Player Matchup

Anubis
Anubis
Alessio-Crusher-
Anubis
Level 53
God Stats
3W - 1L
1,719 SR
Queue Stats
112W - 122L
1,378 Elo+
Solo
Bake Kujira
Bake Kujira
Cripwalka
Bake Kujira
Level 87
God Stats
1W - 2L
1,298 SR
Queue Stats
31W - 37L
1,460 Elo+
Solo
Chang'e
Chang'e
Ivasciuk
Chang'e
Level 87
God Stats
10W - 7L
1,531 SR
Queue Stats
11W - 11L
1,413 Elo+
Solo
Artemis
Artemis
MrxEscobar
Artemis
Level 61
God Stats
1W - 0L
1,784 SR
Queue Stats
69W - 55L
1,337 Elo+
Solo
Ravana
Ravana
TrashyTreasures
Ravana
Level 126
God Stats
4W - 2L
1,763 SR
Queue Stats
214W - 83L
1,795 Elo+
Solo
Team Averages
Level 83
1,619 SR
1,477 Elo+

VS

Team Averages
Level 96
1,518 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dylan_D-Calderon
Mulan
Level 65
God Stats
3W - 2L
1,706 SR
Queue Stats
90W - 76L
1,535 Elo+
Solo
Thanatos
Thanatos
Just NightzZ x
Thanatos
Level 114
God Stats
15W - 15L
1,550 SR
Queue Stats
498W - 489L
1,495 Elo+
Solo
Rama
Rama
Keiron--98
Rama
Level 154
God Stats
0W - 1L
1,671 SR
Queue Stats
49W - 51L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Persivalj2
Sylvanus
Level 60
God Stats
1W - 6L
1,161 SR
Queue Stats
177W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,368
520
9,065
11,003
5,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
Cripwalka
Bake Kujira
13
2 / 5 / 7
8,987
499
6,519
18,316
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Ivasciuk
Chang'e
14
3 / 2 / 7
9,507
528
7,223
13,414
6,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MrxEscobar
Artemis
12
0 / 2 / 2
8,117
451
2,986
7,340
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 1 / 1
13,278
738
31,053
12,079
7,407
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 5
8,695
483
8,423
9,929
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 8 / 2
8,452
470
5,918
20,238
13,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
5 / 7 / 0
10,345
575
8,750
18,927
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 4
8,658
481
10,056
11,512
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Persivalj2
Sylvanus
14
5 / 3 / 5
9,532
530
8,180
17,414
14,677
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
13
13
Deaths
26
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
5
1.5
W
1
3
8
1.67
W
Bake Kujira
Cripwalka
Bake Kujira
2
5
7
1.1
L
1
8
2
0.25
W
Chang'e
Ivasciuk
Chang'e
3
2
7
3.25
L
Thanatos
5
7
0
0.71
L
0
5
4
0.4
W
Artemis
MrxEscobar
Artemis
0
2
2
0.5
L
Sylvanus
Persivalj2
Sylvanus
5
3
5
2.5
W
20
1
1
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,846
Damage
41,327
62,152
Taken
78,020
35,031
Mitigated
43,533
18,839
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,423
3,767
0
3,233
9,929
4,412
2,296
2,437
7,492
53,218
9,756
W
9,065
545
0
6,432
11,003
5,707
386
3,305
7,698
87,638
0
W
Bake Kujira
Cripwalka
Bake Kujira
6,519
3,533
262
1,127
18,316
12,278
50
4,790
13,526
32,210
0
L
5,918
459
0
1,895
20,238
13,769
0
6,619
13,619
0
55,573
W
Chang'e
Ivasciuk
Chang'e
7,223
511
519
5,765
13,414
6,973
753
1,587
11,827
57,338
0
L
Thanatos
8,750
3,904
0
10,580
18,927
7,372
0
2,080
16,847
0
107,889
L
10,056
6,494
0
1,647
11,512
3,303
529
5,048
6,464
0
71,111
W
Artemis
MrxEscobar
Artemis
2,986
1,377
301
1,920
7,340
2,666
1,564
3,335
4,005
0
46,905
L
Sylvanus
Persivalj2
Sylvanus
8,180
1,491
1,408
4,423
17,414
14,677
488
6,623
10,791
28,344
0
W
31,053
10,918
0
2,513
12,079
7,407
0
2,845
9,234
0
142,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
45,682
502
Minions Killed
474
0
Camps Cleared
0
1,801,630
Distance Traveled
1,631,266
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,695
483
99
6
0
257,952
2
W
Anubis
9,368
520
114
6
0
365,329
0
W
Bake Kujira
8,987
499
45
3
0
341,091
8
L
Mulan
8,452
470
76
4
0
331,752
2
W
Chang'e
9,507
528
93
5
0
310,067
0
L
Thanatos
10,345
575
147
8
0
391,586
0
L
Rama
8,658
481
112
6
0
316,667
5
W
Artemis
8,117
451
79
4
0
352,449
0
L
Sylvanus
9,532
530
40
2
0
333,309
0
W
Ravana
13,278
738
171
10
0
432,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role