Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BuenosCodosSocio
Erlang Shen
Level 77
God Stats
2W - 0L
1,739 SR
Queue Stats
127W - 126L
1,517 Elo+
Party 2
Chaac
Chaac
HeavyFood
Chaac
Level 90
God Stats
3W - 1L
1,229 SR
Queue Stats
76W - 53L
1,518 Elo+
Solo
Bastet
Bastet
monstruogayeta
Bastet
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,517 Elo+
Party 2
Rama
Rama
pollitoCN10
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,799 Elo+
Party 2
Team Averages
Level 126
1,494 SR
1,570 Elo+

VS

Team Averages
Level 134
1,393 SR
1,484 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HUGAOOABF
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,481 Elo+
Party 3
King Arthur
King Arthur
KeepOnRollin666
King Arthur
Level 147
God Stats
0W - 2L
1,302 SR
Queue Stats
199W - 202L
1,480 Elo+
Solo
Yu Huang
Yu Huang
SirPauleta
Yu Huang
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 72L
1,463 Elo+
Party 3
Artemis
Artemis
TimeToGrow
Artemis
Level 182
God Stats
12W - 21L
1,380 SR
Queue Stats
755W - 802L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 0 / 12
11,106
793
24,155
10,225
5,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
BuenosCodosSocio
Erlang Shen
15
0 / 3 / 14
9,448
675
10,011
26,370
21,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
HeavyFood
Chaac
18
6 / 2 / 9
10,907
779
14,190
18,808
25,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 10
11,463
819
13,290
19,552
9,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 15
9,906
708
4,238
6,180
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 4 / 3
8,901
636
14,315
18,380
21,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 4 / 3
8,261
590
12,580
10,108
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KeepOnRollin666
King Arthur
12
0 / 7 / 3
7,525
538
9,936
18,587
22,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
SirPauleta
Yu Huang
16
1 / 3 / 2
8,606
615
13,925
10,872
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TimeToGrow
Artemis
17
2 / 3 / 3
9,509
679
16,185
13,129
8,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
21
Kills
5
6
Deaths
21
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
12
11
L
Jormungandr
 
Jormungandr
2
4
3
0.88
W
Erlang Shen
BuenosCodosSocio
Erlang Shen
0
3
14
2.33
L
0
4
3
0.38
W
Chaac
HeavyFood
Chaac
6
2
9
5.25
L
King Arthur
KeepOnRollin666
King Arthur
0
7
3
0.21
L
Yu Huang
SirPauleta
Yu Huang
1
3
2
0.67
L
Artemis
TimeToGrow
Artemis
2
3
3
1.17
W
9
1
10
14
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,884
Damage
66,941
81,135
Taken
71,076
63,959
Mitigated
64,180
43,280
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,155
2,486
2,529
5,203
10,225
5,238
1,561
5,438
4,651
44,163
0
L
Jormungandr
 
Jormungandr
14,315
1,931
644
2,415
18,380
21,362
0
9,280
9,100
26,379
0
W
Erlang Shen
BuenosCodosSocio
Erlang Shen
10,011
5,330
3,639
12,973
26,370
21,079
1,299
13,701
12,058
0
18,358
L
12,580
464
2,823
1,083
10,108
5,776
0
2,787
7,321
19,884
0
W
Chaac
HeavyFood
Chaac
14,190
404
2,217
4,365
18,808
25,431
826
10,313
8,295
284
32,398
L
King Arthur
KeepOnRollin666
King Arthur
9,936
1,512
649
610
18,587
22,826
0
4,003
14,584
0
16,930
L
Yu Huang
SirPauleta
Yu Huang
13,925
1,213
1,177
913
10,872
5,775
0
5,412
5,460
26,816
0
L
Artemis
TimeToGrow
Artemis
16,185
5,416
1,651
2,381
13,129
8,441
30
2,891
10,238
0
33,412
W
13,290
2,381
1,458
8,189
19,552
9,136
1,613
7,607
11,621
0
25,662
W
4,238
3,430
924
1,783
6,180
3,075
2,626
2,441
3,690
0
11,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
42,802
151
Minions Killed
163
0
Camps Cleared
0
1,333,172
Distance Traveled
1,173,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,106
793
49
4
0
268,263
0
L
Jormungandr
8,901
636
39
3
0
229,998
0
W
Erlang Shen
9,448
675
16
1
0
227,751
0
L
Nox
8,261
590
29
2
0
215,178
0
W
Chaac
10,907
779
30
2
0
283,029
0
L
King Arthur
7,525
538
16
1
0
220,365
0
L
Yu Huang
8,606
615
30
2
0
249,349
0
L
Artemis
9,509
679
49
4
0
258,768
0
W
Bastet
11,463
819
28
2
0
290,925
0
W
Rama
9,906
708
28
2
0
263,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role