Player Matchup

Ra
Ra
Silver II
DeadDrips
Ra
Silver II
Level 120
God Stats
2W - 4L
1,759 SR
Queue Stats
225W - 230L
1,289 MMR
Solo
Mulan
Mulan
Silver II
Heartbeat004
Mulan
Silver II
Level 159
God Stats
1W - 1L
1,418 SR
Queue Stats
244W - 291L
1,036 MMR
Solo
Ullr
Ullr
Silver IV
Tortillas559
Ullr
Silver IV
Level 157
God Stats
3W - 6L
1,472 SR
Queue Stats
71W - 85L
1,100 MMR
Solo
Yemoja
Yemoja
Silver II
Trashwrld999
Yemoja
Silver II
Level 106
God Stats
8W - 13L
1,462 SR
Queue Stats
108W - 112L
1,028 MMR
Solo
Thanatos
Thanatos
Silver I
miraclemikegamer
Thanatos
Silver I
Level 157
God Stats
2W - 1L
1,716 SR
Queue Stats
270W - 279L
1,210 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,566 SR
1,133 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,500 SR
1,167 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ALLBUSTER
Sun Wukong
Silver II
Level 108
God Stats
23W - 17L
1,595 SR
Queue Stats
82W - 93L
1,016 MMR
Solo
Odin
Odin
Silver I
P3RC1VUL
Odin
Silver I
Level 89
God Stats
2W - 1L
1,288 SR
Queue Stats
187W - 189L
1,117 MMR
Solo
Anhur
Anhur
Silver II
Scalezy
Anhur
Silver II
Level 108
God Stats
2W - 2L
1,589 SR
Queue Stats
99W - 100L
1,051 MMR
Solo
Fenrir
Fenrir
Gold IV
awesome2006072
Fenrir
Gold IV
Level 144
God Stats
54W - 42L
1,529 SR
Queue Stats
305W - 296L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,660
472
1,511
6,255
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,524
544
3,378
13,121
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
1 / 2 / 1
5,658
472
2,387
8,658
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
0 / 2 / 2
5,797
483
1,604
9,724
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 2 / 1
6,373
531
3,849
10,251
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatPoseidonGebAo Kuang

VS

Bans
AchillesSylvanusMaman BrigitteCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 2
7,885
657
5,111
3,692
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ALLBUSTER
Sun Wukong
13
1 / 1 / 1
8,017
668
6,591
9,312
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
9
0 / 1 / 4
5,925
494
3,802
5,804
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Scalezy
Anhur
12
3 / 1 / 0
6,901
575
7,160
6,229
2,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 4
8,225
685
6,677
6,497
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
2
3
W
Sun Wukong
ALLBUSTER
Sun Wukong
1
1
1
1.5
L
0
4
0
0
L
1
2
0
0.5
W
Odin
0
1
4
2
W
Anhur
Scalezy
Anhur
3
1
0
3
L
1
2
1
0.75
L
Yemoja
0
2
2
0.5
W
6
0
4
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,729
Damage
29,341
48,009
Taken
31,534
22,926
Mitigated
15,372
19,831
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,111
167
0
1,851
3,692
1,318
384
710
2,982
63,804
0
W
Sun Wukong
ALLBUSTER
Sun Wukong
6,591
1,389
0
4,649
9,312
5,039
0
0
8,825
0
67,458
L
1,511
44
91
786
6,255
2,343
0
3,102
3,153
40,801
0
L
3,378
389
0
5,409
13,121
10,493
0
0
13,121
0
49,937
W
Odin
3,802
1,057
0
1,705
5,804
3,767
69
524
5,280
0
16,688
W
Anhur
Scalezy
Anhur
7,160
4,632
0
3,354
6,229
2,298
360
925
5,304
0
52,175
L
2,387
803
0
2,323
8,658
2,542
0
0
8,658
0
40,061
L
Yemoja
1,604
619
1,777
2,494
9,724
3,483
0
1,190
8,534
23,956
0
W
6,677
1,089
0
4,782
6,497
2,950
0
877
5,541
0
61,175
L
3,849
895
0
6,951
10,251
4,065
0
819
9,432
0
56,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
36,953
374
Minions Killed
439
0
Camps Cleared
0
1,067,619
Distance Traveled
1,188,660
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,885
657
121
10
0
211,437
0
W
Sun Wukong
8,017
668
112
9
0
229,099
3
L
Ra
5,660
472
92
8
0
182,722
0
L
Mulan
6,524
544
90
8
0
229,360
3
W
Odin
5,925
494
19
2
0
246,932
3
W
Anhur
6,901
575
90
8
0
215,538
2
L
Ullr
5,658
472
56
5
0
222,615
0
L
Yemoja
5,797
483
43
4
0
189,030
1
W
Fenrir
8,225
685
97
8
0
285,654
0
L
Thanatos
6,373
531
93
8
0
243,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role