Player Matchup

Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BasedScroll
Sun Wukong
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 166L
1,393 Elo+
Party 2
Nox
Nox
Dosmo
Nox
Level 68
God Stats
4W - 6L
1,429 SR
Queue Stats
395W - 418L
1,442 Elo+
Solo
Terra
Terra
FootGobbler
Terra
Level 120
God Stats
0W - 2L
1,276 SR
Queue Stats
154W - 162L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
ShadeXe0n
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,405 Elo+
Party 2
Team Averages
Level 96
1,441 SR
1,426 Elo+

VS

Team Averages
Level 115
1,511 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrazyRachii
Izanami
Level 126
God Stats
8W - 8L
1,483 SR
Queue Stats
295W - 333L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
Facetious G
Ix Chel
Level 147
God Stats
4W - 3L
1,503 SR
Queue Stats
488W - 512L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
NemesisDragon_X
Ah Puch
Level 109
God Stats
1W - 0L
1,570 SR
Queue Stats
117W - 112L
1,484 Elo+
Solo
Odin
Odin
Xplosive Zay
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 58L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 2 / 7
8,624
862
16,304
7,893
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BasedScroll
Sun Wukong
14
1 / 3 / 9
7,429
743
7,857
13,390
14,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Dosmo
Nox
12
2 / 5 / 8
7,266
727
7,802
10,123
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 6
7,515
752
7,459
17,423
13,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ShadeXe0n
Erlang Shen
13
4 / 5 / 6
7,737
774
6,017
11,701
12,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 2 / 12
8,710
871
10,885
11,408
12,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
CrazyRachii
Izanami
15
8 / 2 / 7
9,407
941
11,674
10,674
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Facetious G
Ix Chel
14
1 / 3 / 14
7,787
779
9,087
11,369
6,860
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 10
8,354
835
17,838
9,747
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 16
7,637
764
6,688
9,506
10,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
13
Kills
20
20
Deaths
13
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
7
3.25
W
Zhong Kui
 
Zhong Kui
6
2
12
6
L
Sun Wukong
BasedScroll
Sun Wukong
1
3
9
1.83
W
Izanami
CrazyRachii
Izanami
8
2
7
5.75
L
Nox
Dosmo
Nox
2
5
8
1.2
W
Ix Chel
Facetious G
Ix Chel
1
3
14
2.67
L
3
5
6
1.2
W
4
3
10
3
L
Erlang Shen
ShadeXe0n
Erlang Shen
4
5
6
1.4
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
56,172
60,530
Taken
52,704
49,968
Mitigated
40,079
15,849
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,304
173
536
1,102
7,893
4,020
0
6,423
1,357
34,959
0
W
Zhong Kui
 
Zhong Kui
10,885
406
1,609
3,623
11,408
12,560
319
5,819
5,323
16,635
0
L
Sun Wukong
BasedScroll
Sun Wukong
7,857
909
1,174
2,595
13,390
14,594
0
9,218
3,899
0
14,016
W
Izanami
CrazyRachii
Izanami
11,674
8,208
431
2,097
10,674
5,257
577
6,216
4,372
0
29,001
L
Nox
Dosmo
Nox
7,802
211
173
1,963
10,123
5,185
0
7,038
2,938
14,033
0
W
Ix Chel
Facetious G
Ix Chel
9,087
1,363
7,835
5,058
11,369
6,860
0
7,901
3,276
13,333
0
L
7,459
1,894
2,139
4,369
17,423
13,697
0
10,153
7,068
10,656
0
W
17,838
720
619
1,881
9,747
5,049
0
4,773
4,974
32,525
0
L
Erlang Shen
ShadeXe0n
Erlang Shen
6,017
2,288
266
1,532
11,701
12,472
0
6,889
4,644
0
11,140
W
6,688
1,579
420
1,257
9,506
10,353
0
6,187
3,194
3,624
8,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
41,895
109
Minions Killed
125
0
Camps Cleared
0
924,137
Distance Traveled
966,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,624
862
45
5
0
222,066
0
W
Zhong Kui
8,710
871
18
2
0
199,805
0
L
Sun Wukong
7,429
743
16
2
0
194,213
0
W
Izanami
9,407
941
44
4
0
173,950
0
L
Nox
7,266
727
25
3
0
170,323
0
W
Ix Chel
7,787
779
15
2
0
205,683
0
L
Terra
7,515
752
13
1
0
171,641
0
W
Ah Puch
8,354
835
37
4
0
181,176
0
L
Erlang Shen
7,737
774
10
1
0
165,894
0
W
Odin
7,637
764
11
1
0
206,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role