Player Matchup

Hera
Hera
Platinum II
 
Hera
Platinum II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Platinum II
MiniPerra
Set
Platinum II
Level 123
God Stats
1W - 0L
1,381 SR
Queue Stats
29W - 8L
2,221 MMR
Party 1
Cerberus
Cerberus
Platinum II
heiner1231
Cerberus
Platinum II
Level 135
God Stats
30W - 12L
1,700 SR
Queue Stats
223W - 211L
1,628 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,527 SR
1,783 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,682 SR
1,748 MMR
Ah Puch
Ah Puch
Gold I
Chavito Vago
Ah Puch
Gold I
Level 182
God Stats
10W - 7L
1,843 SR
Queue Stats
474W - 476L
1,742 MMR
Solo
Hachiman
Hachiman
Platinum III
LiggMaBallz
Hachiman
Platinum III
Level 128
God Stats
22W - 18L
1,610 SR
Queue Stats
190W - 209L
1,729 MMR
Solo
Bacchus
Bacchus
Gold II
oBoss Red
Bacchus
Gold II
Level 165
God Stats
3W - 2L
1,593 SR
Queue Stats
89W - 97L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 0 / 12
11,010
918
15,574
8,600
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 2 / 7
12,203
1,017
20,272
14,988
11,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
heiner1231
Cerberus
12
3 / 4 / 9
9,892
824
5,551
12,030
11,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
CharonThothKuzenboAresAchilles

VS

Bans
AtlasXbalanqueMartichorasHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chavito Vago
Ah Puch
11
1 / 8 / 3
8,682
724
6,471
12,537
3,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
LiggMaBallz
Hachiman
12
3 / 6 / 2
9,414
785
8,383
14,790
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
oBoss Red
Bacchus
12
2 / 6 / 3
9,526
794
9,513
18,536
21,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
6
6
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
12
11
L
Ah Puch
Chavito Vago
Ah Puch
1
8
3
0.31
L
Hachiman
LiggMaBallz
Hachiman
3
6
2
0.67
W
12
2
7
7.75
W
Cerberus
heiner1231
Cerberus
3
4
9
1.88
L
Bacchus
oBoss Red
Bacchus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
24,367
35,618
Taken
45,863
26,840
Mitigated
29,912
11,758
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,574
2,807
70
2,856
8,600
3,606
905
4,252
3,928
48,409
0
L
Ah Puch
Chavito Vago
Ah Puch
6,471
265
0
2,207
12,537
3,623
0
5,089
7,200
32,779
0
L
Hachiman
LiggMaBallz
Hachiman
8,383
4,442
0
2,079
14,790
4,333
0
6,007
8,599
0
35,965
W
20,272
8,015
0
6,117
14,988
11,495
1,626
5,028
8,880
0
61,061
W
Cerberus
heiner1231
Cerberus
5,551
119
139
2,576
12,030
11,739
402
5,657
5,905
25,766
0
L
Bacchus
oBoss Red
Bacchus
9,513
1,643
0
2,281
18,536
21,956
0
9,220
8,895
21,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
27,622
180
Minions Killed
100
0
Camps Cleared
0
685,818
Distance Traveled
609,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,010
918
72
6
0
246,943
0
L
Ah Puch
8,682
724
47
4
0
194,571
0
L
Hachiman
9,414
785
47
4
0
182,010
0
W
Set
12,203
1,017
62
5
0
224,245
0
W
Cerberus
9,892
824
46
4
0
214,630
0
L
Bacchus
9,526
794
6
1
0
232,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role