Player Matchup

Janus
Janus
Caimas
Janus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,492 Elo+
Party 1
Thanatos
Thanatos
Chaistynath
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,405 Elo+
Party 1
Chang'e
Chang'e
HsOy-Lucifer
Chang'e
Level 81
God Stats
1W - 1L
1,738 SR
Queue Stats
96W - 95L
1,461 Elo+
Solo
Agni
Agni
conic_mantis2
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 43L
1,150 Elo+
Solo
Nemesis
Nemesis
phynx223
Nemesis
Level 73
God Stats
3W - 2L
1,594 SR
Queue Stats
199W - 168L
1,500 Elo+
Solo
Team Averages
Level 58
1,567 SR
1,401 Elo+

VS

Team Averages
Level 78
1,486 SR
1,341 Elo+
Ao Kuang
Ao Kuang
D3sTr0iY3r_PR_
Ao Kuang
Level 107
God Stats
11W - 13L
1,431 SR
Queue Stats
485W - 500L
1,402 Elo+
Solo
Bacchus
Bacchus
RingFire
Bacchus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,334 Elo+
Party 2
Janus
Janus
WRYDStepBro
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Wildrider75
Xbalanque
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 26L
1,284 Elo+
Party 2
Ix Chel
Ix Chel
bros55
Ix Chel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Caimas
Janus
14
0 / 5 / 10
8,804
734
10,741
8,332
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Chaistynath
Thanatos
14
4 / 7 / 2
8,703
725
8,823
12,783
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chang'e
HsOy-Lucifer
Chang'e
16
3 / 10 / 4
9,006
751
8,912
18,280
7,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 14 / 4
8,715
726
1,922
17,920
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
phynx223
Nemesis
18
9 / 7 / 1
10,580
882
12,184
17,353
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
13 / 4 / 15
11,620
968
8,908
15,555
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
RingFire
Bacchus
16
4 / 4 / 26
10,721
893
6,613
14,033
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 4 / 21
12,485
1,040
20,637
12,384
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Wildrider75
Xbalanque
17
13 / 4 / 16
11,376
948
19,991
11,334
5,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
bros55
Ix Chel
18
3 / 2 / 29
10,839
903
10,823
7,727
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
17
Kills
42
43
Deaths
18
21
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Janus
Caimas
Janus
0
5
10
1
L
Thanatos
Chaistynath
Thanatos
4
7
2
0.71
W
Ao Kuang
13
4
15
5.13
L
Chang'e
HsOy-Lucifer
Chang'e
3
10
4
0.5
W
Bacchus
RingFire
Bacchus
4
4
26
4.25
W
9
4
21
4.88
W
Xbalanque
Wildrider75
Xbalanque
13
4
16
5.25
W
Ix Chel
bros55
Ix Chel
3
2
29
8.75
L
1
14
4
0.21
L
Nemesis
phynx223
Nemesis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
66,972
74,668
Taken
61,033
32,282
Mitigated
44,367
13,026
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Caimas
Janus
10,741
0
386
866
8,332
3,237
0
5,647
2,553
20,317
0
L
Thanatos
Chaistynath
Thanatos
8,823
1,314
0
2,984
12,783
6,113
0
8,305
4,338
0
11,126
W
Ao Kuang
8,908
1,487
1,874
5,026
15,555
14,741
2,642
3,644
11,444
14,731
0
L
Chang'e
HsOy-Lucifer
Chang'e
8,912
965
2,142
2,244
18,280
7,230
0
11,287
6,823
20,695
0
W
Bacchus
RingFire
Bacchus
6,613
576
523
3,007
14,033
15,736
460
4,546
9,190
10,207
0
W
20,637
2,437
72
999
12,384
5,528
2,018
5,454
6,778
47,573
0
W
Xbalanque
Wildrider75
Xbalanque
19,991
13,279
829
3,508
11,334
5,096
2,710
4,360
6,881
0
37,827
W
Ix Chel
bros55
Ix Chel
10,823
1,948
826
1,078
7,727
3,266
1,586
3,571
4,014
23,248
0
L
1,922
271
0
309
17,920
6,321
11
8,842
8,953
14,492
0
L
Nemesis
phynx223
Nemesis
12,184
2,330
371
3,724
17,353
9,381
0
12,038
5,020
0
20,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
57,041
87
Minions Killed
143
0
Camps Cleared
0
886,753
Distance Traveled
1,078,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,804
734
24
2
0
171,280
0
L
Thanatos
8,703
725
5
0
0
166,476
0
W
Ao Kuang
11,620
968
3
0
0
216,101
0
L
Chang'e
9,006
751
30
3
0
180,153
0
W
Bacchus
10,721
893
6
1
0
221,848
0
W
Janus
12,485
1,040
68
6
0
231,623
0
W
Xbalanque
11,376
948
42
4
0
188,419
0
W
Ix Chel
10,839
903
24
2
0
220,136
0
L
Agni
8,715
726
16
1
0
125,621
0
L
Nemesis
10,580
882
12
1
0
243,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role