Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Denihunter1
Artio
Level 64
God Stats
2W - 1L
1,587 SR
Queue Stats
100W - 76L
1,489 Elo+
Solo
Hercules
Hercules
Drav3nCrOw
Hercules
Level 145
God Stats
6W - 1L
1,853 SR
Queue Stats
74W - 92L
1,447 Elo+
Solo
Kukulkan
Kukulkan
SpiderMurphy
Kukulkan
Level 123
God Stats
12W - 6L
1,621 SR
Queue Stats
844W - 801L
1,543 Elo+
Solo
Hou Yi
Hou Yi
WoOwThatsFuzzy
Hou Yi
Level 67
God Stats
4W - 1L
1,249 SR
Queue Stats
87W - 80L
1,512 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,498 Elo+

VS

Team Averages
Level 97
1,524 SR
1,401 Elo+
Cernunnos
Cernunnos
Brush and Flush
Cernunnos
Level 120
God Stats
1W - 5L
1,245 SR
Queue Stats
339W - 356L
1,499 Elo+
Solo
Tiamat
Tiamat
Dark Matter961
Tiamat
Level 140
God Stats
2W - 3L
1,631 SR
Queue Stats
545W - 520L
1,417 Elo+
Party 1
Eset
Eset
Lucifario666
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
MOONIE_ALIENFCKR
Sun Wukong
Level 108
God Stats
2W - 1L
1,718 SR
Queue Stats
167W - 165L
1,417 Elo+
Solo
Bacchus
Bacchus
babyt961
Bacchus
Level 98
God Stats
23W - 18L
1,528 SR
Queue Stats
505W - 488L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
7 / 1 / 10
9,657
878
14,330
8,773
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 15
8,319
756
5,648
13,691
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Drav3nCrOw
Hercules
14
3 / 1 / 14
8,388
763
6,307
16,078
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SpiderMurphy
Kukulkan
16
4 / 1 / 11
9,338
849
16,903
7,465
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 9
8,974
816
9,968
7,094
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brush and Flush
Cernunnos
15
2 / 4 / 2
8,510
774
11,334
11,826
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 3 / 3
7,636
694
12,629
9,815
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 7 / 2
7,172
652
3,111
10,415
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MOONIE_ALIENFCKR
Sun Wukong
12
2 / 4 / 2
7,187
653
7,498
11,699
8,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
babyt961
Bacchus
14
0 / 2 / 4
7,294
663
6,238
18,873
18,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
19
Kills
5
5
Deaths
20
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
1
10
12
L
Cernunnos
Brush and Flush
Cernunnos
2
4
2
0.75
L
1
3
3
0.83
W
0
2
15
3.75
W
Hercules
Drav3nCrOw
Hercules
3
1
14
10
L
0
7
2
0.14
L
Sun Wukong
MOONIE_ALIENFCKR
Sun Wukong
2
4
2
0.75
W
Kukulkan
SpiderMurphy
Kukulkan
4
1
11
9.5
W
5
0
9
9.5
L
Bacchus
babyt961
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,156
Damage
40,810
53,101
Taken
62,628
40,254
Mitigated
44,085
30,995
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,330
2,134
992
661
8,773
6,118
351
4,235
4,538
35,851
0
L
Cernunnos
Brush and Flush
Cernunnos
11,334
5,050
220
2,330
11,826
5,265
580
8,127
3,510
0
24,007
L
12,629
354
365
3,495
9,815
7,119
0
6,937
2,810
22,449
0
W
5,648
528
4,653
4,141
13,691
16,874
264
6,341
7,350
10,170
0
W
Hercules
Drav3nCrOw
Hercules
6,307
666
2,882
8,686
16,078
9,971
260
4,871
11,207
0
7,767
L
3,111
339
135
1,394
10,415
4,547
154
6,034
4,233
12,704
0
L
Sun Wukong
MOONIE_ALIENFCKR
Sun Wukong
7,498
1,520
562
2,339
11,699
8,844
0
6,362
4,979
0
15,675
W
Kukulkan
SpiderMurphy
Kukulkan
16,903
492
526
920
7,465
3,887
501
3,325
4,140
34,887
0
W
9,968
5,875
4,354
3,180
7,094
3,404
387
3,206
3,888
0
19,972
L
Bacchus
babyt961
Bacchus
6,238
318
1,794
8,604
18,873
18,310
0
9,093
9,452
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
37,799
130
Minions Killed
95
0
Camps Cleared
0
1,115,495
Distance Traveled
950,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,657
878
32
3
0
220,394
0
L
Cernunnos
8,510
774
25
2
0
169,400
0
L
Tiamat
7,636
694
27
2
0
213,874
0
W
Artio
8,319
756
7
1
0
239,364
0
W
Hercules
8,388
763
5
0
0
211,245
0
L
Eset
7,172
652
24
2
0
160,783
0
L
Sun Wukong
7,187
653
12
1
0
191,577
0
W
Kukulkan
9,338
849
62
6
0
223,162
0
W
Hou Yi
8,974
816
24
2
0
221,330
0
L
Bacchus
7,294
663
7
1
0
215,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role