Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Doughnutsy
Ah Puch
Level 82
God Stats
4W - 2L
1,360 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 1
Bake Kujira
Bake Kujira
SizedRope1964
Bake Kujira
Level 85
God Stats
1W - 4L
1,721 SR
Queue Stats
31W - 25L
1,542 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,521 Elo+

VS

Team Averages
Level 72
1,440 SR
1,513 Elo+
Anhur
Anhur
Bigtruther101
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
ReggieRed420
Sylvanus
Level 124
God Stats
4W - 4L
1,344 SR
Queue Stats
10W - 12L
1,531 Elo+
Party 2
Susano
Susano
nova4667
Susano
Level 86
God Stats
1W - 2L
1,475 SR
Queue Stats
25W - 37L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 7
10,250
854
10,114
7,564
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Doughnutsy
Ah Puch
11
1 / 3 / 8
8,863
739
10,370
6,865
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
SizedRope1964
Bake Kujira
12
6 / 2 / 5
10,001
833
6,581
11,662
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
8,206
684
1,502
7,783
2,900
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ReggieRed420
Sylvanus
11
3 / 3 / 3
9,590
799
7,871
10,288
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
nova4667
Susano
11
2 / 3 / 4
8,864
739
7,472
14,375
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
6
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
L
1
5
2
0.4
W
Ah Puch
Doughnutsy
Ah Puch
1
3
8
1.67
L
Sylvanus
ReggieRed420
Sylvanus
3
3
3
1.5
W
Bake Kujira
SizedRope1964
Bake Kujira
6
2
5
4.25
L
Susano
nova4667
Susano
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
16,845
26,091
Taken
32,446
17,784
Mitigated
18,722
5,436
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,114
4,207
0
2,416
7,564
3,674
1,423
2,300
5,182
0
59,297
L
1,502
759
0
164
7,783
2,900
0
3,159
4,390
0
19,892
W
Ah Puch
Doughnutsy
Ah Puch
10,370
161
0
1,134
6,865
2,205
661
2,785
3,955
35,826
0
L
Sylvanus
ReggieRed420
Sylvanus
7,871
1,340
1,154
2,240
10,288
5,726
0
4,952
4,923
26,434
5,465
W
Bake Kujira
SizedRope1964
Bake Kujira
6,581
2,663
240
1,646
11,662
11,905
506
2,863
8,512
16,552
595
L
Susano
nova4667
Susano
7,472
913
0
2,271
14,375
10,096
0
7,305
6,635
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
26,660
144
Minions Killed
99
0
Camps Cleared
0
646,719
Distance Traveled
589,014
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,250
854
89
7
0
220,683
0
L
Anhur
8,206
684
50
4
0
188,626
0
W
Ah Puch
8,863
739
36
3
0
202,322
3
L
Sylvanus
9,590
799
32
3
0
191,297
6
W
Bake Kujira
10,001
833
19
2
0
223,714
2
L
Susano
8,864
739
17
1
0
209,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role