Player Matchup

Hun Batz
Hun Batz
Argussy
Hun Batz
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 17L
1,562 Elo+
Party 1
Geb
Geb
Baneveryone
Geb
Level 31
God Stats
2W - 3L
1,612 SR
Queue Stats
167W - 188L
1,498 Elo+
Party 2
Horus
Horus
Sicknεss
Horus
Level 122
God Stats
3W - 2L
1,524 SR
Queue Stats
289W - 267L
1,505 Elo+
Party 1
Janus
Janus
TheJsdid911
Janus
Level 27
God Stats
2W - 1L
1,455 SR
Queue Stats
84W - 76L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
arcanis1108
Ah Puch
Level 121
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,520 Elo+

VS

Team Averages
Level 86
1,432 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Middlemonkeyguy
Nike
Level 48
God Stats
0W - 1L
1,260 SR
Queue Stats
46W - 41L
1,489 Elo+
Party 3
Kuzenbo
Kuzenbo
Sneaky Vibez
Kuzenbo
Level 102
God Stats
1W - 4L
1,268 SR
Queue Stats
134W - 112L
1,523 Elo+
Solo
Thoth
Thoth
TrueManTyrone
Thoth
Level 28
God Stats
1W - 1L
1,822 SR
Queue Stats
19W - 17L
1,498 Elo+
Party 3
King Arthur
King Arthur
Virtchoo
King Arthur
Level 125
God Stats
0W - 2L
1,313 SR
Queue Stats
729W - 714L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Argussy
Hun Batz
12
7 / 1 / 3
6,746
1,349
9,806
6,310
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 10
6,481
1,296
2,519
5,719
4,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Horus
Sicknεss
Horus
10
0 / 0 / 11
5,796
1,159
2,570
6,684
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 7
6,228
1,246
5,742
1,324
601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
arcanis1108
Ah Puch
12
2 / 1 / 7
6,657
1,331
8,007
5,412
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 1
4,977
995
1,864
4,252
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,696
1,139
6,460
7,361
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Sneaky Vibez
Kuzenbo
10
0 / 2 / 2
5,434
1,087
3,609
7,900
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,669
1,134
5,881
4,298
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Virtchoo
King Arthur
9
0 / 3 / 2
5,507
1,101
2,714
7,572
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
12
Kills
2
2
Deaths
12
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Hun Batz
Argussy
Hun Batz
7
1
3
8.5
W
1
0
10
6
L
1
3
1
0.5
W
Horus
Sicknεss
Horus
0
0
11
5.5
L
Kuzenbo
Sneaky Vibez
Kuzenbo
0
2
2
0.5
W
2
0
7
5.5
L
1
3
1
0.5
L
King Arthur
Virtchoo
King Arthur
0
3
2
0.33
W
Ah Puch
arcanis1108
Ah Puch
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
20,528
25,449
Taken
31,383
16,756
Mitigated
26,731
10,726
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,864
933
827
1,013
4,252
2,602
0
1,464
2,581
0
4,693
W
Hun Batz
Argussy
Hun Batz
9,806
1,108
141
1,001
6,310
3,971
0
2,495
3,815
0
14,013
W
2,519
190
1,165
1,820
5,719
4,065
308
2,010
3,709
5,487
0
L
6,460
229
1,109
1,092
7,361
6,717
0
3,873
3,341
0
9,702
W
Horus
Sicknεss
Horus
2,570
605
1,700
2,643
6,684
5,549
175
2,492
4,192
0
3,230
L
Kuzenbo
Sneaky Vibez
Kuzenbo
3,609
1,457
266
2,165
7,900
8,775
0
5,491
2,228
6,196
0
W
5,742
551
543
0
1,324
601
600
203
1,121
14,311
0
L
5,881
418
0
0
4,298
1,459
0
1,453
2,715
13,956
0
L
King Arthur
Virtchoo
King Arthur
2,714
114
263
808
7,572
7,178
0
3,987
3,232
0
6,029
W
Ah Puch
arcanis1108
Ah Puch
8,007
601
407
1,306
5,412
2,570
498
2,290
3,122
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
27,283
73
Minions Killed
55
0
Camps Cleared
0
664,861
Distance Traveled
534,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,977
995
2
0
0
82,212
0
W
Hun Batz
6,746
1,349
17
3
0
138,692
0
W
Geb
6,481
1,296
2
0
0
125,039
0
L
Nike
5,696
1,139
8
2
0
107,864
0
W
Horus
5,796
1,159
1
0
0
139,730
0
L
Kuzenbo
5,434
1,087
8
2
0
115,729
0
W
Janus
6,228
1,246
17
3
0
135,949
0
L
Thoth
5,669
1,134
22
4
0
104,279
0
L
King Arthur
5,507
1,101
15
3
0
124,025
0
W
Ah Puch
6,657
1,331
36
7
0
125,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role