L
1,587 SR
Queue Stats
62W - 42L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ETNAD7ZV
Bacchus
11
1 / 5 / 2
7,050
504
5,899
11,471
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
2 / 4 / 3
7,754
554
12,653
10,962
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
LINK1733
Medusa
9
1 / 6 / 2
6,199
443
4,806
11,940
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Naximon
Neith
13
3 / 1 / 1
7,752
554
6,880
10,841
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
Willifur
Bake Kujira
13
4 / 7 / 4
8,150
582
8,779
16,906
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 1
9,976
713
12,720
11,268
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bake Kujira
ShogunClutch
Bake Kujira
14
4 / 2 / 1
8,698
621
6,828
13,350
14,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Ukrim
Anubis
12
3 / 2 / 1
7,714
551
5,815
7,557
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
0 / 2 / 12
7,815
558
6,290
13,065
13,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 4
9,683
692
15,804
12,497
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
23
23
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ETNAD7ZV
Bacchus
1
5
2
0.4
L
Nu Wa
2
4
3
0.88
W
10
5
1
2.1
L
Medusa
LINK1733
Medusa
1
6
2
0.33
L
Neith
Naximon
Neith
3
1
1
3.5
W
Bake Kujira
ShogunClutch
Bake Kujira
4
2
1
2.25
W
Anubis
Ukrim
Anubis
3
2
1
1.75
L
Bake Kujira
Willifur
Bake Kujira
4
7
4
0.86
W
Charon
0
2
12
3
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
47,457
62,120
Taken
57,737
36,572
Mitigated
41,696
10,455
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ETNAD7ZV
Bacchus
5,899
1,270
0
2,297
11,471
6,712
0
3,263
8,208
40,806
0
L
Nu Wa
12,653
3,873
0
2,227
10,962
5,409
0
6,751
4,211
57,095
0
W
12,720
6,760
0
3,319
11,268
4,610
3,536
3,603
7,556
71,107
5,535
L
Medusa
LINK1733
Medusa
4,806
1,879
0
1,445
11,940
4,225
0
9,176
2,764
0
29,370
L
Neith
Naximon
Neith
6,880
3,000
0
3,181
10,841
4,601
0
4,324
6,517
0
54,972
W
Bake Kujira
ShogunClutch
Bake Kujira
6,828
4,511
0
604
13,350
14,823
702
7,216
5,417
72,773
0
W
Anubis
Ukrim
Anubis
5,815
146
0
1,344
7,557
3,859
0
3,381
4,058
58,858
0
L
Bake Kujira
Willifur
Bake Kujira
8,779
6,194
0
1,305
16,906
15,625
0
8,370
8,536
35,140
0
W
Charon
6,290
1,537
0
1,588
13,065
13,389
60
5,097
7,572
23,455
0
W
15,804
12,586
0
6,780
12,497
5,015
977
6,393
5,803
0
81,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
43,886
352
Minions Killed
471
0
Camps Cleared
0
1,277,407
Distance Traveled
1,338,643
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,050
504
79
6
0
267,974
0
L
Nu Wa
7,754
554
86
6
0
220,934
0
W
Sol
9,976
713
120
9
0
234,874
0
L
Medusa
6,199
443
50
4
0
223,588
2
L
Neith
7,752
554
83
6
0
284,396
0
W
Bake Kujira
8,698
621
118
8
0
261,572
0
W
Anubis
7,714
551
76
5
0
290,315
0
L
Bake Kujira
8,150
582
54
4
0
280,515
3
W
Charon
7,815
558
23
2
0
283,173
4
W
Rama
9,683
692
134
10
0
268,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role