Player Matchup

Da Ji
Da Ji
Exentraa
Da Ji
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,577 Elo+
Party 1
Set
Set
GgProphet
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,412 Elo+
Party 1
Neith
Neith
IXYamato
Neith
Level 27
God Stats
4W - 5L
1,351 SR
Queue Stats
224W - 246L
1,439 Elo+
Party 1
Bake Kujira
Bake Kujira
NeptuneTheBlue
Bake Kujira
Level 26
God Stats
1W - 2L
1,314 SR
Queue Stats
154W - 172L
1,416 Elo+
Party 1
Atlas
Atlas
StepOnJello
Atlas
Level 62
God Stats
5W - 1L
1,425 SR
Queue Stats
105W - 79L
1,513 Elo+
Party 1
Team Averages
Level 58
1,418 SR
1,472 Elo+

VS

Team Averages
Level 38
1,500 SR
1,543 Elo+
Mercury
Mercury
Iosis
Mercury
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jowke92
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
Kurrekalas
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
eVoLittle
Ratatoskr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
thomasoupol
Bakasura
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Exentraa
Da Ji
13
10 / 0 / 7
8,342
596
12,753
8,970
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 9
7,379
527
6,933
8,792
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
IXYamato
Neith
12
3 / 0 / 0
7,375
527
4,593
6,027
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bake Kujira
NeptuneTheBlue
Bake Kujira
12
7 / 0 / 7
8,702
622
6,345
8,824
7,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 8
7,659
547
5,936
10,993
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Iosis
Mercury
10
2 / 4 / 0
6,442
460
4,019
9,563
3,212
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sylvanus
Jowke92
Sylvanus
9
0 / 4 / 2
6,191
442
4,162
12,226
8,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 1
5,187
371
3,800
13,382
7,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
eVoLittle
Ratatoskr
8
0 / 6 / 1
5,379
384
4,262
10,205
3,336
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
thomasoupol
Bakasura
10
0 / 4 / 1
5,972
427
1,971
10,207
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
26
Kills
2
2
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Exentraa
Da Ji
10
0
7
13.5
W
3
2
9
3.75
W
Neith
IXYamato
Neith
3
0
0
3
L
Mercury
Iosis
Mercury
2
4
0
0.5
L
Sylvanus
Jowke92
Sylvanus
0
4
2
0.25
L
0
8
1
0.06
W
Bake Kujira
NeptuneTheBlue
Bake Kujira
7
0
7
10.5
W
3
0
8
7
L
Ratatoskr
eVoLittle
Ratatoskr
0
6
1
0.08
L
Bakasura
thomasoupol
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
18,214
43,606
Taken
55,583
26,062
Mitigated
25,367
7,564
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Exentraa
Da Ji
12,753
3,531
0
1,438
8,970
3,562
86
1,096
7,796
0
65,308
W
6,933
3,108
0
975
8,792
3,674
265
2,337
6,400
0
37,800
W
Neith
IXYamato
Neith
4,593
1,791
0
1,852
6,027
2,178
2,163
1,467
4,560
0
53,794
L
Mercury
Iosis
Mercury
4,019
1,759
0
2,036
9,563
3,212
0
1,265
8,298
0
28,900
L
Sylvanus
Jowke92
Sylvanus
4,162
1,152
2,283
2,414
12,226
8,085
39
3,088
9,138
18,321
0
L
3,800
1,542
0
962
13,382
7,235
0
4,522
8,860
0
20,583
W
Bake Kujira
NeptuneTheBlue
Bake Kujira
6,345
3,440
0
1,318
8,824
7,971
1,243
927
7,897
47,283
0
W
5,936
2,800
0
1,981
10,993
8,677
0
2,416
8,474
28,112
0
L
Ratatoskr
eVoLittle
Ratatoskr
4,262
684
87
1,539
10,205
3,336
135
2,975
7,230
0
24,381
L
Bakasura
thomasoupol
Bakasura
1,971
1,180
0
1,226
10,207
3,499
0
994
9,213
0
32,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
29,171
308
Minions Killed
221
0
Camps Cleared
0
1,358,034
Distance Traveled
1,254,504
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,342
596
79
6
0
297,269
3
W
Set
7,379
527
55
4
0
274,525
0
W
Neith
7,375
527
90
6
0
244,962
0
L
Mercury
6,442
460
57
4
0
251,061
0
L
Sylvanus
6,191
442
22
2
0
241,275
0
L
Set
5,187
371
31
2
0
262,968
0
W
Bake Kujira
8,702
622
56
4
0
254,267
5
W
Atlas
7,659
547
28
2
0
287,011
6
L
Ratatoskr
5,379
384
42
3
0
275,972
0
L
Bakasura
5,972
427
69
5
0
223,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role