Player Matchup

Ares
Ares
CompositePHIL
Ares
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,168 Elo+
Party 2
Tyr
Tyr
FatherMitch
Tyr
Level 113
God Stats
7W - 6L
1,453 SR
Queue Stats
194W - 182L
1,575 Elo+
Party 2
Odin
Odin
KINGDR0D
Odin
Level 153
God Stats
7W - 7L
1,546 SR
Queue Stats
460W - 484L
1,576 Elo+
Solo
Zeus
Zeus
MikeLitoris420
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 2
Cerberus
Cerberus
Spaceysoup59463
Cerberus
Level 124
God Stats
2W - 1L
1,516 SR
Queue Stats
107W - 99L
1,569 Elo+
Party 2
Team Averages
Level 105
1,503 SR
1,496 Elo+

VS

Team Averages
Level 119
1,483 SR
1,548 Elo+
Artemis
Artemis
 
Artemis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Drewinator82199
Izanami
Level 153
God Stats
1W - 1L
1,686 SR
Queue Stats
67W - 50L
1,617 Elo+
Party 1
Poseidon
Poseidon
Goosungandr
Poseidon
Level 146
God Stats
0W - 1L
1,555 SR
Queue Stats
52W - 40L
1,585 Elo+
Party 1
Achilles
Achilles
iRredbeard
Achilles
Level 82
God Stats
0W - 2L
1,262 SR
Queue Stats
216W - 206L
1,509 Elo+
Solo
Xbalanque
Xbalanque
raygen_shi
Xbalanque
Level 139
God Stats
7W - 9L
1,410 SR
Queue Stats
589W - 587L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
8,065
733
3,756
13,949
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 8
8,383
762
7,406
10,817
10,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
14
2 / 0 / 6
8,277
752
6,525
8,330
7,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 6
8,631
785
9,790
6,076
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
14
4 / 2 / 5
8,696
791
3,439
12,969
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 5 / 2
6,546
595
8,252
9,375
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 2
7,659
696
7,046
6,658
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Goosungandr
Poseidon
13
0 / 3 / 3
6,764
615
9,079
5,590
2,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
iRredbeard
Achilles
14
1 / 0 / 1
7,282
662
5,729
5,846
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
raygen_shi
Xbalanque
14
1 / 2 / 2
7,075
643
6,845
6,388
2,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
12
Kills
3
4
Deaths
12
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
2
0.2
W
0
1
8
4
L
1
2
2
1
W
3
1
8
7
L
Poseidon
Goosungandr
Poseidon
0
3
3
0.5
W
Odin
2
0
6
5
W
3
0
6
6
W
Cerberus
4
2
5
3.25
L
Achilles
iRredbeard
Achilles
1
0
1
1.5
L
Xbalanque
raygen_shi
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
36,951
52,141
Taken
33,857
47,164
Mitigated
18,708
18,146
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,252
2,123
220
1,181
9,375
4,242
0
4,725
4,650
0
12,490
W
3,756
148
2,316
3,735
13,949
14,587
425
2,555
11,273
7,925
0
L
7,046
5,562
0
1,812
6,658
3,050
0
3,481
3,177
0
24,010
W
7,406
269
766
1,372
10,817
10,815
27
1,665
8,984
0
12,880
L
Poseidon
Goosungandr
Poseidon
9,079
618
370
958
5,590
2,567
0
2,250
3,340
19,933
0
W
Odin
6,525
303
2,594
1,638
8,330
7,976
498
1,783
6,417
0
17,061
W
9,790
795
622
196
6,076
3,789
1,028
1,788
4,196
26,924
0
W
Cerberus
3,439
106
1,548
3,359
12,969
9,997
0
1,288
11,536
14,798
0
L
Achilles
iRredbeard
Achilles
5,729
240
1,755
3,379
5,846
5,975
0
3,360
2,486
0
9,200
L
Xbalanque
raygen_shi
Xbalanque
6,845
1,748
137
925
6,388
2,874
0
3,169
3,219
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
35,326
121
Minions Killed
108
0
Camps Cleared
0
1,023,663
Distance Traveled
897,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,546
595
9
1
0
154,215
0
W
Ares
8,065
733
9
1
0
199,216
0
L
Izanami
7,659
696
50
5
0
189,424
0
W
Tyr
8,383
762
9
1
0
244,528
0
L
Poseidon
6,764
615
15
1
0
173,996
0
W
Odin
8,277
752
37
3
0
216,250
0
W
Zeus
8,631
785
59
5
0
180,623
0
W
Cerberus
8,696
791
7
1
0
183,046
0
L
Achilles
7,282
662
13
1
0
206,658
0
L
Xbalanque
7,075
643
21
2
0
173,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role