Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
Go_Dj0917
Loki
Gold II
Level 121
God Stats
10W - 6L
1,640 SR
Queue Stats
143W - 151L
1,553 MMR
Solo
Sol
Sol
Gold IV
YellowNumbers
Sol
Gold IV
Level 36
God Stats
14W - 8L
1,636 SR
Queue Stats
45W - 39L
1,543 MMR
Solo
Ravana
Ravana
Gold II
the peg boys
Ravana
Gold II
Level 175
God Stats
12W - 14L
1,506 SR
Queue Stats
425W - 421L
1,524 MMR
Solo
Hachiman
Hachiman
Gold II
toonzywoonzy
Hachiman
Gold II
Level 127
God Stats
10W - 13L
1,566 SR
Queue Stats
84W - 84L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,570 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,582 SR
1,548 MMR
Bakasura
Bakasura
Gold II
AceroIIa
Bakasura
Gold II
Level 104
God Stats
19W - 27L
1,528 SR
Queue Stats
246W - 262L
1,537 MMR
Solo
Chang'e
Chang'e
Bronze III
ConVic
Chang'e
Bronze III
Level 170
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 2L
1,526 MMR
Solo
Thor
Thor
Gold II
TheAlomg
Thor
Gold II
Level 129
God Stats
10W - 8L
1,729 SR
Queue Stats
261W - 273L
1,575 MMR
Solo
Ishtar
Ishtar
Gold II
XxTheRedOnexX
Ishtar
Gold II
Level 145
God Stats
5W - 3L
1,700 SR
Queue Stats
82W - 83L
1,581 MMR
Solo
Artio
Artio
Gold I
iMDoctorJones
Artio
Gold I
Level 184
God Stats
8W - 7L
1,618 SR
Queue Stats
249W - 250L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 1 / 8
8,195
630
6,716
8,436
3,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
3 / 0 / 5
8,045
619
3,746
9,275
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 3 / 5
9,629
741
18,298
13,930
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
3 / 0 / 4
9,928
764
7,982
3,927
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
toonzywoonzy
Hachiman
14
0 / 0 / 6
8,685
668
3,795
6,774
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangChernobogArachne

VS

Bans
Ah PuchAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceroIIa
Bakasura
12
2 / 3 / 1
7,015
540
4,900
11,781
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ConVic
Chang'e
11
0 / 5 / 1
6,421
494
4,004
10,018
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 3 / 1
6,832
526
2,140
10,274
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
6,533
503
3,132
9,660
3,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
6,446
496
2,194
12,613
9,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
8
7
L
Bakasura
AceroIIa
Bakasura
2
3
1
0.83
L
Chang'e
ConVic
Chang'e
0
5
1
0.1
W
Loki
3
0
5
5.5
L
Thor
1
3
1
0.5
L
0
5
0
0
W
9
3
5
3.83
L
1
2
2
1
W
Ravana
3
0
4
5
W
Hachiman
toonzywoonzy
Hachiman
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
16,370
42,342
Taken
54,346
16,874
Mitigated
25,247
21,704
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,716
3,158
0
3,155
8,436
3,257
852
2,869
5,567
0
53,011
L
Bakasura
AceroIIa
Bakasura
4,900
3,822
0
2,992
11,781
4,466
0
3,100
8,536
0
38,003
L
Chang'e
ConVic
Chang'e
4,004
231
720
2,275
10,018
3,012
0
2,589
7,332
39,963
0
W
Loki
3,746
921
0
5,109
9,275
3,133
320
1,341
7,850
0
49,013
L
Thor
2,140
178
0
835
10,274
4,282
0
2,140
7,820
0
41,907
L
3,132
1,988
0
1,804
9,660
3,805
0
4,644
5,016
0
47,449
W
18,298
9,253
0
8,320
13,930
5,055
6,041
4,058
9,415
73,392
13,774
L
2,194
424
1,271
2,755
12,613
9,682
0
4,361
8,252
23,833
0
W
Ravana
7,982
2,553
0
2,342
3,927
2,889
0
303
3,572
0
78,131
W
Hachiman
toonzywoonzy
Hachiman
3,795
2,770
0
2,778
6,774
2,540
1,386
86
6,688
0
53,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
33,247
501
Minions Killed
365
0
Camps Cleared
0
1,314,575
Distance Traveled
1,287,061
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,195
630
87
7
0
273,296
0
L
Bakasura
7,015
540
88
7
0
294,493
2
L
Chang'e
6,421
494
78
6
0
271,770
5
W
Loki
8,045
619
66
5
0
320,393
2
L
Thor
6,832
526
77
6
0
243,826
0
L
Ishtar
6,533
503
98
8
0
223,848
2
W
Sol
9,629
741
109
8
0
217,926
0
L
Artio
6,446
496
24
2
0
253,124
0
W
Ravana
9,928
764
131
10
0
257,754
0
W
Hachiman
8,685
668
108
8
0
245,206
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role