Player Matchup

Rama
Rama
Elifuin
Rama
Level 120
God Stats
1W - 3L
1,371 SR
Queue Stats
125W - 135L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
Jemangeducaca
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Chronos
Chronos
RuffContact
Chronos
Level 129
God Stats
0W - 5L
1,060 SR
Queue Stats
231W - 249L
1,430 Elo+
Solo
Athena
Athena
anamolyalbatross
Athena
Level 105
God Stats
1W - 3L
1,529 SR
Queue Stats
184W - 203L
1,412 Elo+
Solo
Amaterasu
Amaterasu
weeverton123
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 117L
1,340 Elo+
Solo
Team Averages
Level 80
1,392 SR
1,353 Elo+

VS

Team Averages
Level 120
1,526 SR
1,448 Elo+
Hachiman
Hachiman
BIGWILLIE154
Hachiman
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
117W - 139L
1,440 Elo+
Party 2
Hera
Hera
CoreMiner
Hera
Level 104
God Stats
2W - 3L
1,514 SR
Queue Stats
183W - 187L
1,454 Elo+
Party 2
Odin
Odin
GheeZzY
Odin
Level 69
God Stats
15W - 9L
1,616 SR
Queue Stats
377W - 386L
1,455 Elo+
Solo
Medusa
Medusa
K666ti
Medusa
Level 144
God Stats
6W - 7L
1,454 SR
Queue Stats
549W - 569L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Skiinnii_Boii
Cthulhu
Level 174
God Stats
4W - 5L
1,320 SR
Queue Stats
281W - 291L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Elifuin
Rama
13
1 / 9 / 8
8,483
606
7,392
16,119
7,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Jemangeducaca
Cliodhna
18
3 / 7 / 6
10,047
718
6,257
13,627
7,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
RuffContact
Chronos
19
3 / 6 / 7
10,206
729
10,597
16,031
8,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 1
6,963
497
578
6,415
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
weeverton123
Amaterasu
17
7 / 9 / 6
10,360
740
14,439
24,038
26,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGWILLIE154
Hachiman
19
10 / 3 / 15
11,861
847
10,088
11,591
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
5 / 4 / 17
10,838
774
19,292
9,793
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
GheeZzY
Odin
18
4 / 3 / 24
11,211
801
13,807
16,111
19,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
K666ti
Medusa
17
5 / 5 / 9
11,189
799
14,084
14,825
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
19
11 / 3 / 16
12,059
861
11,339
12,531
17,759
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
116
15
Kills
35
35
Deaths
18
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIGWILLIE154
Hachiman
10
3
15
5.83
W
Hera
5
4
17
3.38
L
Rama
Elifuin
Rama
1
9
8
0.56
W
Odin
GheeZzY
Odin
4
3
24
5.33
L
Cliodhna
Jemangeducaca
Cliodhna
3
7
6
0.86
W
Medusa
K666ti
Medusa
5
5
9
1.9
L
Chronos
RuffContact
Chronos
3
6
7
1.08
W
Cthulhu
11
3
16
6.33
L
1
4
1
0.38
L
Amaterasu
weeverton123
Amaterasu
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
68,610
76,230
Taken
64,851
54,292
Mitigated
53,308
10,162
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIGWILLIE154
Hachiman
10,088
5,994
1,455
2,282
11,591
5,510
2,378
1,457
10,049
0
23,944
W
Hera
19,292
5,311
895
1,968
9,793
3,896
1,498
1,377
8,173
32,762
0
L
Rama
Elifuin
Rama
7,392
3,801
635
1,908
16,119
7,261
0
5,581
10,532
0
14,337
W
Odin
GheeZzY
Odin
13,807
2,325
2,819
4,795
16,111
19,199
1,072
3,123
12,804
2,349
23,128
L
Cliodhna
Jemangeducaca
Cliodhna
6,257
1,160
454
987
13,627
7,186
0
6,416
7,211
0
18,560
W
Medusa
K666ti
Medusa
14,084
5,723
953
2,463
14,825
6,944
2,954
2,455
11,853
0
29,215
L
Chronos
RuffContact
Chronos
10,597
2,630
703
2,331
16,031
8,818
0
8,116
7,910
41,480
0
W
Cthulhu
11,339
547
1,066
750
12,531
17,759
94
3,389
8,967
26,215
984
L
578
102
0
75
6,415
4,340
0
1,373
5,038
1,190
0
L
Amaterasu
weeverton123
Amaterasu
14,439
6,381
120
2,949
24,038
26,687
0
9,408
14,627
707
23,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
57,158
110
Minions Killed
142
0
Camps Cleared
0
789,311
Distance Traveled
1,239,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,861
847
22
2
0
265,574
0
W
Hera
10,838
774
26
2
0
233,531
0
L
Rama
8,483
606
12
1
0
180,675
0
W
Odin
11,211
801
19
1
0
290,957
0
L
Cliodhna
10,047
718
30
2
0
191,219
0
W
Medusa
11,189
799
40
3
0
227,523
0
L
Chronos
10,206
729
55
4
0
188,097
0
W
Cthulhu
12,059
861
35
3
0
221,793
0
L
Athena
6,963
497
0
0
0
27,190
0
L
Amaterasu
10,360
740
13
1
0
202,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role