Player Matchup

Medusa
Medusa
Silver II
JayXJoker22
Medusa
Silver II
Level 118
God Stats
4W - 0L
1,797 SR
Queue Stats
82W - 92L
1,147 MMR
Party 1
Charon
Charon
Silver I
QC_Sharingan
Charon
Silver I
Level 129
God Stats
1W - 1L
1,166 SR
Queue Stats
105W - 108L
1,163 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Vixa Skillz
Kukulkan
Gold V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,230 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,488 SR
1,180 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,520 SR
1,249 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver I
somedaynevercame
Poseidon
Silver I
Level 141
God Stats
6W - 7L
1,575 SR
Queue Stats
241W - 283L
1,153 MMR
Solo
Awilix
Awilix
Silver I
zdatboitrecoldz
Awilix
Silver I
Level 109
God Stats
224W - 213L
1,486 SR
Queue Stats
314W - 296L
1,094 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 4 / 3
14,828
872
15,749
14,381
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
17
3 / 1 / 10
14,156
833
12,802
9,737
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Vixa Skillz
Kukulkan
15
2 / 4 / 9
13,009
765
11,555
10,818
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
KuzenboAchillesAresDiscordiaBastet

VS

Bans
Ne ZhaGilgameshHerculesCupidXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 7 / 3
12,767
751
13,797
27,389
33,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 0 / 0
9,075
534
0
303
92
17
5 / 6 / 3
13,544
797
16,011
20,060
12,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
9
9
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
7
3
0.79
W
Medusa
8
4
3
2.38
W
Charon
3
1
10
8
W
Kukulkan
Vixa Skillz
Kukulkan
2
4
9
1.63
L
0
0
0
0
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
29,808
34,936
Taken
47,752
16,196
Mitigated
46,377
5,613
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,797
1,595
295
8,558
27,389
33,631
0
12,027
14,704
41,172
0
W
Medusa
15,749
8,867
0
3,244
14,381
5,236
650
6,202
7,639
0
52,529
W
Charon
12,802
2,048
211
993
9,737
6,829
689
3,402
5,774
38,121
1,249
W
Kukulkan
Vixa Skillz
Kukulkan
11,555
2,381
0
1,165
10,818
4,131
1,214
3,409
6,952
66,737
0
L
0
0
0
0
303
92
0
237
42
0
0
L
16,011
5,327
0
1,833
20,060
12,654
0
9,745
9,689
0
54,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
35,386
197
Minions Killed
111
0
Camps Cleared
0
865,477
Distance Traveled
647,557
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,767
751
47
3
0
304,006
4
W
Medusa
14,828
872
56
3
0
283,884
3
W
Charon
14,156
833
40
2
0
307,926
7
W
Kukulkan
13,009
765
101
6
0
273,667
3
L
Poseidon
9,075
534
0
0
0
180
0
L
Awilix
13,544
797
64
4
0
343,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role