Player Matchup

Merlin
Merlin
Bronze III
DontDeportMe1111
Merlin
Bronze III
Level 74
God Stats
1W - 4L
1,126 SR
Queue Stats
7W - 13L
1,558 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,126 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,268 SR
1,366 MMR
Nox
Nox
Gold IV
Nmgl23
Nox
Gold IV
Level 146
God Stats
0W - 2L
1,268 SR
Queue Stats
36W - 38L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
24,580
945
21,249
22,206
17,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
RavanaCamazotzHeimdallrDa JiChaac

VS

Bans
AwilixThe MorriganThanatosYu HuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Nmgl23
Nox
20
2 / 2 / 0
24,963
960
13,884
29,756
20,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Nox
Nmgl23
Nox
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,249
Damage
13,884
22,206
Taken
29,756
17,131
Mitigated
20,311
5,855
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,249
1,834
0
5,855
22,206
17,131
1,996
13,886
8,020
202,826
0
L
Nox
Nmgl23
Nox
13,884
432
0
9,736
29,756
20,311
2,199
21,906
7,807
176,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
24,963
273
Minions Killed
318
9
Camps Cleared
15
453,672
Distance Traveled
544,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
24,580
945
273
11
9
453,672
0
L
Nox
24,963
960
318
12
15
544,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role