Player Matchup

Bacchus
Bacchus
Gold II
Bafo1282
Bacchus
Gold II
Level 97
God Stats
22W - 21L
1,522 SR
Queue Stats
377W - 376L
1,755 MMR
Solo
Izanami
Izanami
Gold I
Dewkes
Izanami
Gold I
Level 157
God Stats
3W - 2L
1,648 SR
Queue Stats
73W - 80L
1,694 MMR
Party 3
Scylla
Scylla
Platinum IV
LowBall3r
Scylla
Platinum IV
Level 88
God Stats
41W - 34L
1,625 SR
Queue Stats
49W - 48L
1,856 MMR
Party 3
Geb
Geb
Platinum V
StarsCM
Geb
Platinum V
Level 190
God Stats
5W - 5L
1,612 SR
Queue Stats
61W - 67L
1,816 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
mikelke01
Jormungandr
Platinum V
Level 174
God Stats
2W - 1L
1,707 SR
Queue Stats
223W - 215L
1,700 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,623 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,483 SR
1,765 MMR
Apollo
Apollo
Gold III
GeeRip
Apollo
Gold III
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 21L
1,791 MMR
Party 1
Ra
Ra
Platinum IV
HoldTheseLzho3
Ra
Platinum IV
Level 154
God Stats
16W - 18L
1,487 SR
Queue Stats
331W - 314L
1,771 MMR
Solo
Achilles
Achilles
Gold II
Kingtaco29
Achilles
Gold II
Level 126
God Stats
2W - 1L
1,170 SR
Queue Stats
51W - 52L
1,744 MMR
Solo
Da Ji
Da Ji
Platinum III
LosOneTheGod
Da Ji
Platinum III
Level 162
God Stats
144W - 88L
1,757 SR
Queue Stats
253W - 230L
1,755 MMR
Solo
Sylvanus
Sylvanus
Gold I
TheLokiSupport
Sylvanus
Gold I
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bafo1282
Bacchus
14
0 / 6 / 3
8,362
465
8,336
16,977
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Dewkes
Izanami
16
1 / 0 / 0
9,405
523
3,667
10,392
3,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
LowBall3r
Scylla
14
1 / 3 / 0
8,733
485
4,513
12,646
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
11
0 / 6 / 0
7,735
430
4,166
18,900
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
mikelke01
Jormungandr
15
1 / 5 / 0
9,574
532
10,259
16,862
10,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaLokiThorThanatos

VS

Bans
MercuryThothSusanoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GeeRip
Apollo
19
2 / 1 / 2
11,609
645
11,207
10,211
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 2 / 3
11,595
644
17,794
9,489
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kingtaco29
Achilles
18
3 / 1 / 2
11,155
620
8,235
15,597
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 0 / 3
11,334
630
12,160
14,525
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
15
1 / 0 / 8
9,885
549
10,259
15,345
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bafo1282
Bacchus
0
6
3
0.25
L
Izanami
Dewkes
Izanami
1
0
0
1
W
Apollo
GeeRip
Apollo
2
1
2
3
W
6
2
3
3.75
W
Achilles
Kingtaco29
Achilles
3
1
2
4
W
8
0
3
9.5
L
Scylla
LowBall3r
Scylla
1
3
0
0.33
L
Geb
0
6
0
0
W
Sylvanus
1
0
8
5
L
Jormungandr
mikelke01
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
59,655
75,777
Taken
65,167
37,505
Mitigated
55,486
15,947
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bafo1282
Bacchus
8,336
998
0
3,756
16,977
8,983
0
6,101
10,814
69,270
1,370
L
Izanami
Dewkes
Izanami
3,667
1,720
0
4,295
10,392
3,647
0
863
9,473
0
81,706
W
Apollo
GeeRip
Apollo
11,207
7,456
0
5,691
10,211
4,949
2,373
2,097
8,114
0
118,103
W
17,794
1,103
1,144
1,978
9,489
5,224
387
6,032
3,457
127,805
0
W
Achilles
Kingtaco29
Achilles
8,235
1,522
0
7,302
15,597
19,863
0
8,729
6,868
0
80,006
W
12,160
4,140
0
2,169
14,525
7,939
28
4,808
9,717
0
122,911
L
Scylla
LowBall3r
Scylla
4,513
203
0
949
12,646
4,041
0
11,008
1,439
74,366
0
L
Geb
4,166
753
1,809
2,501
18,900
10,622
0
8,896
9,926
23,216
0
W
Sylvanus
10,259
2,982
1,783
5,493
15,345
17,511
540
5,664
9,681
23,856
0
L
Jormungandr
mikelke01
Jormungandr
10,259
4,500
0
2,637
16,862
10,212
192
846
14,986
75,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
55,578
578
Minions Killed
701
0
Camps Cleared
0
1,752,262
Distance Traveled
1,842,610
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,362
465
100
6
0
372,844
2
L
Izanami
9,405
523
174
10
0
376,289
6
W
Apollo
11,609
645
191
11
0
341,822
5
W
Ra
11,595
644
210
12
0
397,472
1
W
Achilles
11,155
620
137
8
0
316,919
0
W
Da Ji
11,334
630
139
8
0
438,745
6
L
Scylla
8,733
485
149
8
0
338,518
2
L
Geb
7,735
430
31
2
0
385,749
5
W
Sylvanus
9,885
549
24
1
0
347,652
7
L
Jormungandr
9,574
532
124
7
0
278,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role