Player Matchup

Heimdallr
Heimdallr
Ashers116
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 2
Hercules
Hercules
Bensby
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 2
Kali
Kali
DigestedGolem
Kali
Level 157
God Stats
0W - 2L
1,338 SR
Queue Stats
34W - 57L
1,372 Elo+
Party 2
Ganesha
Ganesha
Mgiver123
Ganesha
Level 88
God Stats
0W - 2L
1,671 SR
Queue Stats
14W - 39L
1,277 Elo+
Party 2
Chaac
Chaac
Swiftyblu
Chaac
Level 146
God Stats
2W - 2L
1,656 SR
Queue Stats
91W - 120L
1,510 Elo+
Party 2
Team Averages
Level 112
1,533 SR
1,341 Elo+

VS

Team Averages
Level 154
1,590 SR
1,480 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gholrak
Ymir
Level 245
God Stats
10W - 5L
1,658 SR
Queue Stats
1,142W - 1,141L
1,501 Elo+
Solo
Discordia
Discordia
Neuromatica
Discordia
Level 124
God Stats
3W - 0L
1,794 SR
Queue Stats
116W - 127L
1,478 Elo+
Party 1
Camazotz
Camazotz
PBGatti
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashers116
Heimdallr
14
2 / 3 / 7
7,974
797
6,395
9,089
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Bensby
Hercules
11
0 / 4 / 4
6,785
679
4,041
12,499
10,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 3
7,964
796
4,082
6,717
4,251
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Mgiver123
Ganesha
12
0 / 4 / 5
7,308
731
6,563
11,264
11,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Swiftyblu
Chaac
17
5 / 3 / 1
8,805
881
10,492
14,880
13,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 2 / 13
9,020
902
7,492
10,152
14,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
 
Thor
15
4 / 1 / 9
8,802
880
8,300
7,351
5,100
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
Gholrak
Ymir
15
2 / 1 / 8
9,137
914
5,578
9,515
11,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Neuromatica
Discordia
15
4 / 1 / 9
8,720
872
18,941
9,457
5,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
PBGatti
Camazotz
13
5 / 4 / 4
8,229
823
8,450
12,822
11,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
9
Kills
17
17
Deaths
9
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
13
4.25
W
Thor
 
Thor
4
1
9
8.5
L
Heimdallr
Ashers116
Heimdallr
2
3
7
1.83
L
Hercules
Bensby
Hercules
0
4
4
0.5
L
2
3
3
1.17
W
Ymir
Gholrak
Ymir
2
1
8
6
L
Ganesha
Mgiver123
Ganesha
0
4
5
0.63
W
Discordia
Neuromatica
Discordia
4
1
9
8.5
W
Camazotz
PBGatti
Camazotz
5
4
4
1.75
L
Chaac
Swiftyblu
Chaac
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
48,761
54,449
Taken
49,297
43,987
Mitigated
48,741
17,630
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,492
1,097
330
1,701
10,152
14,911
170
1,307
8,845
0
14,258
W
Thor
 
Thor
8,300
1,252
978
1,029
7,351
5,100
400
1,395
5,956
0
14,669
L
Heimdallr
Ashers116
Heimdallr
6,395
744
839
2,124
9,089
4,270
1,794
3,363
5,726
0
12,745
L
Hercules
Bensby
Hercules
4,041
278
455
3,351
12,499
10,919
0
5,515
6,984
0
8,854
L
4,082
418
415
811
6,717
4,251
588
3,234
3,483
373
9,061
W
Ymir
Gholrak
Ymir
5,578
159
1,889
2,468
9,515
11,388
202
1,699
7,816
10,983
0
L
Ganesha
Mgiver123
Ganesha
6,563
134
553
1,764
11,264
11,066
0
3,617
7,647
8,453
0
W
Discordia
Neuromatica
Discordia
18,941
1,821
1,071
799
9,457
5,345
413
1,413
8,044
36,576
0
W
Camazotz
PBGatti
Camazotz
8,450
1,257
821
3,387
12,822
11,997
0
968
11,854
0
14,469
L
Chaac
Swiftyblu
Chaac
10,492
997
879
6,439
14,880
13,481
141
8,790
6,090
0
26,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
43,908
74
Minions Killed
106
0
Camps Cleared
0
925,319
Distance Traveled
1,042,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,020
902
16
2
0
205,769
0
W
Thor
8,802
880
21
2
0
216,534
0
L
Heimdallr
7,974
797
17
2
0
180,213
0
L
Hercules
6,785
679
17
2
0
158,790
0
L
Kali
7,964
796
14
1
0
208,558
0
W
Ymir
9,137
914
19
2
0
177,226
0
L
Ganesha
7,308
731
0
0
0
181,770
0
W
Discordia
8,720
872
39
4
0
187,042
0
W
Camazotz
8,229
823
11
1
0
255,564
0
L
Chaac
8,805
881
26
3
0
195,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role