Player Matchup

Shiva
Shiva
Dhawan24
Shiva
Level 69
God Stats
2W - 1L
1,269 SR
Queue Stats
33W - 37L
1,407 Elo+
Solo
Ymir
Ymir
ElQuetza2892
Ymir
Level 129
God Stats
11W - 10L
1,597 SR
Queue Stats
444W - 424L
1,473 Elo+
Solo
Odin
Odin
MYNFT
Odin
Level 86
God Stats
15W - 9L
1,805 SR
Queue Stats
383W - 356L
1,475 Elo+
Solo
Cernunnos
Cernunnos
RagnarokYa2
Cernunnos
Level 68
God Stats
7W - 3L
1,561 SR
Queue Stats
282W - 278L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Vlad_is_love001
Kukulkan
Level 118
God Stats
79W - 60L
1,548 SR
Queue Stats
205W - 198L
1,466 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,451 Elo+

VS

Team Averages
Level 85
1,492 SR
1,438 Elo+
Zhong Kui
Zhong Kui
BukuFadez
Zhong Kui
Level 99
God Stats
10W - 13L
1,522 SR
Queue Stats
198W - 209L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
Jerebula
Cernunnos
Level 64
God Stats
1W - 2L
1,370 SR
Queue Stats
126W - 154L
1,384 Elo+
Solo
Jormungandr
Jormungandr
KeGodlike-_-
Jormungandr
Level 107
God Stats
2W - 4L
1,369 SR
Queue Stats
191W - 189L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
WatchTheSwitch
Kuzenbo
Level 59
God Stats
2W - 2L
1,680 SR
Queue Stats
15W - 24L
1,377 Elo+
Party 1
Surtr
Surtr
Worsie86
Surtr
Level 96
God Stats
11W - 9L
1,519 SR
Queue Stats
461W - 461L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dhawan24
Shiva
9
2 / 1 / 2
5,748
575
3,555
9,729
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 2
6,000
600
2,794
7,610
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
MYNFT
Odin
11
0 / 0 / 1
6,181
618
3,050
4,287
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
RagnarokYa2
Cernunnos
10
0 / 0 / 1
5,218
522
3,037
3,949
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
10
2 / 0 / 1
6,106
611
5,576
1,990
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BukuFadez
Zhong Kui
9
1 / 4 / 0
5,159
516
3,808
8,422
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Jerebula
Cernunnos
8
0 / 2 / 0
4,859
486
3,601
5,792
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KeGodlike-_-
Jormungandr
9
0 / 0 / 0
4,795
480
1,859
5,134
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
4,844
484
2,410
4,808
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Worsie86
Surtr
9
2 / 0 / 1
5,416
542
1,524
7,104
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BukuFadez
Zhong Kui
1
4
0
0.25
W
Shiva
Dhawan24
Shiva
2
1
2
3
W
2
2
2
1.5
L
Cernunnos
Jerebula
Cernunnos
0
2
0
0
L
Jormungandr
KeGodlike-_-
Jormungandr
0
0
0
0
W
Odin
MYNFT
Odin
0
0
1
0.5
W
Cernunnos
RagnarokYa2
Cernunnos
0
0
1
0.5
W
Kukulkan
2
0
1
2.5
L
0
0
3
1.5
L
Surtr
Worsie86
Surtr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
13,202
27,565
Taken
31,260
14,330
Mitigated
20,107
5,710
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BukuFadez
Zhong Kui
3,808
654
0
2,197
8,422
6,356
0
3,946
4,476
32,094
0
W
Shiva
Dhawan24
Shiva
3,555
575
254
2,502
9,729
5,337
0
2,754
6,975
0
24,631
W
2,794
1,098
0
260
7,610
3,860
0
1,497
6,113
51,131
769
L
Cernunnos
Jerebula
Cernunnos
3,601
1,918
0
1,321
5,792
1,887
0
381
5,411
0
30,440
L
Jormungandr
KeGodlike-_-
Jormungandr
1,859
645
0
1,536
5,134
4,216
0
0
5,134
23,985
61
W
Odin
MYNFT
Odin
3,050
675
0
583
4,287
2,908
0
2,114
2,173
0
39,825
W
Cernunnos
RagnarokYa2
Cernunnos
3,037
1,330
0
1,686
3,949
1,483
283
417
3,532
0
33,662
W
Kukulkan
5,576
460
0
425
1,990
742
0
1,291
699
47,015
0
L
2,410
1,515
0
1,898
4,808
4,434
0
1,749
3,059
8,638
0
L
Surtr
Worsie86
Surtr
1,524
588
81
1,380
7,104
3,214
0
2,217
4,887
309
32,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
25,073
325
Minions Killed
210
0
Camps Cleared
0
959,291
Distance Traveled
982,638
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,159
516
53
5
0
171,084
0
W
Shiva
5,748
575
32
3
0
192,816
1
W
Ymir
6,000
600
65
7
0
199,065
0
L
Cernunnos
4,859
486
43
4
0
176,810
0
L
Jormungandr
4,795
480
37
4
0
190,117
0
W
Odin
6,181
618
82
8
0
184,252
4
W
Cernunnos
5,218
522
59
6
0
189,536
0
W
Kukulkan
6,106
611
87
9
0
193,622
2
L
Kuzenbo
4,844
484
8
1
0
213,970
1
L
Surtr
5,416
542
69
7
0
230,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role