Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FarcMau
Rama
Level 165
God Stats
1W - 0L
1,736 SR
Queue Stats
7W - 14L
1,367 Elo+
Party 1
Hades
Hades
dealexx021
Hades
Level 163
God Stats
2W - 0L
1,528 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Geb
Geb
ghosts22
Geb
Level 156
God Stats
1W - 0L
1,963 SR
Queue Stats
4W - 1L
1,620 Elo+
Party 1
Susano
Susano
oilim3
Susano
Level 181
God Stats
1W - 0L
1,877 SR
Queue Stats
6W - 11L
1,377 Elo+
Party 1
Team Averages
Level 166
1,721 SR
1,497 Elo+

VS

Team Averages
Level 168
1,699 SR
1,553 Elo+
Hades
Hades
Elvis96
Hades
Level 177
God Stats
0W - 2L
1,507 SR
Queue Stats
142W - 162L
1,547 Elo+
Solo
Thanatos
Thanatos
MurderKiller v2
Thanatos
Level 200
God Stats
7W - 6L
1,618 SR
Queue Stats
1,034W - 1,036L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Santalama
Ne Zha
Level 159
God Stats
5W - 4L
1,621 SR
Queue Stats
422W - 415L
1,502 Elo+
Solo
Anhur
Anhur
Visatome
Anhur
Level 148
God Stats
7W - 1L
2,044 SR
Queue Stats
119W - 101L
1,597 Elo+
Solo
Fafnir
Fafnir
gaurav31
Fafnir
Level 155
God Stats
2W - 1L
1,704 SR
Queue Stats
187W - 145L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
6 / 1 / 16
10,210
928
10,963
7,995
3,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
FarcMau
Rama
16
8 / 4 / 18
10,085
917
13,569
10,764
3,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
1 / 3 / 23
9,012
819
8,611
13,155
10,217
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 18
9,430
857
9,340
14,176
17,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
oilim3
Susano
16
9 / 3 / 15
10,177
925
16,744
10,101
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Elvis96
Hades
10
0 / 6 / 3
6,679
607
8,063
10,092
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
10
0 / 6 / 4
6,673
607
3,759
8,954
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Santalama
Ne Zha
16
7 / 5 / 3
8,872
807
17,064
15,054
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Visatome
Anhur
16
4 / 6 / 6
8,981
816
8,755
12,716
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
gaurav31
Fafnir
15
1 / 4 / 7
8,777
798
3,353
17,505
21,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
27
Kills
12
14
Deaths
27
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
16
14
L
Hades
Elvis96
Hades
0
6
3
0.25
W
Rama
FarcMau
Rama
8
4
18
4.25
L
Thanatos
0
6
4
0.33
L
Ne Zha
Santalama
Ne Zha
7
5
3
1.7
L
Anhur
Visatome
Anhur
4
6
6
1.17
W
Hades
1
3
23
4.17
L
Fafnir
gaurav31
Fafnir
1
4
7
1.13
W
3
3
18
4
W
Susano
oilim3
Susano
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
40,994
56,191
Taken
64,321
39,364
Mitigated
47,752
16,651
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,963
2,480
0
1,151
7,995
3,669
1,352
1,033
6,962
31,091
1,661
L
Hades
Elvis96
Hades
8,063
328
106
1,171
10,092
7,206
0
5,149
4,943
18,094
0
W
Rama
FarcMau
Rama
13,569
10,304
1,296
2,028
10,764
3,903
3,910
1,947
8,817
0
29,911
L
Thanatos
3,759
272
230
2,157
8,954
3,976
0
3,260
5,694
0
8,010
L
Ne Zha
Santalama
Ne Zha
17,064
1,970
1,036
3,835
15,054
9,097
0
7,267
7,787
0
37,042
L
Anhur
Visatome
Anhur
8,755
5,533
0
1,601
12,716
6,248
590
4,801
7,915
0
32,530
W
Hades
8,611
1,495
3,077
4,449
13,155
10,217
1,679
3,622
9,170
21,079
0
L
Fafnir
gaurav31
Fafnir
3,353
189
2,770
5,811
17,505
21,225
0
6,776
10,729
5,918
0
W
9,340
1,275
689
1,601
14,176
17,162
266
2,585
10,341
13,263
0
W
Susano
oilim3
Susano
16,744
4,526
897
1,463
10,101
4,413
1,356
2,229
7,872
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
39,982
131
Minions Killed
100
0
Camps Cleared
0
994,712
Distance Traveled
767,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,210
928
31
3
0
207,028
0
L
Hades
6,679
607
15
1
0
116,821
0
W
Rama
10,085
917
34
3
0
186,603
0
L
Thanatos
6,673
607
9
1
0
127,807
0
L
Ne Zha
8,872
807
27
2
0
179,636
0
L
Anhur
8,981
816
45
4
0
151,220
0
W
Hades
9,012
819
44
4
0
184,200
0
L
Fafnir
8,777
798
4
0
0
191,964
0
W
Geb
9,430
857
8
1
0
191,818
0
W
Susano
10,177
925
14
1
0
225,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role