Player Matchup

Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
Armorwolf
Mercury
Diamond I
Level 148
God Stats
2W - 2L
1,537 SR
Queue Stats
78W - 43L
2,452 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Cubツ
Ganesha
Diamond IV
Level 87
God Stats
4W - 4L
1,322 SR
Queue Stats
158W - 124L
2,314 MMR
Party 1
Skadi
Skadi
Diamond V
KingHobojoe1
Skadi
Diamond V
Level 206
God Stats
83W - 40L
1,729 SR
Queue Stats
1,046W - 1,029L
2,177 MMR
Solo
Chronos
Chronos
Masters
OldTimerDan
Chronos
Masters
Level 108
God Stats
10W - 9L
1,662 SR
Queue Stats
243W - 190L
3,393 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,550 SR
2,367 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,694 SR
2,285 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond III
DoctorC00chy
Shiva
Diamond III
Level 159
God Stats
9W - 5L
1,716 SR
Queue Stats
322W - 314L
2,165 MMR
Solo
Bacchus
Bacchus
Diamond IV
IComeAlive
Bacchus
Diamond IV
Level 147
God Stats
25W - 15L
1,744 SR
Queue Stats
200W - 187L
2,228 MMR
Solo
Tiamat
Tiamat
Masters
chabob
Tiamat
Masters
Level 122
God Stats
49W - 24L
1,701 SR
Queue Stats
59W - 30L
2,858 MMR
Solo
Anubis
Anubis
Masters
slamminsalmon324
Anubis
Masters
Level 66
God Stats
1W - 1L
1,811 SR
Queue Stats
99W - 100L
2,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 0 / 0
3,803
761
1,647
3,722
1,986
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Armorwolf
Mercury
8
1 / 0 / 1
3,973
795
1,283
3,250
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Cubツ
Ganesha
6
0 / 1 / 1
3,626
725
1,001
4,466
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,462
492
0
0
0
Chronos
OldTimerDan
Chronos
6
1 / 2 / 0
3,614
723
2,360
4,510
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ThorCamazotzAthena

VS

Bans
GebThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
2 / 1 / 1
3,956
791
1,711
2,503
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,894
779
2,109
3,782
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
IComeAlive
Bacchus
5
0 / 0 / 3
3,649
730
901
1,695
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
chabob
Tiamat
7
0 / 0 / 0
3,795
759
1,262
1,354
511
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
1 / 1 / 2
3,429
686
3,452
3,170
1,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
L
Mercury
Armorwolf
Mercury
1
0
1
1.5
L
Ganesha
Cubツ
Ganesha
0
1
1
0.5
W
0
0
0
0
W
Bacchus
IComeAlive
Bacchus
0
0
3
1.5
L
0
0
0
0
L
Chronos
OldTimerDan
Chronos
1
2
0
0.5
W
Tiamat
chabob
Tiamat
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,291
Damage
9,435
15,948
Taken
12,504
5,928
Mitigated
5,114
3,295
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,647
147
0
1,035
3,722
1,986
0
0
3,722
0
22,462
W
Tsukuyomi
 
Tsukuyomi
1,711
747
0
1,113
2,503
726
0
753
1,726
0
15,680
L
Mercury
Armorwolf
Mercury
1,283
608
0
535
3,250
1,023
0
924
2,278
0
22,417
L
Ganesha
Cubツ
Ganesha
1,001
113
0
1,285
4,466
1,861
0
1,598
2,844
10,905
0
W
2,109
753
0
275
3,782
1,332
0
0
3,782
0
23,029
W
Bacchus
IComeAlive
Bacchus
901
183
0
1,053
1,695
1,152
0
336
1,324
6,487
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
OldTimerDan
Chronos
2,360
766
0
440
4,510
1,058
0
3,021
1,489
17,963
0
W
Tiamat
chabob
Tiamat
1,262
267
0
774
1,354
511
0
143
1,211
23,324
0
W
3,452
389
0
873
3,170
1,393
0
1,949
1,100
20,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,478
Gold Earned
18,723
150
Minions Killed
176
0
Camps Cleared
0
471,223
Distance Traveled
555,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,803
761
42
8
0
124,236
0
W
Tsukuyomi
3,956
791
33
7
0
121,774
0
L
Mercury
3,973
795
55
11
0
132,968
0
L
Ganesha
3,626
725
4
1
0
104,843
0
W
Shiva
3,894
779
46
9
0
112,584
0
W
Bacchus
3,649
730
10
2
0
115,806
0
L
Skadi
2,462
492
0
0
0
0
0
L
Chronos
3,614
723
49
10
0
109,176
0
W
Tiamat
3,795
759
55
11
0
98,258
1
W
Anubis
3,429
686
32
6
0
107,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role