Player Matchup

Ganesha
Ganesha
BeemoYDD
Ganesha
Level 108
God Stats
1W - 0L
1,726 SR
Queue Stats
258W - 252L
1,525 Elo+
Party 1
Susano
Susano
TricksterGengar
Susano
Level 34
God Stats
18W - 12L
1,561 SR
Queue Stats
79W - 72L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
mussopo
Baba Yaga
Level 45
God Stats
6W - 4L
1,699 SR
Queue Stats
130W - 117L
1,521 Elo+
Party 1
Team Averages
Level 62
1,662 SR
1,513 Elo+

VS

Team Averages
Level 104
1,512 SR
1,446 Elo+
Bake Kujira
Bake Kujira
BlooDCentINel080
Bake Kujira
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 2
Mulan
Mulan
Kein2552
Mulan
Level 96
God Stats
1W - 1L
1,380 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 2
Ra
Ra
iiDoc
Ra
Level 102
God Stats
4W - 4L
1,655 SR
Queue Stats
15W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeemoYDD
Ganesha
12
0 / 1 / 7
9,293
664
8,555
14,904
17,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 2
11,188
799
12,312
9,025
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
mussopo
Baba Yaga
14
2 / 1 / 7
10,523
752
13,799
4,362
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BlooDCentINel080
Bake Kujira
11
2 / 4 / 2
9,566
683
8,403
15,816
14,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Kein2552
Mulan
13
2 / 2 / 0
9,658
690
10,504
15,179
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
13
1 / 3 / 1
9,915
708
3,759
8,936
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
5
5
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BeemoYDD
Ganesha
0
1
7
3.5
L
Bake Kujira
BlooDCentINel080
Bake Kujira
2
4
2
0.75
L
Mulan
Kein2552
Mulan
2
2
0
1
W
7
3
2
2.67
L
Ra
1
3
1
0.5
W
Baba Yaga
mussopo
Baba Yaga
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
22,666
28,291
Taken
39,931
23,640
Mitigated
30,369
6,094
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BeemoYDD
Ganesha
8,555
651
0
4,003
14,904
17,363
0
5,333
8,716
26,691
256
L
Bake Kujira
BlooDCentINel080
Bake Kujira
8,403
6,031
142
427
15,816
14,577
0
7,081
8,583
28,011
0
L
Mulan
Kein2552
Mulan
10,504
864
0
2,050
15,179
12,891
0
9,074
6,105
0
28,853
W
12,312
3,969
0
771
9,025
4,179
0
4,736
4,155
0
37,711
L
Ra
3,759
538
1,859
3,812
8,936
2,901
0
6,517
2,419
55,433
0
W
Baba Yaga
mussopo
Baba Yaga
13,799
800
0
1,320
4,362
2,098
0
2,394
1,792
51,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
29,139
138
Minions Killed
159
0
Camps Cleared
0
778,624
Distance Traveled
726,546
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,293
664
3
0
0
269,977
0
L
Bake Kujira
9,566
683
30
2
0
231,317
3
L
Mulan
9,658
690
28
2
0
241,117
0
W
Susano
11,188
799
52
4
0
263,894
0
L
Ra
9,915
708
101
7
0
254,112
0
W
Baba Yaga
10,523
752
83
6
0
244,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role