Player Matchup

Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SemtexNSPL
Atlas
Level 87
God Stats
2W - 3L
1,450 SR
Queue Stats
124W - 148L
1,401 Elo+
Solo
Geb
Geb
ººKºº
Geb
Level 124
God Stats
4W - 5L
1,516 SR
Queue Stats
1,072W - 1,083L
1,517 Elo+
Solo
Loki
Loki
Запилл
Loki
Level 85
God Stats
1W - 1L
1,558 SR
Queue Stats
141W - 162L
1,417 Elo+
Party 1
Fenrir
Fenrir
Напилл
Fenrir
Level 66
God Stats
1W - 1L
1,710 SR
Queue Stats
189W - 194L
1,430 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,453 Elo+

VS

Team Averages
Level 132
1,509 SR
1,459 Elo+
Geb
Geb
DDedEE
Geb
Level 127
God Stats
7W - 7L
1,464 SR
Queue Stats
325W - 354L
1,474 Elo+
Party 2
Loki
Loki
EvilBlasteR
Loki
Level 119
God Stats
2W - 1L
1,556 SR
Queue Stats
115W - 112L
1,509 Elo+
Solo
He Bo
He Bo
monszy
He Bo
Level 159
God Stats
8W - 4L
1,577 SR
Queue Stats
216W - 256L
1,372 Elo+
Solo
Persephone
Persephone
shinceselei
Persephone
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
91W - 96L
1,478 Elo+
Solo
Hachiman
Hachiman
xWarHoundx
Hachiman
Level 118
God Stats
3W - 2L
1,662 SR
Queue Stats
252W - 266L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 6 / 4
8,980
816
6,417
10,292
4,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
4 / 4 / 5
8,267
752
9,499
19,300
19,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
6,423
584
1,172
5,060
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 6
7,495
681
7,163
9,408
4,235
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
14
2 / 5 / 3
7,224
657
9,765
11,139
5,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DDedEE
Geb
16
0 / 2 / 18
9,221
838
7,588
13,061
13,340
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 10
8,654
787
9,379
8,452
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
monszy
He Bo
15
5 / 2 / 11
8,833
803
8,787
8,849
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
shinceselei
Persephone
17
6 / 1 / 12
9,749
886
12,970
8,350
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
xWarHoundx
Hachiman
14
7 / 3 / 6
8,981
816
11,718
8,153
3,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
10
Kills
21
21
Deaths
10
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
6
4
0.67
W
Geb
DDedEE
Geb
0
2
18
4.5
W
3
2
10
4
L
Atlas
4
4
5
1.63
W
He Bo
monszy
He Bo
5
2
11
5.25
W
Persephone
shinceselei
Persephone
6
1
12
12
W
Hachiman
xWarHoundx
Hachiman
7
3
6
3.33
L
0
1
2
1
L
2
5
6
1
L
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
50,442
55,199
Taken
46,865
37,247
Mitigated
28,157
12,378
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,417
406
376
1,275
10,292
4,392
0
5,070
5,222
25,534
0
W
Geb
DDedEE
Geb
7,588
163
1,931
3,766
13,061
13,340
0
6,128
6,933
18,162
0
W
9,379
867
1,622
1,282
8,452
3,559
126
2,290
6,162
0
24,304
L
Atlas
9,499
3,622
540
3,627
19,300
19,480
0
10,381
8,919
17,662
0
W
He Bo
monszy
He Bo
8,787
403
1,035
1,152
8,849
3,677
1,244
2,511
6,338
13,194
0
W
Persephone
shinceselei
Persephone
12,970
1,126
1,667
2,886
8,350
3,904
459
2,897
5,417
24,444
0
W
Hachiman
xWarHoundx
Hachiman
11,718
6,744
1,626
1,402
8,153
3,677
280
3,262
4,891
0
18,905
L
1,172
187
1,028
1,474
5,060
3,282
0
1,855
3,205
2,676
0
L
7,163
695
1,401
971
9,408
4,235
0
4,872
4,536
0
14,848
L
Fenrir
9,765
1,045
456
1,230
11,139
5,858
0
7,167
3,972
0
12,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
45,438
89
Minions Killed
116
0
Camps Cleared
0
865,256
Distance Traveled
1,029,527
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,980
816
53
5
0
181,306
0
W
Geb
9,221
838
27
2
0
215,656
0
W
Loki
8,654
787
28
3
0
207,980
1
L
Atlas
8,267
752
19
2
0
191,018
0
W
He Bo
8,833
803
12
1
0
201,030
0
W
Persephone
9,749
886
28
3
0
211,298
0
W
Hachiman
8,981
816
21
2
0
193,563
0
L
Geb
6,423
584
1
0
0
86,714
0
L
Loki
7,495
681
4
0
0
196,710
0
L
Fenrir
7,224
657
12
1
0
209,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role