Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bernardo450000
Apollo
Level 29
God Stats
1W - 2L
1,357 SR
Queue Stats
63W - 66L
1,484 Elo+
Party 1
King Arthur
King Arthur
NIcolas1227-Mn
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
Will120382
Ix Chel
Level 28
God Stats
1W - 2L
1,263 SR
Queue Stats
73W - 69L
1,493 Elo+
Party 1
Rama
Rama
voldorb_arturb
Rama
Level 64
God Stats
0W - 3L
1,182 SR
Queue Stats
27W - 43L
1,385 Elo+
Party 1
Team Averages
Level 67
1,360 SR
1,479 Elo+

VS

Team Averages
Level 112
1,453 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kingcreeper5811
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Vamana
Vamana
PikachuPower117
Vamana
Level 142
God Stats
2W - 1L
1,264 SR
Queue Stats
130W - 151L
1,441 Elo+
Solo
Lancelot
Lancelot
Spankalicious17
Lancelot
Level 124
God Stats
5W - 3L
1,527 SR
Queue Stats
377W - 371L
1,459 Elo+
Solo
Ymir
Ymir
TheTankDaD
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,302 Elo+
Solo
Horus
Horus
XXKiraXX2774
Horus
Level 142
God Stats
3W - 1L
1,476 SR
Queue Stats
315W - 314L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 3 / 7
8,843
884
15,648
8,025
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 5
8,129
813
6,156
9,984
4,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
NIcolas1227-Mn
King Arthur
12
4 / 3 / 4
8,010
801
7,503
14,197
14,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ix Chel
Will120382
Ix Chel
11
1 / 4 / 7
7,074
707
7,284
8,405
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 5
7,193
719
5,876
9,367
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kingcreeper5811
Ah Muzen Cab
16
4 / 1 / 9
8,895
890
15,610
6,645
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 3 / 7
9,575
958
12,089
13,936
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
13
2 / 4 / 8
8,229
823
8,254
11,758
8,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 7
7,429
743
3,172
8,470
7,102
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 13
7,742
774
5,669
12,476
13,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
13
Kills
16
16
Deaths
13
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
7
2.5
L
4
3
5
2.17
W
Ah Muzen Cab
Kingcreeper5811
Ah Muzen Cab
4
1
9
8.5
L
King Arthur
NIcolas1227-Mn
King Arthur
4
3
4
2
W
8
3
7
3.83
W
Lancelot
2
4
8
1.5
W
1
2
7
2.25
L
Ix Chel
Will120382
Ix Chel
1
4
7
1.13
W
1
3
13
2.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
44,794
49,978
Taken
53,285
30,706
Mitigated
47,940
16,065
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,648
97
505
940
8,025
3,544
0
386
7,506
29,969
0
L
6,156
3,092
256
2,474
9,984
4,805
0
0
9,754
0
15,298
W
Ah Muzen Cab
Kingcreeper5811
Ah Muzen Cab
15,610
4,763
1,203
617
6,645
2,837
759
5,136
1,509
0
32,778
L
King Arthur
NIcolas1227-Mn
King Arthur
7,503
795
1,742
1,415
14,197
14,612
0
1,596
12,217
0
10,731
W
12,089
5,351
985
3,249
13,936
16,344
560
5,207
8,729
0
19,840
W
Lancelot
8,254
1,113
564
2,675
11,758
8,004
0
5,681
6,077
0
18,227
W
3,172
265
991
697
8,470
7,102
276
3,222
5,248
7,770
0
L
Ix Chel
Will120382
Ix Chel
7,284
1,465
3,626
1,458
8,405
3,964
0
595
7,673
11,357
0
W
5,669
2,408
3,333
4,010
12,476
13,653
181
3,686
8,790
0
10,481
L
5,876
4,754
1,633
2,016
9,367
3,781
0
595
8,664
0
15,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
41,870
105
Minions Killed
112
0
Camps Cleared
0
877,214
Distance Traveled
881,403
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,843
884
38
4
0
180,304
1
L
Apollo
8,129
813
29
3
0
187,200
0
W
Ah Muzen Cab
8,895
890
42
4
0
173,234
0
L
King Arthur
8,010
801
6
1
0
182,232
0
W
Vamana
9,575
958
22
2
0
197,730
0
W
Lancelot
8,229
823
22
2
0
213,679
0
W
Ymir
7,429
743
12
1
0
131,692
0
L
Ix Chel
7,074
707
6
1
0
171,676
0
W
Horus
7,742
774
14
1
0
165,068
0
L
Rama
7,193
719
26
3
0
155,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role