Player Matchup

Medusa
Medusa
Ahoomanaga18
Medusa
Level 31
God Stats
5W - 1L
1,617 SR
Queue Stats
9W - 12L
1,384 Elo+
Party 3
Arachne
Arachne
Kraftmatic28
Arachne
Level 28
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 3
Sun Wukong
Sun Wukong
MrBadnewss
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,577 Elo+
Party 2
Bacchus
Bacchus
Temporize
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,577 Elo+
Party 2
Persephone
Persephone
XLilithKore
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,406 Elo+

VS

Team Averages
Level 52
1,464 SR
1,436 Elo+
Poseidon
Poseidon
LUSHI666
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,165 Elo+
Solo
Cerberus
Cerberus
MaaneNew
Cerberus
Level 16
God Stats
1W - 0L
1,240 SR
Queue Stats
21W - 15L
1,561 Elo+
Party 1
Persephone
Persephone
PatBanMe
Persephone
Level 100
God Stats
9W - 4L
1,726 SR
Queue Stats
30W - 28L
1,452 Elo+
Party 1
Hercules
Hercules
Souls0001
Hercules
Level 69
God Stats
2W - 1L
1,536 SR
Queue Stats
36W - 29L
1,539 Elo+
Party 1
Cupid
Cupid
Thadrunkpenguin
Cupid
Level 67
God Stats
1W - 1L
1,318 SR
Queue Stats
13W - 13L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 3 / 0
8,929
893
7,082
10,852
4,531
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Kraftmatic28
Arachne
12
0 / 5 / 1
6,950
695
1,487
10,910
5,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
MrBadnewss
Sun Wukong
13
3 / 3 / 1
7,838
784
4,490
10,523
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Temporize
Bacchus
12
0 / 5 / 4
7,260
726
3,060
10,703
10,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
XLilithKore
Persephone
14
1 / 4 / 1
7,898
790
9,707
7,332
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LUSHI666
Poseidon
14
1 / 5 / 11
8,271
827
9,035
7,643
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MaaneNew
Cerberus
15
4 / 1 / 9
9,630
963
5,190
11,754
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
PatBanMe
Persephone
15
3 / 1 / 9
8,769
877
8,306
5,287
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
Souls0001
Hercules
16
9 / 1 / 7
9,440
944
14,399
12,359
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 10
8,891
889
7,577
6,916
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
20
20
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
0
1
L
Arachne
Kraftmatic28
Arachne
0
5
1
0.1
W
Poseidon
LUSHI666
Poseidon
1
5
11
1.3
W
Cerberus
MaaneNew
Cerberus
4
1
9
8.5
L
Sun Wukong
MrBadnewss
Sun Wukong
3
3
1
1.17
W
Persephone
PatBanMe
Persephone
3
1
9
7.5
W
Hercules
Souls0001
Hercules
9
1
7
12.5
L
Bacchus
Temporize
Bacchus
0
5
4
0.4
W
3
0
10
8
L
Persephone
XLilithKore
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
44,507
50,320
Taken
43,959
30,614
Mitigated
36,161
3,934
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,082
2,556
0
662
10,852
4,531
160
4,957
5,457
0
28,400
L
Arachne
Kraftmatic28
Arachne
1,487
942
0
1,074
10,910
5,763
0
3,750
6,800
0
6,059
W
Poseidon
LUSHI666
Poseidon
9,035
1,364
0
500
7,643
3,403
992
1,275
6,242
19,528
0
W
Cerberus
MaaneNew
Cerberus
5,190
381
1,575
2,477
11,754
13,533
298
3,646
7,884
19,786
0
L
Sun Wukong
MrBadnewss
Sun Wukong
4,490
161
0
636
10,523
6,867
0
5,161
4,857
0
15,203
W
Persephone
PatBanMe
Persephone
8,306
894
0
699
5,287
2,350
695
1,493
3,793
26,464
0
W
Hercules
Souls0001
Hercules
14,399
4,264
0
4,874
12,359
13,485
163
4,005
8,050
0
23,897
L
Bacchus
Temporize
Bacchus
3,060
823
222
834
10,703
10,934
0
4,453
5,928
7,724
0
W
7,577
5,190
184
2,476
6,916
3,390
3,085
2,117
4,760
0
22,199
L
Persephone
XLilithKore
Persephone
9,707
759
0
506
7,332
2,519
0
3,336
3,646
27,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
45,001
145
Minions Killed
221
0
Camps Cleared
0
944,312
Distance Traveled
1,048,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,929
893
48
5
0
225,256
0
L
Arachne
6,950
695
9
1
0
184,339
0
W
Poseidon
8,271
827
41
4
0
185,238
0
W
Cerberus
9,630
963
37
4
0
213,021
0
L
Sun Wukong
7,838
784
28
3
0
203,474
0
W
Persephone
8,769
877
44
4
0
211,388
0
W
Hercules
9,440
944
39
4
0
237,321
0
L
Bacchus
7,260
726
12
1
0
137,617
0
W
Cupid
8,891
889
60
6
0
201,808
0
L
Persephone
7,898
790
48
5
0
193,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role